Final project of Computer Graphics course taken during my Erasmus exchange at Warsaw University of Technology.
We will dwell in detail on the topics of polygon rendering, where we will discuss about the different types of rendering such as: • Constant-Intensity Shading (flat shading); • Gouraud Shading; • Phong Shading; The first two will be discussed quickly and not in great depth, in fact the focus will be on the topic regarding Phong Shading and Phong illumination equation.