liukehua / dt-cluster Goto Github PK
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Automatically exported from code.google.com/p/dt-cluster
It would be useful to be able to benchmark the application's performance.
The priority is as follows:
1. Frames per second (FPS). More is always better.
2. Data traffic (the less the better).
Original issue reported on code.google.com by [email protected]
on 19 Jan 2010 at 2:57
The stereo rendering is not yet implemented. This has to be fixed.
The CAVE's screens are 2800x1050 (these are in reality two screens of
1400x1050 each), and horizontal separation can be used.
Ref.
http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSe
ttings
Original issue reported on code.google.com by [email protected]
on 30 Nov 2009 at 9:53
In order for this project to be fully successful, it needs a proven way to
get from designing a 3D model to be able to view it in Delta3D via dt-
cluster.
* Need to be able to export from 3D Studio max AND/OR
* Need to be able to export from Blender
This applies to skeletal animation as well as static objects.
Original issue reported on code.google.com by [email protected]
on 19 Jan 2010 at 3:04
The real aim for this thesis was to add moving characters to the scene.
The moving characters should utilize skeletal animation.
Joakim Eriksson has promised to provide me with a working 3d studio max
model.
Original issue reported on code.google.com by [email protected]
on 19 Jan 2010 at 3:00
The expected full screen flag in dt_cluster_Config.xml:
FullScreen="1"
did not produce a complete full screen mode. The windows start menu could
still be seen.
A similar problem with a fix has been posted to the Delta3D forums:
http://www.delta3d.org/forum/viewtopic.php?showtopic=17335
Original issue reported on code.google.com by [email protected]
on 30 Nov 2009 at 10:02
It would be suitable to be able to start up all four instances of dt-
cluster at once, and in the correct order.
The correct order being:
1. Front (server)
2. Left
3. Right
4. Bottom
Original issue reported on code.google.com by [email protected]
on 19 Jan 2010 at 2:54
There seems to be a nasty bug in the code at the moment. After running dt-
cluster for less than a minute (the exact time varies), the program
crashes to a Blue Screen of Death.
This bug was introduced when (non-complete) support for the InterSense
Head Tracking hardware was implemented.
Original issue reported on code.google.com by [email protected]
on 30 Nov 2009 at 10:12
The InterSense head tracking (HT) support has yet to be implemented.
How I want it to work:
At every frame (or every X frame), we read the HT values.
Calculate the new frustum
Send info to the nodes
Redraw screen
Original issue reported on code.google.com by [email protected]
on 30 Nov 2009 at 10:05
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