Post fx for MMD to apply a border and/or layer it behind a foreground object
- Set up your scene before hand
- Load in
post border.x
and make sure it is the last item in the accessories drawing order list (Background>Accessory Edit)- Load the
controller.pmx
- Apply the
depth_render_fg.fx
to the foreground objects you want to pop out above the border- Play around with the settings in the controller morph sliders
- done!
- Set up your scene before hand
- Load in
post border.fx
and make sure it is the last item in the accessories drawing order list (Background>Accessory Edit)- Load the
controller.pmx
- With the
post border.fx
selected under the effect tab in the bottom bar of the program, Apply thedepth_render_fg.fx
to the foreground objects you want to pop out above the border in the depth_texture tab- Play around with the settings in the controller morph sliders
- done!
If you use this shader I'd appreciate if you at least credit me somewhere. And if you decide to edit it and release the it, a link back here would be appreciated. Have fun :)