litekite / android-monetizeapp Goto Github PK
View Code? Open in Web Editor NEWA sample which uses Google's Play Billing Library and it makes In-app Purchases and Subscriptions.
License: Apache License 2.0
A sample which uses Google's Play Billing Library and it makes In-app Purchases and Subscriptions.
License: Apache License 2.0
Hy, i have setup it correctly now , but now i don't know how to consume it, i mean the apple in "View my purchase" how i consume the apple when i click on it ? i want something like to consume it to open an new activity where i put my code, how i can make it work ? And some for unlimited popcorn, how i can make it to consume it ? Can i have some detailed code please ?
.
Task 'wrapper' not found in project ':app'.
Sample is not running properly.
Please describe the behavior you are expecting
What is the current behavior?
Please help provide information about the failure if this is a bug. If it is not a bug, please remove the rest of this template.
Please provide detailed steps for reproducing the issue.
Please provide any relevant information about your setup. This is important in case the issue is not reproducible except for under certain conditions.
Please include any relevant log snippets or files here.
Every time i hit button on home page it shown me this error and when i search in internet it tell me publish ur app in alpha testing and i published app in alpha testing and again this error is happen i dont know why and some say replace your base64 string key in code but i didt see any where any key which is base64 string please help me to resolve this.
Describe the bug
A clear and concise description of what the bug is.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
Smartphone (please complete the following information):
Additional context
Add any other context about the problem here.
Hi
where I need to put base64PublicKey? to follow
Copy the application's public key (a base-64 string). You can find this in the "Services & APIs" section under "Licensing & In-App Billing".
IN THE CODE
Open BillingManager.java, find the declaration of BASE_64_ENCODED_PUBLIC_KEY constant and replace its value with the public key you retrieved in Step 2.
/home/runner/work/Android-InAppBilling/Android-InAppBilling/app/src/main/java/com/litekite/inappbilling/network/NetworkManager.java uses or overrides a deprecated API.
Hi,
I Signed and uploaded the apk to the Alpha release and created the sku's accordingly. Even the package name is same on both play store and on android studio(renamed package in Gradle).
Still I'm getting $0 and if i click on Buy now it will show as "Something went wrong on our end"
How to fix this?
Thanks
Describe the bug
A clear and concise description of what the bug is.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
Smartphone (please complete the following information):
Additional context
Add any other context about the problem here.
Thank you very much for this sample!
Is there a chance that the app will be updated for 'com.android.billingclient: billing: 2.0.3'?
when i try to purchase anything it come with dialogue and say that Error something went wrong on our end.Please try again.
should i need to publish my app???
Google Billing API says to check the purchase token using the Base64 public key, to check whether the transaction was genuine or not. From the code, I couldn't find the module where this is being done whether in the app or provision to send to server.
@svignesh93 Could you point me to the file where this is being done or where I could check the token after a successful purchase?
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.