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LudwigFriedmann avatar LudwigFriedmann commented on August 16, 2024

From multiple discussions, it became clear that parallel implementation of PBR materials and OpenMATERIAL materials within the glTF materials array is the way to go. Usage of the KHR_material_variants extension should be preserved for use cases where a "material switching" is explicitly needed. For illustration of the parallel implementation, an example was created: https://github.com/LudwigFriedmann/OpenMATERIAL/blob/master/objects/cube_pbr_gold.gltf

from openmaterial.

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