Giter VIP home page Giter VIP logo

vr_ink_sdk's Introduction

Logitech VR Ink

What is the Logitech VR Ink SDK

Logitech VR Ink Pilot Edition is a first-generation VR stylus for enterprise, coming later this year. Simple to use from the moment you pick it up, it offers control and precision, unleashing your creativity in VR, on two-dimensional physical surfaces or in three-dimensional room-scale space. This SDK will allow your VR app to take advantage of all the features of VR Ink.

Here you will find:

  • A guide to getting started, including initial installation.
  • How to integrate with Unity, Unreal, or your own platform.
  • Recommended design guidelines for VR Ink.
  • A set of example interaction blocks.
  • A FAQ section.

Required Software

Windows Logo
Windows 10
Steam Logo
SteamVR 1.4.18
Unity Logo
Unity 2017 LTS
Unreal Logo
Unreal 4.19
You are developing your VR app in Microsoft Windows 10 64-bit. This is the minimum required version of SteamVR that supports VR Ink. You can use Unity to work with VR Ink. This is the Unity version used by the SDK. You can use Unreal Engine to work with VR Ink. This is the Unreal Engine version used by the SDK.

SDK Content

Getting Started Demo Experience Design Guidelines Toolkit Unity Integration Unreal Integration Native Integration Driver


Demo Experience

A demo is worth a thousand words! We recommend that you try out the demo experience that we have crafted to showcase some interesting and unique use cases with VR Ink. You will be able to experience three different scenarios:

  • Free writing on a surface and drawing in 3D with pressure control.
  • Markup & Review a model in 3D.
  • Manipulate & Sculpt a 3D head in VR.

Logitech VR Ink Demo Experience


Get in Touch

Partners

If you're looking to partner with us on VR Ink, please visit our website and fill out the contact form.

Feedback

We are always working to improve VR Ink and address issues, we would love to hear your feedback!

  • Search for, or file, a new issue if you find any problems with VR Ink or the SDK.
  • If you have any ideas or feature requests regarding VR Ink or the SDK, feel free to create an new issue and label it as 'enhancement'.

Troubleshooting

  • If you experience any problem with your VR Ink device, have a look at the FAQ section.
  • If this does not solve your problem you can contact us at [email protected].

License

Copyright (c) 2019 Logitech, Inc. Licensed under the MIT License.

vr_ink_sdk's People

Contributors

akehoe avatar fzellweger avatar jgarnand avatar mario-gutierrez avatar mmeisser avatar orivier3 avatar pcwaldron avatar piercebrady avatar sbovet avatar sidneybovet avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

vr_ink_sdk's Issues

Secret(s) found: 3 - [Product Security - Secret Scanning]

This is automated issue created by Logitech Secret Scanner v1.0 - Nabil Hamzi

It seems that information looking like a secret (password, token, credentials, ...) has been identified in this github repository.
We should avoid as much as possible to store secrets in Github code repository. Github has an 'encrypted secrets' feature for this.
Please react on this thread with @nhamzi for any question.

Here are the findings, SecretLink contains the link to the sensitive value to be renewed, refreshed and deleted.

SecretLink=

psp2PackagePassword: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ
psp2KeystoneFile:

SecretLink=
psp2PackagePassword: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ
psp2KeystoneFile:

SecretLink=
psp2PackagePassword: F69AzBlax3CF3EDNhm3soLBPh71Yexui
psp2KeystoneFile:

Input button detection and Pairing Issue

Hi, I had worked with VR Ink for a half of a year without any issues.
However, some days ago, while I'm clicking the buttons, inputs were not catched in VR Ink UI.
So, I tried the following ways to fix the issue.

  • Remove the VR Ink driver steam app (including leftover files) and reinstall it in steam app
  • Remove the driver with manual installing program (uploaded in Github) and reinstall it with manual installing program
  • Run configuration tool program (uploaded with 2.19) and restart the steam VR.
  • Install another version(2.19, 2.23) of VR Ink driver

Even with these trials, I can't fix the problem. With the configuration tool, I saw the input active but it was temporary because its pressure input was stuck to some degree and did not detect any input again.
Furthermore, the driver does not work definitely because the driver could not detect the VR Ink (below) after I deleted Steam, Steam VR and VR Ink driver and reinstalled them again then paired the VR Ink.
unnamed

I want to restore the driver and VR Ink but my trials failed..
Do you hear any similar issues or solutions?

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.