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grieftest's Introduction

GRIEFTEST!

A MC like game with added realms. Craft portal to nether with obsidian. Craft a portal to Emerald realm with Emeraldblock. Find Emeralds in savanna regions. Has overworld limits like minecraft with bedrock and build height limit. Has added monsters from NSSm mobs, you can craft a mese monster but dont. :) Use axe to get trees. Use shovel to get dirt / sand. Punch leaves to make sticks. Fight mobs to get steel and other items. Mobs can drop heads.

Created by maikerumine.

Minetest Game [minetest_game]

The main subgame for the Minetest engine

To use this subgame with the Minetest engine, insert this repository as /games/minetest_game

The Minetest engine can be found in: https://github.com/minetest/minetest/

Compatibility

The Minetest Game github master HEAD is generally compatible with the github master HEAD of the Minetest engine.

Additionally, when the Minetest engine is tagged to be a certain version (eg. 0.4.10), Minetest Game is tagged with the version too.

When stable releases are made, Minetest Game is packaged and made available in http://minetest.net/download and in case the repository has grown too much, it may be reset. In that sense, this is not a "real" git repository. (Package maintainers please note!)

License of source code

Copyright (C) 2010-2012 celeron55, Perttu Ahola [email protected] See README.txt in each mod directory for information about other authors.

This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

License of media (textures and sounds)

Copyright (C) 2010-2012 celeron55, Perttu Ahola [email protected] See README.txt in each mod directory for information about other authors.

Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) http://creativecommons.org/licenses/by-sa/3.0/

License of menu/header.png Copyright (C) 2015 paramat CC BY-SA 3.0

grieftest's People

Contributors

maikerumine avatar 22i avatar

Stargazers

tacotexmex avatar  avatar  avatar Fixer avatar

Watchers

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grieftest's Issues

minetest.create_detached_inventory updates

There were changes to minetest.create_detached_inventory function, due to bug minetest/minetest#4403, there were fixes merged: minetest/minetest#4812 and minetest/minetest_game#1413.

Basically on player join all other players detached inventories were send to player causing him to have severe 0 0 0 bug for several minutes on some servers. This was fixed, but some mod makers should check their mods for use of this function to send only his player inventory to him if needed.

Also quoting sfan5 about minetest.create_detached_inventory(player:get_player_name():

everything with :get_player_name() definitely need a fix

New function info:

* `minetest.create_detached_inventory(name, callbacks, [player_name])`: returns an `InvRef`
    * callbacks: See "Detached inventory callbacks"
    * player_name: Make detached inventory available to one player exclusively,
      by default they will be sent to every player (even if not used).
      Note that this parameter is mostly just a workaround and will be removed in future releases.
    * Creates a detached inventory. If it already exists, it is cleared.

Your mod has this:

grieftest/mods/a_inventory/enderchest/init.lua:8:	local ender_inv = minetest.create_detached_inventory(player:get_player_name().."ender")

I hope I described it right. Some mods are already updated. This post is copy pasted. If not sure ask on IRC.

3 Problems in 1 + Change Rusher Shield Texture

Crafting recipe for hopper is incorrect:
screenshot_20160722_092848

Must be like this:
screenshot_20160722_092915

Item frame requires owner, to break this:
screenshot_20160722_092903

Iron trapdoor doesn't require a mesecon signal:
screenshot_20160722_093119
screenshot_20160722_093121

You can right-click on Iron Door/Trapdoor, to open. Must be only requires to open/close the iron door/trapdoor with mesecon signal.

Rusher Shield texture looks incorrectly:
shields_inv_shield_rusher

Must be OFFICIAL Rusher Shield texture like this:
shields_inv_shield_rusher

What looks like in Minecraft:
image

Please. Fix the problems and change Rusher Shield texture.

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