Name: Mark Kelly
Type: User
Bio: Software Developer with 25+ Yrs Experience, C++, C#, OpenGL, Direct3D, Games, Graphics, Visualisation, VR, Database, SQL, WebAPI, .NET, Windows, Linux, Desktop
Location: United Kingdom
Mark Kelly's Projects
A C++ shared library to easily enable inverse kinematics access for the Franka Emika Panda Robotic Arm
package compiler and linker metadata toolkit
Protocol Buffers - Google's data interchange format
Python bindings for libosmium
QGIS is a free, open source, cross platform (lin/win/mac) geographical information system (GIS)
Qt5 super module
DirectX 11 Tutorials
React-based project skeleton for a map application
React Component Toolkit, a complete toolkit for creating React / Typescript Functional Components.
Building a Modern React App from Scratch in 2021
GPU programming for humans
ReadOSM is an open source library to extract valid data from within an Open Street Map input file. This git repository is a fork of https://www.gaia-gis.it/fossil/readosm.
RenderDoc is a stand-alone graphics debugging tool.
RmlUi - The HTML/CSS User Interface library evolved
Real Solar System Textures
Write log events to System.Console as text or JSON, with ANSI theme support
Incredibly simple real-time web for .NET
An enhanced version of Niflib, reworked for skyblivion's needs
ESM-powered frontend build tool. Instant, lightweight, unbundled development. ✌️
All things Snowpack & Angular
3D scene with a model of the Solar System
A quick reference guide to understand SOLID design principles, written in C++
think-cell core library
Header only C++11 tiny glTF 2.0 library
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
Frame profiler
A real-time video processing app written in C++ using OpenGL and FFmpeg
Next generation frontend tooling. It's fast!
Vulkan Quake port based on QuakeSpasm