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Lothrik avatar Lothrik commented on May 18, 2024 1

Generic_Magic_Armor is missing from the node table because the .stl file is essentially completely empty. It just has a header and then null bytes, so I don't have anything worth putting in the JSON currently. In that case you just have to take the key in the Paragon Board data literally.

See:
image

You are correct that the starting board is 21x21. The bottom 6 rows are just excluded from the JSON as they're completely empty.

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john-riordan avatar john-riordan commented on May 18, 2024

Seems like a number of nodes are just completely detached/impossible to gain as well (as seen above)

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Lothrik avatar Lothrik commented on May 18, 2024

I'm parsing the starting paragon boards exactly the same way as the other ones, they just don't have any data past the 15th row. They literally just looks like this in the raw file:

image

As for detached/impossible to allocate nodes; I'm not sure what you're referring to, as I don't see any of those in my data or calculator.

Example ASCII grid for Paragon_Barb_00:

_,_,_,_,_,_,_,_,_,_,N,_,_,_,_,_,_,_,_,_,_
_,_,_,_,_,_,_,_,_,N,N,N,_,_,_,_,_,_,_,_,_
_,_,_,_,_,_,_,_,_,N,_,N,_,_,_,_,_,_,_,_,_
_,_,_,_,_,_,_,_,_,N,_,N,_,_,_,_,_,_,_,_,_
_,_,_,_,_,_,_,_,N,N,_,N,N,_,_,_,_,_,_,_,_
_,_,_,_,_,_,_,N,N,N,_,N,N,N,_,_,_,_,_,_,_
_,_,_,_,_,_,N,N,N,N,N,N,N,N,N,_,_,_,_,_,_
_,_,_,_,_,_,_,N,N,N,N,N,N,N,_,_,_,_,_,_,_
_,_,_,_,_,_,_,_,N,N,N,N,N,_,_,_,_,_,_,_,_
_,_,_,_,_,_,_,_,_,N,_,N,_,_,_,_,_,_,_,_,_
_,_,_,_,_,_,_,_,N,N,_,N,N,_,_,_,_,_,_,_,_
_,_,_,_,_,_,_,_,N,N,_,N,N,_,_,_,_,_,_,_,_
_,_,_,_,_,_,_,_,N,_,_,_,N,_,_,_,_,_,_,_,_
_,_,_,_,_,_,_,_,N,N,N,N,N,_,_,_,_,_,_,_,_
_,_,_,_,_,_,_,_,_,N,N,N,_,_,_,_,_,_,_,_,_

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john-riordan avatar john-riordan commented on May 18, 2024

Ah, for the connection issue it seems there are a number of node keys in the layout but not in the nodes table (ex Generic_Magic_Armor) thats why my UI wasnt rendering them. I know for a fact the starting board is also 21x21 so I wonder whats up with that

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john-riordan avatar john-riordan commented on May 18, 2024

Not only the bottom 6 rows but also the edges. I played the closed alpha and you should be starting in the middle with gates on all 4 sides but the data doesn't seem to have that so we'll see.

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Lothrik avatar Lothrik commented on May 18, 2024

Are you sure about that? I have tons of pictures from the closed beta that go over the paragon boards, and the way I'm currently rendering the starting boards matches those screenshots.

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john-riordan avatar john-riordan commented on May 18, 2024

I'm positive, I even wrote down the exact node structure for the Sorc staring board in a private repo months ago. There isn't even a starting point (which should be the direct center). So unless they changed it from the friends and family alpha, where do you even start on that board? And it only has one gate so you're forced the travel upwards? The alpha I played you start in the center and it otherwise looks like the other boards (gate at the center of each side, exactly like how they detailed in their post). If this data is correct the only thing I can see is starting at the bottom center I guess ([10][15])?

Ah, I take it all back sorry. I now see the key for the start node. Seems they did change it from the friends and family alpha. This is way more linear than it was when I played.

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