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hxrt's Introduction

HxRT

Raytracer in Haxe. Heavily based on RaytracingInOneWeekend. I didn't get very far with it and modified a decent amount to make it able to interop with lua & to tinker with Haxe concepts.

Supported Targets

  1. C++
  2. StarfallEx Lua (Using SFHaxe) (Has been stripped out but some aspects remain)

Other targets like C#/JVM/Hashlink probably would work too but I haven't tested them & I ended up using a lot of #if cpp rather than #if !lua in the code.

hxrt's People

Contributors

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