Growtopia enet proxy that allows modification and viewing of packets, and creation of new ones.
License: GNU General Public License v3.0
C++ 100.00%
enetproxy's Introduction
Growtopia enet proxy
NOTE: This is not an internal cheat. The internals which have popped up for sale are not internal cheats but proxies based on this one, don't fall for their scam
How to use
Does not need separate http server
Use HxD or similar to edit "growtopia1.com" and "growtopia2.com" to "localhost" In growtopia binary.
Alternative: Use hosts file to set growtopia1 and growtopia2 to point to 127.0.0.1 if you want to
Start proxy -> Run localhost patched file (or normal with hosts) -> Works as supposed
Features
Print all variantlists and function calls
Print all text packets
Supports modifying, ignoring, and making new packets
Has a PoC /name name command to call OnNameChanged function for local client.
Has a PoC OnSpawn modifier which appends netid to each players' name, and gives you unlim zoom
Can both intercept outgoing and incoming packets
Integrated http server
Ignore tracking packets and crash log requests
Ignore autoban packets (NOTE: you can still get autobanned if the check is serversided)
Works with subserver switching
TODO
Support more gamepacket types
Automatically solve captcha
More commands
send set state to change gravity, speed, other things
Changelog
1.1
Subserver switching should work, apparently there was no problem in the first place as the implementation worked already
Edit ping requests always to be non offensive behavior