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hl-visitors's Introduction

README

About The Project

This project uses the Half-Life 1 SDK. The code has been modified to work with newer and modern compilers, while preserving the original structure of the default SDK.

Supported Platforms

  • Windows

Built with

Installation

See installation instructions.

Building The Code

See building instructions.

Custom Console Commands

Command Description
modinfo Display the mod description and version

Contributing

See contribution guidelines.

License

See license.

Acknowledgments

Thanks to the following resources for templates, guides and or general structural inspiration.

hl-visitors's People

Contributors

alfred-valve avatar danieloaks avatar dtugend avatar jengerer avatar joeltroch avatar johndrinkwater avatar malortie avatar mikela-valve avatar thefoofighter avatar

Watchers

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hl-visitors's Issues

Pipe and Sniper have no thirdperson animations.

Originally reported on ModDB by Guest. Link to source.

the Pipe and Sniper Rifle don't have proper third person player model animations (both just use idle/look_idle animation), maybe have the Pipe use Crowbar anims and Sniper Rifle use Crossbow anims?

This issue is present in the original mod. This likely happens because the game sets anim ext that are missing in the player model.

In the current source code, the crowbar and bow anim ext could be used for pipe and sniper.

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