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4d-datetime's Introduction

4d-mikeyDateTime

A class(and examples) for managing dates and times in 4D.

Description

  • Designed to be used as a component/submodule

  • See the class documentation for the API.

Installation

  1. I prefer submoduing this repo so updates to the code base trigger notifications in the repos that use it. I usually put them into a folder like Submodules in the parent project, or Resources/Submodules, etc. I do that because 4D does not like to have submodules directly in the Components folder, but it will be ok with having aliases/shortcuts in that folder.

  2. Copy/Alias/Shortcut dateTime.4dProject to the parent project's Components folder.

    • The Components folder and the Project folder of the source database should be at the same level.

    • If this has worked, when you go into your parent project, in the 4D Explorer, you should see dateTime and its methods and classes in the Component Methods section.

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