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mlquestioncheck's Introduction

MLQuestionCheck

 

Platforms License

Swift Package Manager Carthage compatible CocoaPods compatible

Travis SwiftFrameworkTemplate

A check component for Swift projects

Requirements

  • iOS 10.0+ / tvOS 9.0+
  • Xcode 9.0+

Installation

Dependency Managers

CocoaPods

CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:

$ gem install cocoapods

To integrate MLQuestionCheck into your Xcode project using CocoaPods, specify it in your Podfile:

source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '10.0'
use_frameworks!

pod 'MLQuestionCheck', '~> 1.0'

Then, run the following command:

$ pod install
Carthage

Carthage is a decentralized dependency manager that automates the process of adding frameworks to your Cocoa application.

You can install Carthage with Homebrew using the following command:

$ brew update
$ brew install carthage

To integrate MLQuestionCheck into your Xcode project using Carthage, specify it in your Cartfile:

github "micheltlutz/MLQuestionCheck" ~> 1.0
Swift Package Manager

To use MLQuestionCheck as a Swift Package Manager package just add the following in your Package.swift file.

// swift-tools-version:4.1

import PackageDescription

let package = Package(
    name: "HelloMLQuestionCheck",
    dependencies: [
        .package(url: "https://github.com/micheltlutz/MLQuestionCheck.git", .upToNextMajor(from: "1.0"))
    ],
    targets: [
        .target(name: "HelloMLQuestionCheck", dependencies: ["MLQuestionCheck"])
    ]
)

Manually

If you prefer not to use either of the aforementioned dependency managers, you can integrate MLQuestionCheck into your project manually.

Git Submodules

  • Open up Terminal, cd into your top-level project directory, and run the following command "if" your project is not initialized as a git repository:
$ git init
  • Add MLQuestionCheck as a git submodule by running the following command:
$ git submodule add https://github.com/micheltlutz/MLQuestionCheck.git
$ git submodule update --init --recursive
  • Open the new MLQuestionCheck folder, and drag the MLQuestionCheck.xcodeproj into the Project Navigator of your application's Xcode project.

    It should appear nested underneath your application's blue project icon. Whether it is above or below all the other Xcode groups does not matter.

  • Select the MLQuestionCheck.xcodeproj in the Project Navigator and verify the deployment target matches that of your application target.

  • Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.

  • In the tab bar at the top of that window, open the "General" panel.

  • Click on the + button under the "Embedded Binaries" section.

  • You will see two different MLQuestionCheck.xcodeproj folders each with two different versions of the MLQuestionCheck.framework nested inside a Products folder.

    It does not matter which Products folder you choose from.

  • Select the MLQuestionCheck.framework.

  • And that's it!

The MLQuestionCheck.framework is automagically added as a target dependency, linked framework and embedded framework in a copy files build phase which is all you need to build on the simulator and a device.

Embedded Binaries

  • Download the latest release from https://github.com/micheltlutz/MLQuestionCheck/releases
  • Next, select your application project in the Project Navigator (blue project icon) to navigate to the target configuration window and select the application target under the "Targets" heading in the sidebar.
  • In the tab bar at the top of that window, open the "General" panel.
  • Click on the + button under the "Embedded Binaries" section.
  • Add the downloaded MLQuestionCheck.framework.
  • And that's it!

Usage

You need two image files with named in your Assets

  • questionUnchecked
  • questionChecked
import MLQuestionCheck

let question1 = MLQuestionCheck(question: "You are ok?")
question1.didChangeState = { checked in
    print("question1 checked? \(checked)")
}

You can Change the image name

question1.uncheckedImageName = "new image name"
question1.checkedImageName = "new image name"
question1.setupCheck() // to change configuration buttons

Or Custom Font width and Runtime Change Text

let questionCheckCustom = MLQuestionCheck(question: "I'm iOS Developer?")
questionCheckCustom.widthQuestion = UIScreen.main.bounds.width
questionCheckCustom.font = UIFont.boldSystemFont(ofSize: 17)
questionCheckCustom.didChangeState = { isChecked in
	print("questionCheck.isChecked: \(isChecked)")
}

Timer.scheduledTimer(withTimeInterval: 1.0, repeats: false) { (_) in
	self.questionCheckCustom.question = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam."
}

Docs

See Documentation

MLQuestionCheck Docs (81% documented)

 

Contributing

Issues and pull requests are welcome!

Todo

  • Migrate to Swift 4.2
  • 100% documented

Author

Michel Anderson Lutz Teixeira @michel_lutz

License

MLQuestionCheck is released under the MIT license. See LICENSE for details.

mlquestioncheck's People

Contributors

micheltlutz avatar

Watchers

James Cloos avatar Marcos Ferreira avatar

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