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Survive the night is a Enfos like game made with Unity
Home Page: https://luturol.itch.io/survive-the-night
C# 60.39%
HLSL 0.48%
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my-first-game-jam-winter-2020's Issues
The first Treant has a Health bar, but the others don't have until the first one is destroyed. When the first one is destroyed, then the next one generated will have.
The objective is to protect the bonfire from monsters. To do so, you need to fight them.
Implement a melee combat system that the player can attack monsters and monsters can hit the player back.
Must have a way to check life from Treant
We currently don't have a character sprite, we are currently using Tine RPG from asset store. Need one to combine our theme.
We want some more like the old Link sprite from Zelda 1986 or Zelda a link to the past.
Doesn't have any UI right now. We need one that we could control Treant life and check which wave that we are facing.
This issue was pointed from Sid when he was trying to build our project. Need to check this.
Player and Treant can move towards the edges of the scream the way they want. Must have a Collider to not allow they to go futher on the screen
Treants must be created in a spawn and must have a limit per wave that must be increased every wave.
Example:
Wave 1: 1 Treant
Wave 2: 2 Treants
Wave 3: 3 Treants
Wave 4: 5 Treants
...
Like Fibonacci
The game does not hava a end game screen and game over screen so the game never ends...