Comments (1)
Retrieving the encoding format of an audio file is not well supported in the current version of miniaudio. In version 0.12 I've changed the way decoding backends work and has a function called ma_decoder_get_encoding_format()
, but that's not out yet so you'll have to wait for that. For now the best bet is probably to use the file extension.
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Related Issues (20)
- Miniaudio waiting infinitely when calling ma_engine_uninit HOT 1
- Is there a way to gracefully shut down all threads created by miniaudio when the application exits? HOT 1
- Channel Convert Init Access Violation going from 2 channels to >2 channels HOT 2
- Sound system lags when playing sounds quickly and using delay or reverb HOT 1
- ma_device_uninit crash on Android <= 10 HOT 3
- error when compiling on android HOT 1
- "[ALSA] poll() failed" Bug. HOT 1
- Consider ditching ReadFile() in favor of FILE* fread() HOT 2
- Compile error with gcc: `error: invalid conversion from 'UInt32*' {aka 'long unsigned int*'} to 'ma_uint32*' {aka 'unsigned int*'} [-fpermissive]` HOT 8
- [i386] `miniaudio.h:83477:no such instruction: `lzcntl %eax, %ecx'` HOT 2
- How can I Cache ma_sound's into memory? HOT 1
- HELP , create a virtual microfone device for windows. HOT 1
- MA_NODE_FLAG_SILENT is not usable (or i do not know how...) HOT 6
- jack: only open as many channels as requested, option to not autoconnect to default device HOT 2
- UBSAN error in ma_lcg_rand_s32 HOT 1
- emscripten threading HOT 3
- WASM on Windows 11 (supported WASAPI) - DEBUG output "DEBUG: WASAPI backend is disabled." HOT 1
- recording multi channel HOT 2
- Remove use of `ASYNCIFY` for Emscripten Audio Worklets
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