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chess's Issues

Problems of move generation

These things are not yet implemented and need to be added:

  • Castling works if the king is on its initial place aswell as the rock. It does not include any previous movements of them. Also if the king, rook or any field in between is attacked is not checked

  • 50 Move rule is not implemented

  • en passent is not implemented

  • the king can put himself into check(mate). I added 2 methods to generate moves. One 'shallow' one and von 'complete' one. The complete one should verify that the king cannot do this. This requires a lot of computations so the shallow one should be used in the search-algorithms for any node where depth > 0

  • maybe it is a good idea to create multiple subclasses of Move. I had in mind the following:

    • CastlingMove
    • En-Passent Move
    • Regular Move
      This would make move generation much simpler.

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