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goji's Issues

Failure to translate keys

I have a strange problem, first of all, not all keys are translated. As you can see, the red box has been translated but the orange box has not been translated
Untitled2

second, language cant change when application is staring

Language = XmlLanguage.GetLanguage("fa");

I attached the sample program, please take a look
HandySub.zip

Binding Localization

Previously, I used another library for localization, Which in the binding mode provided the following ways:
<TextBlock Text="{hc:Localization KeyBinding={Binding SomeProperty}}"/>
or

 <TextBlock> 
    <TextBlock.Text> 
        <hc:Localization Key="SomeKey" Arguments="{StaticResource SomeArray}"/>
    </TextBlock.Text>
 </TextBlock> 

or

 <TextBlock> 
    <TextBlock.Text> 
        <hc:Localization Key="SomeKey"> 
            <Binding Source="{hc:Localization SomeKey2}"/> 
            <Binding Path="SomeProperty" /> 
        </hc:Localization> 
    </TextBlock.Text> 
</TextBlock> 

or

<TextBlock> 
    <TextBlock.Text> 
         <hc:Localization Key="SomeKey">
            <Binding Path="SomeProperty" />
         </hc:Localization>
    </TextBlock.Text> 
</TextBlock>

Are these methods supported in Goji?

The most important question I forgot to ask was how can we Localize a key in Code-Behind?
for example:

MessageBox.Show(LocalizationManager.Localize("Key").ToString());

usage in setter

Is it possible to use in the setter?

<style targettype="TextBlock">
<setter property="Text" value="{DynamicTranslation key}"/>
</style>

License

I did a little research, if I use a GPL license the whole project should be published in GPL My project uses MIT license
Is it possible that your project also uses an MIT license? Or another way that i can use your code.

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