Giter VIP home page Giter VIP logo

bgfx_ros's People

Contributors

lucasw avatar

Stargazers

 avatar  avatar

Watchers

 avatar  avatar  avatar

Forkers

crockeo

bgfx_ros's Issues

Shadows

Try out multiple types, maybe support all of them and expose all major parameters to service calls.
'rviz with shadows' is after all half the point of this.

roslint

Pass roslint tests, meeting other standard ros coding style guidelines

Lights

Standard lights at first- no shadows, just up to N lights that are configured via service calls.

Directional and ambient first, then point, finally spot.

publish debug draw as Markers into rviz and Images

Instead of drawing into bgfx (or optionally in addition to), have debug geometry and text publish into rviz markers so rviz can be used to debug a scene.

The camera frustum, wireframe and bounding boxes.

Publish shadow depth buffers as Images (a sim kinect like range sensor would publish a depth buffer all the time).

tf support

Nearly a prerequisite for Marker support (but not Mesh, which doesn't have a header), though initially it could assume all the coordinates are in a world frame.

rviz does a lot to try to keep everything displayed at least for some number of seconds until the tf lookup is considered stale, but here could have a dynamically configurable lag that would set how far in the past to look up all the objects- if too recent then much will not be displayed (not even some indicator to show something ought to be there, or this is where it used to be). If too old obviously it is less useful for real time visualization, and really too old falls off the end of the tf buffer.

SDL nodelet image display

Maybe this already exists?

Display a subscribed image in an SDL window with minimal window dressing (can the border be turned off entirely? Could have a special topic control window placement), and a full-screen mode.

param and a service would define which topic to subscribe to.

This doesn't necessarily belong in this project (meant to do this for vimjay a long time ago), but it would be useful for it and already am using SDL here.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.