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Unity(Lua) - Game Framework 本项目 是基于 Unity 与 ToLua 的框架项目,以及部分示例内容和打包(热更新)工具。

License: MIT License

C# 64.68% Lua 30.86% Shell 0.09% JavaScript 2.66% ShaderLab 0.44% Java 0.62% Objective-C++ 0.15% HTML 0.11% CSS 0.11% Batchfile 0.06% Smalltalk 0.01% Objective-C 0.10% C 0.02% HLSL 0.10%
game-development game-framework lua luajit unity unity3d il2cpp tolua hotfix hotupdate

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unity3d-lolo's Issues

导入报错哦大佬,

Assets\Framework\ToLua\Source\Generate\System_DateTimeWrap.cs(679,39): error CS0306: The type 'ReadOnlySpan' may not be used as a type argument

Assets\Framework\ToLua\Source\Generate\UnityEngine_MaterialWrap.cs(584,23): error CS1615: Argument 1 may not be passed with the 'ref' keyword

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