Evol is a multiplayer hero defense.
Part of the lore is generated using deep learning OpenAi's gpt2
The old machine learning part is here, thinking about where to add ML in this project
Oldest to newest:
- Abilities that can evolve with runes (duplicate, enlarge ...)
- Items / Inventory system
- Game loop
- Forest propagation
- Working UI
- Working multiplayer
- Account system
Any contribution are welcome either development, assets or just ideas, feedbacks, advice just be sure to follow the rules
A list of all assets used is available