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Dependency Injection Framework for Unity Game Engine
License: MIT License
This project forked from modesttree/zenject
Dependency Injection Framework for Unity Game Engine
License: MIT License
Errors were reported while checking the connectivity of links.
NonUnityBuild/Zenject-Cecil/LICENSE.md
Documentation/Async.md
Documentation/CheatSheet.md
Documentation/CompositeInstaller.md
OK ./Images/CompositeInstaller/CompositeMonoInstallerCircularReference.jpg
OK ./Images/CompositeInstaller/CompositeMonoInstallerInspector.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerCircularReference.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerCreateAsset.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerInspector.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerInstall.jpg
Documentation/MemoryPools.md
OK ../README.md#binding
OK Factories.md
OK Factories.md#abstract-factories
OK Images/PoolMonitor.png?raw=true
License.md
Documentation/Signals.md
OK ../README.md#binding
OK ../README.md#scene-parenting
OK ../README.md#unirx-integration
Documentation/WritingAutomatedTests.md
OK https://docs.unity3d.com/Packages/[email protected]/manual/index.html
Documentation/SubContainers.md
OK ../README.md#scene-bindings
OK ../README.md#zenject-philophy
OK Images/ShipFacadeExample1.png?raw=true
OK https://en.wikipedia.org/wiki/Facade_pattern
Documentation/DecoratorBindings.md
OK ../README.md#binding
OK https://en.wikipedia.org/wiki/Decorator_pattern
Documentation/ReleaseNotes.md
OK ../README.md#upgrading-from-zenject5
OK https://github.com/svermeulen/Zenject#optimization_notes
Documentation/AutoMocking.md
OK https://github.com/moq/moq4
OK https://nsubstitute.github.io
OK https://www.nuget.org/packages/NSubstitute/
OK https://www.nuget.org/packages/moq
CONTRIBUTING.md
OK https://discord.gg/T5y5TD
OK https://forum.unity.com
OK https://github.com/ktaranov/naming-convention/blob/master/C%23%20Coding%20Standards%20and%20Naming%20Conventions.md
OK https://github.com/svermeulen/Extenject
OK https://github.com/svermeulen/Extenject/compare
OK https://github.com/svermeulen/Extenject/issues/new?template=bug_report.md
OK https://github.com/svermeulen/Extenject/issues/new?template=feature_request.md
OK https://help.github.com/articles/markdown-basics/#multiple-lines
OK https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/about-pull-requests
OK https://stackoverflow.com/questions/tagged/zenject
NonUnityBuild/Zenject-Cecil/README.md
OK http://www.dotnetfoundation.org/
OK https://ci.appveyor.com/api/projects/status/fmhutmhidy1fahl4?svg=true
OK https://ci.appveyor.com/project/jbevain/cecil
OK https://github.com/jbevain/cecil.samples
OK https://github.com/jbevain/cecil/wiki/Users
OK https://groups.google.com/group/mono-cecil
Documentation/lawsuit.md
OK https://drive.google.com/open?id=1CYy2g46b2XiDoIsWb75SgLJoIGakGiyz
OK https://drive.google.com/open?id=1pVVCuwsJfhQ-jj2cIe5oF6zNwHITCHbF
OK https://github.com/modesttree/Projeny
OK https://img.shields.io/badge/Projeny-181717?logo=GitHub&logoColor=white
OK https://img.shields.io/badge/Unity3dAsyncAwaitUtil-181717?logo=GitHub&logoColor=white
OK https://img.shields.io/static/v1?label=Public%20PDF&message=Modest%20Tree%20Filing%20Against%20Me&color=red&url=https://drive.google.com/open?id=1pVVCuwsJfhQ-jj2cIe5oF6zNwHITCHbF
OK https://img.shields.io/static/v1?label=Public%20PDF&message=My%20Defense%20Filing&color=success&url=https://drive.google.com/open?id=1CYy2g46b2XiDoIsWb75SgLJoIGakGiyz
OK https://paypal.me/stevevermeulen
OK https://www.patreon.com/extenject
Documentation/Factories.md
OK ../README.md#binding
OK ../README.md#dicontainer-methods
OK ../README.md#object-graph-validation
OK ../README.md#theory
OK SubContainers.md
OK https://blog.ploeh.dk/2010/02/03/ServiceLocatorisanAnti-Pattern/
OK https://docs.microsoft.com/en-us/dotnet/api/system.type.getfields?redirectedfrom=MSDN&view=netcore-3.1#System_Type_GetFields
README.md
OK Documentation/AutoMocking.md
OK Documentation/CheatSheet.md
OK Documentation/CompositeInstaller.md
OK Documentation/DecoratorBindings.md
OK Documentation/Factories.md
OK Documentation/Factories.md#custom-factories
OK Documentation/GamesThatUseZenject.md
OK Documentation/Images/AutoBind1.png?raw=true
OK Documentation/Images/ExtenjectMainHeader.png
OK Documentation/MemoryPools.md
OK Documentation/ReleaseNotes.md
OK Documentation/Signals.md
OK Documentation/SubContainers.md
OK Documentation/WritingAutomatedTests.md
OK http://codemanship.co.uk/parlezuml/blog/?postid=934
OK http://en.wikipedia.org/wiki/Single_responsibility_principle
OK http://www.gamasutra.com/blogs/RubenTorresBonet/20180703/316442/A_better_architecture_for_Unity_projects.php
OK http://www.reddit.com/r/zenject
OK https://assetstore.unity.com/packages/templates/packs/push-the-squares-69780
OK https://assetstore.unity.com/packages/templates/packs/quick-golf-67900
OK https://assetstore.unity.com/packages/tools/utilities/extenject-dependency-injection-framework-157735
OK https://assetstore.unity.com/packages/tools/utilities/extenject-dependency-injection-ioc-157735
OK https://docs.unity3d.com/Manual/MultiSceneEditing.html
OK https://docs.unity3d.com/ScriptReference/Object.DontDestroyOnLoad.html
OK https://docs.unity3d.com/ScriptReference/Object.FindObjectsOfType.html
OK https://en.wikipedia.org/wiki/Facade_pattern
OK https://forum.unity.com/threads/request-for-world-addmanager.539271/#post-3558224
OK https://gist.github.com/svermeulen/8927b29b2bfab4e84c950b6788b0c677
OK https://gist.github.com/svermeulen/a6929e6e26f2de2cc697d24f108c5f85
OK https://github.com/Crabar/Craberoid-3.0
OK https://github.com/Mathijs-Bakker/Extenject
OK https://github.com/Mathijs-Bakker/Extenject/actions/workflows/main.yml
OK https://github.com/Mathijs-Bakker/Extenject/actions/workflows/main.yml/badge.svg
OK https://github.com/Mathijs-Bakker/Extenject/issues/2
OK https://github.com/Mathijs-Bakker/Extenject/releases
OK https://github.com/Mathijs-Bakker/Zenject-Hero
OK https://github.com/grofit/ecsrx.roguelike2d
OK https://github.com/jbevain/cecil
OK https://github.com/mob-sakai/UpmGitExtension
OK https://github.com/modesttree/Zenject/issues/168
OK https://github.com/modesttree/zenject
OK https://github.com/neuecc/UniRx
OK https://github.com/shiwano/submarine
OK https://github.com/ssannandeji/Zenject-2019/issues/275
OK https://github.com/ssannandeji/Zenject-2019/issues/301
OK https://github.com/starikcetin/Extenject/tree/upm
OK https://github.com/svermeulen/Extenject
OK https://github.com/svermeulen/Extenject/issues/24
OK https://github.com/svermeulen/Extenject/releases
OK https://github.com/svermeulen/Extenject/tree/0b4a15b1e6e680c94fd34a2d7420eb41e320b21b
OK https://github.com/svermeulen/Extenject/tree/dc019e31dbae09eb53c1638be00f7f002898956c
OK https://github.com/svermeulen/Extenject/tree/f0dd30ad451dcbc3eb17e636455a6c89b14ad537
OK https://github.com/svermeulen/IocPerformance
OK https://github.com/svermeulen/UnityCoroutinesWithoutMonoBehaviours
OK https://github.com/svermeulen/ZenjectSignalsOld
OK https://gitter.im/Extenject/community
OK https://gitter.im/Extenject/community?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge
OK https://grofit.gitbooks.io/development-for-winners/content/
OK https://groups.google.com/forum/#!forum/zenject/
OK https://img.shields.io/github/contributors/Mathijs-Bakker/Extenject
OK https://img.shields.io/github/last-commit/Mathijs-Bakker/Extenject
OK https://img.shields.io/github/license/Mathijs-Bakker/Extenject
OK https://img.shields.io/github/v/release/Mathijs-Bakker/Extenject?color=green
OK https://img.shields.io/static/v1?label=Gitter&labelColor=ED1965&message=Support&color=grey&logo=Gitter&logoColor=White&url=https://gitter.im/Extenject/community
OK https://img.shields.io/static/v1?style=for-the-badge&label=GitHub%20Releases&labelColor=181717&message=Downloads&color=green&logo=GitHub&logoColor=white
OK https://img.shields.io/static/v1?style=for-the-badge&label=Unity%20Asset%20Store&labelColor=181717&message=Download&color=green&logo=Unity&logoColor=white
OK https://img.shields.io/static/v1?style=for-the-badge&label=Unity%20Package&labelColor=181717&message=UPM&color=green&logo=Unity&logoColor=white
OK https://stackoverflow.com/questions/ask
OK https://twitter.com/steve_verm
OK https://www.udemy.com/dependency-injection-in-unity3d-using-zenject/
OK https://www.youtube.com/watch?v=Bcj35ceGCn0&list=PLyH-qXFkNSxnJbZLrxF0jWGyHB-8Kcd5q
OK https://www.youtube.com/watch?v=IS2YUIb_w_M&list=PLKERDLXpXl_jNJPY2czQcfPXW4BJaGZc_
Documentation/GamesThatUseZenject.md
OK https://apps.apple.com/app/id1079852672
OK https://apps.apple.com/de/app/idle-farming-empire/id1018795567?mt=8&ign-mpt=uo%3D4
OK https://apps.apple.com/us/app/bedtimemath/id637910701
OK https://apps.apple.com/us/app/ingress-prime/id576505181
OK https://apps.apple.com/us/app/nova-black-holes/id1114574985
OK https://apps.apple.com/us/app/pokemon-go/id1094591345
OK https://apps.apple.com/us/app/slugterra-guardian-force/id1043738296
OK https://apps.apple.com/us/app/toy-clash-ar/id1274066398
OK https://beatsaber.com
OK https://bedtimemath.org/what-we-do/apps/
OK https://furylion.net
OK https://github.com/EcsRx/ecsrx
OK https://github.com/cgarciae/karma
OK https://github.com/ecsrx/ecsrx.unity
OK https://github.com/grofit/ecsrx.roguelike2d
OK https://github.com/shiwano/submarine
OK https://github.com/svermeulen/Extenject/issues/179
OK https://itunes.apple.com/gb/app/stick-soccer-2/id1104214157?mt=8
OK https://itunes.apple.com/us/app/id1404769349
OK https://kafkaris.com/2019/03/08/spinifex-group-jasper-dome/
OK https://kafkaris.com/2019/12/15/spinifex-group-honda-mobile-product-guide/
OK https://kafkaris.com/2020/01/15/spinifex-group-gpj-yonex-australian-open/
OK https://misfitlabs.itch.io/space-shooter
OK https://play.google.com/store/apps/details?id=com.SmoreGames.WordWinner
OK https://play.google.com/store/apps/details?id=com.futureplay.boots
OK https://play.google.com/store/apps/details?id=com.futureplay.city
OK https://play.google.com/store/apps/details?id=com.nerdcorps.slugthree&hl=en
OK https://play.google.com/store/apps/details?id=com.nianticlabs.pokemongo&hl=en
OK https://play.google.com/store/apps/details?id=com.nianticproject.ingress&hl=en_US
OK https://play.google.com/store/apps/details?id=com.twofours.bedtimemath
OK https://pokemongolive.com/
OK https://store.playstation.com/en-cz/product/EP5067-CUSA14143_00-BEATSABERFULL000
OK https://store.playstation.com/en-sg/product/HP3823-CUSA11820_00-0000000000000000
OK https://store.steampowered.com/app/620360/Toy_Clash/
OK https://store.steampowered.com/app/620980/Beat_Saber/
OK https://toyclash.com/
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OK https://www.farmawaygame.com
OK https://www.ingress.com
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OK https://www.sticksports.com/stick-soccer-2/
ERROR https://play.google.com/store/apps/details?id=com.fiveminlab.toyclash.daydream
Not Found (HTTP error 404)
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OK https://www.youtube.com/watch?v=Bcj35ceGCn0&list=PLyH-qXFkNSxnJbZLrxF0jWGyHB-8Kcd5q
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OK https://apps.apple.com/us/app/nova-black-holes/id1114574985
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OK https://user-images.githubusercontent.com/7645831/95665361-cb88e380-0b4f-11eb-9f57-78b59277a927.png
OK https://user-images.githubusercontent.com/7645831/95665362-cc217a00-0b4f-11eb-8e81-4f6a08613df8.png
OK https://user-images.githubusercontent.com/7645831/95665364-cc217a00-0b4f-11eb-85ec-f1fcd112d304.png
OK https://user-images.githubusercontent.com/7645831/95665365-cd52a700-0b4f-11eb-9a25-ce285a02462f.png
OK https://user-images.githubusercontent.com/7645831/95665378-e2c7d100-0b4f-11eb-92cd-04eaa3819c50.png
OK https://user-images.githubusercontent.com/7645831/95665380-e3f8fe00-0b4f-11eb-98fe-26723822a03e.png
OK https://user-images.githubusercontent.com/7645831/95665381-e3f8fe00-0b4f-11eb-9e57-b4844d48e8e4.png
OK https://user-images.githubusercontent.com/7645831/95665382-e4919480-0b4f-11eb-8435-80f2db9eec50.png
OK https://user-images.githubusercontent.com/7645831/95665384-e5c2c180-0b4f-11eb-8408-672db63d6527.png
OK https://user-images.githubusercontent.com/7645831/95666017-ebbba100-0b55-11eb-863a-e9020be7c8af.png
OK https://user-images.githubusercontent.com/7645831/95666020-eeb69180-0b55-11eb-8ffd-c25515bfca1a.png
OK https://user-images.githubusercontent.com/7645831/95666022-efe7be80-0b55-11eb-9e46-186fbf922937.png
OK https://user-images.githubusercontent.com/7645831/95666023-efe7be80-0b55-11eb-9646-8fc42a630a85.png
OK https://user-images.githubusercontent.com/7645831/95666024-f0805500-0b55-11eb-9a74-09762c626bb6.png
OK https://user-images.githubusercontent.com/7645831/95672778-dd947180-0ba3-11eb-9144-c188ac7b2c17.png
OK https://user-images.githubusercontent.com/7645831/95672780-e08f6200-0ba3-11eb-9291-911e0c05da17.png
OK https://user-images.githubusercontent.com/7645831/95672782-e127f880-0ba3-11eb-9bfe-c9e64635081e.png
OK https://user-images.githubusercontent.com/7645831/95672783-e1c08f00-0ba3-11eb-9032-1e3a92fa74b9.png
OK https://user-images.githubusercontent.com/7645831/95672784-e2592580-0ba3-11eb-868a-4d202b7e5483.png
OK https://user-images.githubusercontent.com/7645831/95672798-f0a74180-0ba3-11eb-9263-9c63faa1a5b7.png
OK https://user-images.githubusercontent.com/7645831/95672799-f13fd800-0ba3-11eb-9db2-f2c82ff5c29f.png
OK https://user-images.githubusercontent.com/7645831/95672800-f1d86e80-0ba3-11eb-85ec-1c70b8dbeae6.png
OK https://user-images.githubusercontent.com/7645831/95672802-f3099b80-0ba3-11eb-8d38-22eecd86c6dd.png
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OK https://user-images.githubusercontent.com/7645831/95672813-09175c00-0ba4-11eb-83f5-cf92f145ffd6.png
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OK https://user-images.githubusercontent.com/7645831/95672816-0a488900-0ba4-11eb-840f-6781ab146068.png
OK https://user-images.githubusercontent.com/7645831/95672881-7e832c80-0ba4-11eb-98d7-08b23156e212.png
OK https://user-images.githubusercontent.com/7645831/95685582-fc712300-0bf8-11eb-81d7-4d01a617616e.png
OK https://user-images.githubusercontent.com/7645831/95685629-422deb80-0bf9-11eb-861e-ef8171c92137.png
OK https://user-images.githubusercontent.com/7645831/95685630-42c68200-0bf9-11eb-9e6c-39c8769ad28f.png
OK https://user-images.githubusercontent.com/7645831/95685633-51ad3480-0bf9-11eb-82c8-077a9e410a5a.png
OK https://user-images.githubusercontent.com/7645831/95685635-54a82500-0bf9-11eb-99cf-e7da86704197.png
OK https://www.airconsole.com/#!play=com.octopusgames.golfriends
OK https://www.buildawaygame.com
OK https://www.epicstoryinteractive.com
OK https://www.farmawaygame.com
OK https://www.ingress.com
OK https://www.microsoft.com/de-de/p/toy-clash/9pn9vbjl9ld4?ocid=badge&rtc=1&activetab=pivot:overviewtab
OK https://www.misfitlabs.dev
OK https://www.oculus.com/experiences/gear-vr/1407846952568081/
OK https://www.oculus.com/experiences/rift/1304877726278670/
OK https://www.pbslearningmedia.org/resource/nvbh-sci-blackholesguide/wgbh-nova-black-holes-app-educator-guide/
OK https://www.sticksports.com/stick-soccer-2/
ERROR https://play.google.com/store/apps/details?id=com.fiveminlab.toyclash.daydream
Not Found (HTTP error 404)
Right now it's a lot of setup to just spawn a prefab.
The class looks like this:
public class Before : MonoBehaviour, IPoolable<IMemoryPool>, IDisposable
{
private IMemoryPool _pool;
public void OnDespawned()
{
_pool = null;
}
public void OnSpawned(IMemoryPool p1)
{
_pool = p1;
}
public void Dispose()
{
_pool.Despawn(this);
}
public class Factory : PlaceholderFactory<Before>
{ }
public class Pool : MonoPoolableMemoryPool<IMemoryPool, Before>
{ }
}
public class AfterInstaller : MonoInstaller
{
public After prefab;
public override void InstallBindings()
{
Extensions.BindPoolable<After>(Container,
c => c.WithInitialSize(5)
.FromComponentInNewPrefab(prefab)
.UnderTransformGroup("After")
.AsCached());
}
}
public class After : PoolableMonoBehaviour<After>
{
}
and the binding looks like this
public class BeforeInstaller : MonoInstaller
{
public Before prefab;
public override void InstallBindings()
{
Container.BindFactory<Before, Before.Factory>()
.FromPoolableMemoryPool<Before, Before.Pool>(pool => pool
.WithInitialSize(5)
.FromComponentInNewPrefab(prefab)
.UnderTransformGroup("Before")
.AsCached());
}
}
I wrote a wrapper class for this kind of thing.
public abstract class PoolableMonoBehaviour<T> : MonoBehaviour, IPoolable<IMemoryPool>, IDisposable where T : PoolableMonoBehaviour<T>
{
protected IMemoryPool _pool;
public void OnSpawned(IMemoryPool pool)
{
_pool = pool;
OnSpawnedInternal();
}
public virtual void OnSpawnedInternal()
{
}
public void OnDespawned()
{
OnDespawnedInternal();
}
public virtual void OnDespawnedInternal()
{
}
public virtual void Dispose() => _pool.Despawn(this);
public class Factory : PlaceholderFactory<T>
{ }
public class Pool : MonoPoolableMemoryPool<IMemoryPool, T>
{ }
}
Right now it doesn't support parameters, but that would be easy to do, just duplicate the class and add TParam infront of Every IMermoryPool.
I also wrote an extension method for binding
namespace Zenject.Extensions
{
public static class Extensions
{
public static ArgConditionCopyNonLazyBinder BindPoolable<TPoolable>
(DiContainer container,Action<MemoryPoolInitialSizeMaxSizeBinder<TPoolable>> poolBinder)
where TPoolable : PoolableMonoBehaviour<TPoolable>
{
var x = container
.BindFactory<TPoolable, PoolableMonoBehaviour<TPoolable>.Factory>()
.FromPoolableMemoryPool<TPoolable, PoolableMonoBehaviour<TPoolable>.Pool>
(poolBinder);
return x;
}
}
}
With these new scripts, the code goes from looking like it did at the top to this:
public class AfterInstaller : MonoInstaller
{
public After prefab;
public override void InstallBindings()
{
Extensions.BindPoolable<After>(Container,
c => c.WithInitialSize(5)
.FromComponentInNewPrefab(prefab)
.UnderTransformGroup("After")
.AsCached());
}
}
public class After : PoolableMonoBehaviour<After>
{
}
This makes it mech easier to for a gameobject to return itself to the pool
public class After : PoolableMonoBehaviour<After>
{
private float lifetime = 1f;
public override void OnSpawnedInternal()
{
lifetime = 1f;
}
private void Update()
{
lifetime -= Time.deltaTime;
if (lifetime <= 0)
{
Dispose();
}
}
}
This isn't really an issue, just now that Extenject isn't being supported I thought it would be useful for people trying to wrap their heads around prefab spawning.
As of Unity version 2020.1, it is possible to use FindObjectsOfType(true) to also find inactive objects in the hierarchy
Describe the bug When using PrefabFactory or InstantiatePrefabForComponent through a custom factory, the framework implies that additional data can be passed to the facade/installer. However, if the object contains a game object context, Zenject failes to resolve the passed parameters.
To Reproduce
Container.BindFactory<UnityEngine.Object, float, MyFacade, MyFacade.Factory>().FromFactory<PrefabFactory<float, MyFacade>>();
myFactory.Create(prefab, 2f)
Steps to reproduce the behavior:
Expected behavior Data can be passed dynamically to prefab factories or custom factories that get a prefab at run time.
Extenject and Unity info (please complete the following information):
Additional context Noticed that doing the binding like:
Container.BindFactory<float, MyFacade, MyFacade.Factory>().FromSubContainerResolve().ByNewContextPrefab(...)
makes it work. However in our case it's not good enough, as we want to pass the prefab (and the data) along in run time.
Describe the bug
I'm getting this warning message in the console for no significant reason: "Failed to remove SceneContext from SceneContextRegistry"
To Reproduce
Add this static class to a project to unload a scene in case when the projected is started from the wrong scene:
public static class StartSceneController
{
[RuntimeInitializeOnLoadMethod]
private static void onAppLoaded()
{
Scene scene = SceneManager.GetActiveScene();
if (scene.buildIndex != 0)
SceneManager.LoadScene(0);
}
}
Expected behavior
No warnings in the console.
Extenject and Unity info (please complete the following information):
Zenject version: 9.3.1
Unity version: 2021.3.12f1
Project's scripting backend [e.g. Mono/IL2CPP]: mono
Hey, I would like to be able to pass dynamic data + prefab through method Create (Factory) while that prefab has GameObjectContext (Installer). In this situation, it seems zenject cannot inject dynamic data and it fails while without GameObjectContext, it works.
_factory.Create(prefab,data)
In scene context
Container.BindFactory<Object, SpawnModuleData, ModuleFacade, ModuleFacade.Factory>()
.FromFactory<PrefabFactory<SpawnModuleData, ModuleFacade>>();
Describe the bug
Right at the start of the scene, an exception is thrown while calling the install method in the scene context:
ArgumentNullException: Value cannot be null.
Parameter name: e
at UnityEngine.UIElements.UQueryExtensions.Query (UnityEngine.UIElements.VisualElement e)
Line 305 in the SceneContext script.
To Reproduce
Add a UI Document to the scene
Add some Installer and scene context
Run the scene in WebGL
Repository example
Repository with a ready-made example:
https://github.com/naxa1ka/Zenject_Toolkit_Issue_Example
The readme in repository contains all the details of the environment
Expected behavior
Exception will not be thrown
If the idea of the lines that caused the bug was to inject dependencies into the ui document
Extenject and Unity info (please complete the following information):
Additional context
Exception thrown at rootVisualElement.Query()
My guess is that the problem is that the UI Document has [DefaultExecutionOrder(-100)], due to which the rootVisualElement is not yet ready to run during the Install method
Error code
SceneContext.cs
297 #if USE_UI_ELEMENTS_PACKAGE || (USE_UI_ELEMENTS_MODULE && UNITY_2021_1_OR_NEWER)
298 List<GameObject> rootObjectsInScene = new List<GameObject>();
299 gameObject.scene.GetRootGameObjects(rootObjectsInScene);
300 for (int i = 0; i < rootObjectsInScene.Count; i++)
301 {
302 UIDocument[] uiDocuments = rootObjectsInScene[i].GetComponentsInChildren<UIDocument>(true);
303 for (int j = 0; j < uiDocuments.Length; j++)
304 {
305 uiDocuments[j].rootVisualElement.Query().ForEach(x => _container.QueueForInject(x));
306 }
307 }
308 #endif
Is your feature request related to a problem? Please describe.
If Extenject is installed with "UnityProject/Assets/Plugins/Zenject/package.json", unused assets are also installed (ex: samples, tests)
The sample and test assests are usually Not required and make projects dirty.
So I think Extenject assets should be fixed and arranged for Unity Package Manager with "unitypackage" Compatibility remaining.
Describe the solution you'd like
Steps like below.
The example are described in Additional context at the bottom of this issue.
Async
, SignalBus
) in "OptionalExtras" into "Zenject/Source/Runtime"ReflectionBaking
, TestFrameworks
) in "OptionalExtras" into "Zenject/Source/Editor"Describe alternatives you've considered
Additional context
I will send the pull requests with following the steps if it's ok.
I will also use the "feature" branch as a integration of the steps.
Could you review this issue?
Hello Mathijs Bakker. I create PR in main Zenject repo for updating RF. But i see that you repo in beter conditions i just want to say about my PR.
Its a simple fix, can you add this in yours repo ? its hard to me create proper PR for you repo
https://github.com/modesttree/Zenject/pull/248/commits
Errors were reported while checking the connectivity of links.
Documentation/Async.md
Documentation/CheatSheet.md
Documentation/CompositeInstaller.md
OK ./Images/CompositeInstaller/CompositeMonoInstallerCircularReference.jpg
OK ./Images/CompositeInstaller/CompositeMonoInstallerInspector.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerCircularReference.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerCreateAsset.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerInspector.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerInstall.jpg
NonUnityBuild/Zenject-Cecil/LICENSE.md
Documentation/MemoryPools.md
OK ../README.md#binding
OK Factories.md
OK Factories.md#abstract-factories
OK Images/PoolMonitor.png?raw=true
Documentation/Signals.md
OK ../README.md#binding
OK ../README.md#scene-parenting
OK ../README.md#unirx-integration
License.md
Documentation/DecoratorBindings.md
OK ../README.md#binding
OK https://en.wikipedia.org/wiki/Decorator_pattern
Documentation/SubContainers.md
OK ../README.md#scene-bindings
OK ../README.md#zenject-philophy
OK Images/ShipFacadeExample1.png?raw=true
OK https://en.wikipedia.org/wiki/Facade_pattern
Documentation/WritingAutomatedTests.md
OK https://docs.unity3d.com/Packages/[email protected]/manual/index.html
Documentation/Factories.md
OK ../README.md#binding
OK ../README.md#dicontainer-methods
OK ../README.md#object-graph-validation
OK ../README.md#theory
OK SubContainers.md
OK https://blog.ploeh.dk/2010/02/03/ServiceLocatorisanAnti-Pattern/
OK https://docs.microsoft.com/en-us/dotnet/api/system.type.getfields?redirectedfrom=MSDN&view=netcore-3.1#System_Type_GetFields
Documentation/AutoMocking.md
OK https://github.com/moq/moq4
OK https://nsubstitute.github.io
NonUnityBuild/Zenject-Cecil/README.md
OK http://www.dotnetfoundation.org/
OK https://ci.appveyor.com/api/projects/status/fmhutmhidy1fahl4?svg=true
OK https://ci.appveyor.com/project/jbevain/cecil
OK https://github.com/jbevain/cecil.samples
OK https://github.com/jbevain/cecil/wiki/Users
OK https://groups.google.com/group/mono-cecil
Documentation/ReleaseNotes.md
OK ../README.md#upgrading-from-zenject5
OK https://github.com/svermeulen/Zenject#optimization_notes
README.md
OK Documentation/AutoMocking.md
OK Documentation/CheatSheet.md
OK Documentation/CompositeInstaller.md
OK Documentation/DecoratorBindings.md
OK Documentation/Factories.md
OK Documentation/Factories.md#custom-factories
OK Documentation/GamesThatUseZenject.md
OK Documentation/Images/AutoBind1.png?raw=true
OK Documentation/Images/ExtenjectMainHeader.png
OK Documentation/MemoryPools.md
OK Documentation/ReleaseNotes.md
OK Documentation/Signals.md
OK Documentation/SubContainers.md
OK Documentation/WritingAutomatedTests.md
OK http://codemanship.co.uk/parlezuml/blog/?postid=934
OK http://en.wikipedia.org/wiki/Single_responsibility_principle
OK http://www.gamasutra.com/blogs/RubenTorresBonet/20180703/316442/A_better_architecture_for_Unity_projects.php
OK http://www.reddit.com/r/zenject
OK https://assetstore.unity.com/packages/templates/packs/push-the-squares-69780
OK https://assetstore.unity.com/packages/templates/packs/quick-golf-67900
OK https://assetstore.unity.com/packages/tools/utilities/extenject-dependency-injection-framework-157735
OK https://assetstore.unity.com/packages/tools/utilities/extenject-dependency-injection-ioc-157735
OK https://docs.unity3d.com/Manual/MultiSceneEditing.html
OK https://docs.unity3d.com/ScriptReference/Object.DontDestroyOnLoad.html
OK https://docs.unity3d.com/ScriptReference/Object.FindObjectsOfType.html
OK https://drive.google.com/open?id=1CYy2g46b2XiDoIsWb75SgLJoIGakGiyz
OK https://drive.google.com/open?id=1pVVCuwsJfhQ-jj2cIe5oF6zNwHITCHbF
OK https://en.wikipedia.org/wiki/Facade_pattern
OK https://forum.unity.com/threads/request-for-world-addmanager.539271/#post-3558224
OK https://gist.github.com/svermeulen/8927b29b2bfab4e84c950b6788b0c677
OK https://gist.github.com/svermeulen/a6929e6e26f2de2cc697d24f108c5f85
OK https://github.com/Crabar/Craberoid-3.0
OK https://github.com/Mathijs-Bakker/Extenject
OK https://github.com/Mathijs-Bakker/Extenject/releases
OK https://github.com/Mathijs-Bakker/Extenject/workflows/Continuous%20Integration/badge.svg?branch=master
OK https://github.com/Mathijs-Bakker/Zenject-Hero
OK https://github.com/grofit/ecsrx.roguelike2d
OK https://github.com/jbevain/cecil
OK https://github.com/mob-sakai/UpmGitExtension
OK https://github.com/modesttree/Projeny
OK https://github.com/modesttree/Zenject/commit/2cbbf11b344d083cc697d8b248acf41520d72da3
OK https://github.com/modesttree/Zenject/issues/168
OK https://github.com/modesttree/zenject
OK https://github.com/neuecc/UniRx
OK https://github.com/shiwano/submarine
OK https://github.com/ssannandeji/Zenject-2019/issues/275
OK https://github.com/ssannandeji/Zenject-2019/issues/301
OK https://github.com/starikcetin/Extenject/tree/upm
OK https://github.com/svermeulen/Extenject
OK https://github.com/svermeulen/Extenject/issues/24
OK https://github.com/svermeulen/Extenject/releases
OK https://github.com/svermeulen/Extenject/tree/0b4a15b1e6e680c94fd34a2d7420eb41e320b21b
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OK https://github.com/svermeulen/UnityCoroutinesWithoutMonoBehaviours
OK https://github.com/svermeulen/ZenjectSignalsOld
OK https://gitter.im/Extenject/community
OK https://gitter.im/Extenject/community?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge
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OK https://paypal.me/stevevermeulen
OK https://stackoverflow.com/questions/ask
OK https://twitter.com/steve_verm
OK https://www.patreon.com/extenject
OK https://www.udemy.com/dependency-injection-in-unity3d-using-zenject/
OK https://www.youtube.com/watch?v=Bcj35ceGCn0&list=PLyH-qXFkNSxnJbZLrxF0jWGyHB-8Kcd5q
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ERROR https://github.com/Mathijs-Bakker/Extenject/issues/2
Not Found (HTTP error 404)
CONTRIBUTING.md
OK https://discord.gg/T5y5TD
OK https://forum.unity.com
OK https://github.com/ktaranov/naming-convention/blob/master/C%23%20Coding%20Standards%20and%20Naming%20Conventions.md
OK https://github.com/svermeulen/Extenject
OK https://github.com/svermeulen/Extenject/compare
OK https://github.com/svermeulen/Extenject/issues/new?template=bug_report.md
OK https://github.com/svermeulen/Extenject/issues/new?template=feature_request.md
OK https://help.github.com/articles/markdown-basics/#multiple-lines
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OK https://stackoverflow.com/questions/tagged/zenject
Documentation/GamesThatUseZenject.md
OK https://apps.apple.com/app/id1079852672
OK https://apps.apple.com/de/app/idle-farming-empire/id1018795567?mt=8&ign-mpt=uo%3D4
OK https://apps.apple.com/us/app/bedtimemath/id637910701
OK https://apps.apple.com/us/app/ingress-prime/id576505181
OK https://apps.apple.com/us/app/nova-black-holes/id1114574985
OK https://apps.apple.com/us/app/pokemon-go/id1094591345
OK https://apps.apple.com/us/app/slugterra-guardian-force/id1043738296
OK https://apps.apple.com/us/app/toy-clash-ar/id1274066398
OK https://beatsaber.com
OK https://bedtimemath.org/what-we-do/apps/
OK https://furylion.net
OK https://github.com/EcsRx/ecsrx
OK https://github.com/cgarciae/karma
OK https://github.com/ecsrx/ecsrx.unity
OK https://github.com/grofit/ecsrx.roguelike2d
OK https://github.com/shiwano/submarine
OK https://github.com/svermeulen/Extenject/issues/179
OK https://itunes.apple.com/gb/app/stick-soccer-2/id1104214157?mt=8
OK https://itunes.apple.com/us/app/id1404769349
OK https://kafkaris.com/2019/03/08/spinifex-group-jasper-dome/
OK https://kafkaris.com/2019/12/15/spinifex-group-honda-mobile-product-guide/
OK https://kafkaris.com/2020/01/15/spinifex-group-gpj-yonex-australian-open/
OK https://misfitlabs.itch.io/space-shooter
OK https://play.google.com/store/apps/details?id=com.SmoreGames.WordWinner
OK https://play.google.com/store/apps/details?id=com.fiveminlab.toyclash.daydream
OK https://play.google.com/store/apps/details?id=com.futureplay.boots
OK https://play.google.com/store/apps/details?id=com.futureplay.city
OK https://play.google.com/store/apps/details?id=com.nerdcorps.slugthree&hl=en
OK https://play.google.com/store/apps/details?id=com.nianticlabs.pokemongo&hl=en
OK https://play.google.com/store/apps/details?id=com.nianticproject.ingress&hl=en_US
OK https://play.google.com/store/apps/details?id=com.twofours.bedtimemath
OK https://pokemongolive.com/
OK https://store.playstation.com/en-cz/product/EP5067-CUSA14143_00-BEATSABERFULL000
OK https://store.playstation.com/en-sg/product/HP3823-CUSA11820_00-0000000000000000
OK https://store.steampowered.com/app/620360/Toy_Clash/
OK https://store.steampowered.com/app/620980/Beat_Saber/
OK https://toyclash.com/
OK https://user-images.githubusercontent.com/7645831/95634748-e5142780-0a8a-11eb-9a90-37474824cc85.png
OK https://user-images.githubusercontent.com/7645831/95634750-e6455480-0a8a-11eb-8586-2d9aad47d83f.png
OK https://user-images.githubusercontent.com/7645831/95634751-e6ddeb00-0a8a-11eb-9ee1-2a755fd72e81.png
OK https://user-images.githubusercontent.com/7645831/95634753-e7768180-0a8a-11eb-8768-e75801f05a76.png
OK https://user-images.githubusercontent.com/7645831/95634818-12f96c00-0a8b-11eb-8532-730fe0bb941c.png
OK https://user-images.githubusercontent.com/7645831/95634819-142a9900-0a8b-11eb-8b75-5847aa6e423c.png
OK https://user-images.githubusercontent.com/7645831/95634820-142a9900-0a8b-11eb-8605-1103bb78e491.png
OK https://user-images.githubusercontent.com/7645831/95634822-14c32f80-0a8b-11eb-9be8-d85d2974540e.png
OK https://user-images.githubusercontent.com/7645831/95634823-155bc600-0a8b-11eb-9f13-e809b48e6f97.png
OK https://user-images.githubusercontent.com/7645831/95634860-2c9ab380-0a8b-11eb-8cf9-f4876fcaa39a.png
OK https://user-images.githubusercontent.com/7645831/95634862-2d334a00-0a8b-11eb-9b97-85387a86a763.png
OK https://user-images.githubusercontent.com/7645831/95634863-2dcbe080-0a8b-11eb-860a-7aafadb32758.png
OK https://user-images.githubusercontent.com/7645831/95634866-2e647700-0a8b-11eb-8c85-b4669e570ff1.png
OK https://user-images.githubusercontent.com/7645831/95634895-3cb29300-0a8b-11eb-814f-69d13c522308.png
OK https://user-images.githubusercontent.com/7645831/95634900-3d4b2980-0a8b-11eb-8706-b0976a3bdc9d.png
OK https://user-images.githubusercontent.com/7645831/95634901-3de3c000-0a8b-11eb-8595-a1e7f7118016.png
OK https://user-images.githubusercontent.com/7645831/95634902-3de3c000-0a8b-11eb-814d-757af61e1dd5.png
OK https://user-images.githubusercontent.com/7645831/95634906-3e7c5680-0a8b-11eb-8bde-e4292b10ed0f.png
OK https://user-images.githubusercontent.com/7645831/95634931-4b994580-0a8b-11eb-86bf-e3419d182a67.png
OK https://user-images.githubusercontent.com/7645831/95634932-4c31dc00-0a8b-11eb-914f-4245841a1ee4.png
OK https://user-images.githubusercontent.com/7645831/95634933-4c31dc00-0a8b-11eb-8cce-4c9d0d5805af.png
OK https://user-images.githubusercontent.com/7645831/95634934-4cca7280-0a8b-11eb-8eab-114bb6b2ddd5.png
OK https://user-images.githubusercontent.com/7645831/95634952-55bb4400-0a8b-11eb-8204-b52c640868b5.png
OK https://user-images.githubusercontent.com/7645831/95634955-5653da80-0a8b-11eb-99d5-e360dfcbf164.png
OK https://user-images.githubusercontent.com/7645831/95634956-56ec7100-0a8b-11eb-9341-5c2f531be0c5.png
OK https://user-images.githubusercontent.com/7645831/95634957-56ec7100-0a8b-11eb-922f-e27d12ed1505.png
OK https://user-images.githubusercontent.com/7645831/95634959-57850780-0a8b-11eb-81cf-6b0650edec8e.png
OK https://user-images.githubusercontent.com/7645831/95651927-c7c47500-0aed-11eb-917a-676a1bf14ae4.png
OK https://user-images.githubusercontent.com/7645831/95662777-a8ebd000-0b39-11eb-8fd2-07923e48a349.png
OK https://user-images.githubusercontent.com/7645831/95662778-a9846680-0b39-11eb-9cd9-ab8bd459f436.png
OK https://user-images.githubusercontent.com/7645831/95662779-aa1cfd00-0b39-11eb-9b27-566a8a600aae.png
OK https://user-images.githubusercontent.com/7645831/95662780-aab59380-0b39-11eb-81d0-431aab26d1db.png
OK https://user-images.githubusercontent.com/7645831/95662781-ab4e2a00-0b39-11eb-8bcd-f199dfe484c5.png
OK https://user-images.githubusercontent.com/7645831/95662811-dfc1e600-0b39-11eb-8558-d99f9fd126df.png
OK https://user-images.githubusercontent.com/7645831/95662814-e18ba980-0b39-11eb-8d36-d4ad5674ba79.png
OK https://user-images.githubusercontent.com/7645831/95662815-e2244000-0b39-11eb-8634-4f547e792c92.png
OK https://user-images.githubusercontent.com/7645831/95662816-e2bcd680-0b39-11eb-832a-fa288d3adc23.png
OK https://user-images.githubusercontent.com/7645831/95662817-e2bcd680-0b39-11eb-9ddd-0bb3e0788fac.png
OK https://user-images.githubusercontent.com/7645831/95662823-f5cfa680-0b39-11eb-97f5-8659089285cb.png
OK https://user-images.githubusercontent.com/7645831/95662825-f700d380-0b39-11eb-84ff-2211501667bc.png
OK https://user-images.githubusercontent.com/7645831/95662826-f700d380-0b39-11eb-862a-d645dddc775d.png
OK https://user-images.githubusercontent.com/7645831/95662827-f7996a00-0b39-11eb-8881-2a059b5069d8.png
OK https://user-images.githubusercontent.com/7645831/95662829-f8320080-0b39-11eb-862e-5743b5e122fa.png
OK https://user-images.githubusercontent.com/7645831/95665315-8fee1980-0b4f-11eb-9567-fb27d6138267.png
OK https://user-images.githubusercontent.com/7645831/95665320-92507380-0b4f-11eb-8177-eb45f98ce142.png
OK https://user-images.githubusercontent.com/7645831/95665322-9381a080-0b4f-11eb-932e-c10602e5f8a7.png
OK https://user-images.githubusercontent.com/7645831/95665324-941a3700-0b4f-11eb-939c-9520bfc20432.png
OK https://user-images.githubusercontent.com/7645831/95665326-94b2cd80-0b4f-11eb-8c24-acc6411f773e.png
OK https://user-images.githubusercontent.com/7645831/95665336-a09e8f80-0b4f-11eb-9f04-460ceb038c0a.png
OK https://user-images.githubusercontent.com/7645831/95665337-a1372600-0b4f-11eb-9c6b-89c2af6bbf91.png
OK https://user-images.githubusercontent.com/7645831/95665339-a1cfbc80-0b4f-11eb-9389-6b156b7da0b6.png
OK https://user-images.githubusercontent.com/7645831/95665346-b613b980-0b4f-11eb-8111-6afa5d3410fb.png
OK https://user-images.githubusercontent.com/7645831/95665348-b744e680-0b4f-11eb-997e-1a28577676b7.png
OK https://user-images.githubusercontent.com/7645831/95665349-b744e680-0b4f-11eb-85ca-9b8c102f62b9.png
OK https://user-images.githubusercontent.com/7645831/95665350-b7dd7d00-0b4f-11eb-9463-03421cadaeee.png
OK https://user-images.githubusercontent.com/7645831/95665351-b8761380-0b4f-11eb-8483-5df5913b070d.png
OK https://user-images.githubusercontent.com/7645831/95665360-caf04d00-0b4f-11eb-907b-87947d657fb3.png
OK https://user-images.githubusercontent.com/7645831/95665361-cb88e380-0b4f-11eb-9f57-78b59277a927.png
OK https://user-images.githubusercontent.com/7645831/95665362-cc217a00-0b4f-11eb-8e81-4f6a08613df8.png
OK https://user-images.githubusercontent.com/7645831/95665364-cc217a00-0b4f-11eb-85ec-f1fcd112d304.png
OK https://user-images.githubusercontent.com/7645831/95665365-cd52a700-0b4f-11eb-9a25-ce285a02462f.png
OK https://user-images.githubusercontent.com/7645831/95665378-e2c7d100-0b4f-11eb-92cd-04eaa3819c50.png
OK https://user-images.githubusercontent.com/7645831/95665380-e3f8fe00-0b4f-11eb-98fe-26723822a03e.png
OK https://user-images.githubusercontent.com/7645831/95665381-e3f8fe00-0b4f-11eb-9e57-b4844d48e8e4.png
OK https://user-images.githubusercontent.com/7645831/95665382-e4919480-0b4f-11eb-8435-80f2db9eec50.png
OK https://user-images.githubusercontent.com/7645831/95665384-e5c2c180-0b4f-11eb-8408-672db63d6527.png
OK https://user-images.githubusercontent.com/7645831/95666017-ebbba100-0b55-11eb-863a-e9020be7c8af.png
OK https://user-images.githubusercontent.com/7645831/95666020-eeb69180-0b55-11eb-8ffd-c25515bfca1a.png
OK https://user-images.githubusercontent.com/7645831/95666022-efe7be80-0b55-11eb-9e46-186fbf922937.png
OK https://user-images.githubusercontent.com/7645831/95666023-efe7be80-0b55-11eb-9646-8fc42a630a85.png
OK https://user-images.githubusercontent.com/7645831/95666024-f0805500-0b55-11eb-9a74-09762c626bb6.png
OK https://user-images.githubusercontent.com/7645831/95672778-dd947180-0ba3-11eb-9144-c188ac7b2c17.png
OK https://user-images.githubusercontent.com/7645831/95672780-e08f6200-0ba3-11eb-9291-911e0c05da17.png
OK https://user-images.githubusercontent.com/7645831/95672782-e127f880-0ba3-11eb-9bfe-c9e64635081e.png
OK https://user-images.githubusercontent.com/7645831/95672783-e1c08f00-0ba3-11eb-9032-1e3a92fa74b9.png
OK https://user-images.githubusercontent.com/7645831/95672784-e2592580-0ba3-11eb-868a-4d202b7e5483.png
OK https://user-images.githubusercontent.com/7645831/95672798-f0a74180-0ba3-11eb-9263-9c63faa1a5b7.png
OK https://user-images.githubusercontent.com/7645831/95672799-f13fd800-0ba3-11eb-9db2-f2c82ff5c29f.png
OK https://user-images.githubusercontent.com/7645831/95672800-f1d86e80-0ba3-11eb-85ec-1c70b8dbeae6.png
OK https://user-images.githubusercontent.com/7645831/95672802-f3099b80-0ba3-11eb-8d38-22eecd86c6dd.png
OK https://user-images.githubusercontent.com/7645831/95672811-087ec580-0ba4-11eb-8994-dc383608a57f.png
OK https://user-images.githubusercontent.com/7645831/95672813-09175c00-0ba4-11eb-83f5-cf92f145ffd6.png
OK https://user-images.githubusercontent.com/7645831/95672814-09aff280-0ba4-11eb-8a2d-ced40e2188e0.png
OK https://user-images.githubusercontent.com/7645831/95672815-09aff280-0ba4-11eb-9a40-11f77b12cbf0.png
OK https://user-images.githubusercontent.com/7645831/95672816-0a488900-0ba4-11eb-840f-6781ab146068.png
OK https://user-images.githubusercontent.com/7645831/95672881-7e832c80-0ba4-11eb-98d7-08b23156e212.png
OK https://user-images.githubusercontent.com/7645831/95685582-fc712300-0bf8-11eb-81d7-4d01a617616e.png
OK https://user-images.githubusercontent.com/7645831/95685629-422deb80-0bf9-11eb-861e-ef8171c92137.png
OK https://user-images.githubusercontent.com/7645831/95685630-42c68200-0bf9-11eb-9e6c-39c8769ad28f.png
OK https://user-images.githubusercontent.com/7645831/95685633-51ad3480-0bf9-11eb-82c8-077a9e410a5a.png
OK https://user-images.githubusercontent.com/7645831/95685635-54a82500-0bf9-11eb-99cf-e7da86704197.png
OK https://www.airconsole.com/#!play=com.octopusgames.golfriends
OK https://www.buildawaygame.com
OK https://www.epicstoryinteractive.com
OK https://www.farmawaygame.com
OK https://www.ingress.com
OK https://www.microsoft.com/de-de/p/toy-clash/9pn9vbjl9ld4?ocid=badge&rtc=1&activetab=pivot:overviewtab
OK https://www.misfitlabs.dev
OK https://www.oculus.com/experiences/gear-vr/1407846952568081/
OK https://www.oculus.com/experiences/rift/1304877726278670/
OK https://www.pbslearningmedia.org/resource/nvbh-sci-blackholesguide/wgbh-nova-black-holes-app-educator-guide/
OK https://www.sticksports.com/stick-soccer-2/
After installing dotVariant I started to get a lot of ambiguity errors regarding System.Linq.EnumerableEx.IsEmpty
and ModestTree.LinqExtensions.IsEmpty
.
Ex:
Library/PackageCache/[email protected]/Source/Runtime/TickableManager.cs(136,40): error CS0121: The call is ambiguous between the following methods or properties: 'System.Linq.EnumerableEx.IsEmpty<TSource>(System.Collections.Generic.IEnumerable<TSource>)' and 'ModestTree.LinqExtensions.IsEmpty<T>(System.Collections.Generic.IEnumerable<T>)'
There are about 27 in total.
Describe the bug
This bug already exists since a while and also has been mentioned in modesttree#19.
When a binding is marked as AsSingle() it can not be unbound/rebound.
To Reproduce
Container.Bind<string>().ToSelf().FromInstance("Test").AsSingle();
Container.Rebind<string>().ToSelf().FromInstance("Test2").AsSingle();
ZenjectException: Assert hit! Attempted to use AsSingle multiple times for type 'string'. As of Zenject 6+, AsSingle as can no longer be used for the same type across different bindings. See the upgrade guide for details.
Expected behavior
No exception should be thrown.
Extenject and Unity info (please complete the following information):
Additional context
From what I have seen in the code it makes sense that this doesn't work. When a provider is registered it will call this at some point:
But when unbinding the provider will just be removed from the list, but types which were registered as singleton at some point are never removed from the _boundSingletons
list.
Describe the bug
Components on Disabled UI Elements runtime panel in scene causes exception
To Reproduce
Create a runtime panel, add a monobehaviour with a method injection attribute to it, and disable the game object, the panel, and the monobehaviour
Expected behavior
Injection process doesn't break for other objects in the scene
Screenshots
(Can take some later, submitting after Ludum Dare and I'm in clean up mode)
Extenject and Unity info (please complete the following information):
Additional context
Technically, ran into this issue when upgrading from the modesttree/Zenject release, but I think that's just because it doesn't even try to handle UI Elements. I can add a stack trace later, but the error occurs around Runtime\Install\Contexts\SceneContext.cs
line 305
. I have three panels in the scene, and the two panels that were active queued for inject just fine, but the disabled one tossed a null argument exception.
Describe the bug
NullReferenceException: Object reference not set to an instance of an object
Zenject.ReflectionBaking.ReflectionBakingInternalUtil.TryForceUnityFullCompile () (at Packages/com.gamehouse.yggdrasil.client.zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingInternalUtil.cs:72)
Zenject.ReflectionBaking.ZenjectReflectionBakingSettingsEditor.OnInspectorGUI () (at Packages/com.gamehouse.yggdrasil.client.zenject/OptionalExtras/ReflectionBaking/Unity/ZenjectReflectionBakingSettingsEditor.cs:116)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass59_0.<CreateIMGUIInspectorFromEditor>b__0 () (at /Users/bokken/buildslave/unity/build/ModuleOverrides/com.unity.ui/Editor/Inspector/InspectorElement.cs:636)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
To Reproduce
I have added ZenjectReflectionBakingSettings and pressed the checkbox "Is Enabled In Editor".
Expected behavior
No exception and recompile Unity.
Extenject and Unity info (please complete the following information):
Additional context
dirtyAllScriptsMethod
variables is null in the method below:
public static void TryForceUnityFullCompile()
{
Type compInterface = typeof(UnityEditor.Editor).Assembly.GetType(
"UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface");
if (compInterface != null)
{
var dirtyAllScriptsMethod = compInterface.GetMethod(
"DirtyAllScripts", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
dirtyAllScriptsMethod.Invoke(null, null);
}
UnityEditor.AssetDatabase.Refresh();
}
Also, I have many asmdef
files in my project, would it be an issue?
Ok, after many years of supporting Zenject I am going to stop.
It has been fun, learned a lot, but I just can't get myself to it to contribute and maintain it anymore.
I am not using Unity in any professional or personal sense anymore. And C# has become a pain to my eyes.
I have contributed to the community for years in any way I could. But it has to end somewhere. And that is now.
I will wait a month or so, before I will execute option 1.
I am sorry and I apology if I let anyone down...
Yours sincerely,
Mathijs
Copy of modesttree#255 by gonzanikolay!
Describe the bug
Assert.IsNotNull (as well as IsNull) does not fall in editor, the problem is that GetComponent on Behaviour (not MonoBehavior) returns empty object, but not null.
To Reproduce
Steps to reproduce the behavior:
Add ZenjectStateMachineBehaviourAutoInjecter for example on empty game object and run in editor, there would be no errors, if you build on device, there would be Assert null error
Expected behavior
Assert works in editor to prevent builds to fall with unknown reason
Screenshots
If applicable, add screenshots to help explain your problem.
https://imgur.com/SpeN9G6 - works in editor but fails on device
Extenject and Unity info (please complete the following information):
Additional context
Add any other context about the problem here.
We had a bit investigation and found out that GetComponent on Behaviour does not returns actual null, so we consider to change all GetComponent to TryGetComponent (for version 19.1) or overload null check for editor
Describe the bug
I have ZenjectReflectionBakingSettings object in my project but reflection baking doesn't work.
To Reproduce
I have a sample project uploaded on github:
https://github.com/mnarimani/ExtenjectReflectionBakingBug
Build the project and run. I have included InGameConsole package so you can see warnings in the build.
When you run the built executable, you will see that there will be some warnings which say some types don't have reflection baking info (Including my own types which are UserA, UserB and User C).
Expected behavior
All of my types (and probably Zenject's types) should have reflection baking info.
Extenject and Unity info (please complete the following information):
Hello, execution order example has a false comment, it says that AstroidManager gets Initialized earlier but it not true because its execution order is bigger than GameController, also in the example project this code is almost identical, only difference is that -10 and -20 are swapped which makes the comment true in the example game1, I am posting the method in the Readme:
void InitExecutionOrder()
{
// In many cases you don't need to worry about execution order,
// however sometimes it can be important
// If for example we wanted to ensure that AsteroidManager.Initialize
// always gets called before GameController.Initialize (and similarly for Tick)
// Then we could do the following:
Container.BindExecutionOrder<AsteroidManager>(-10);//This should be -20
Container.BindExecutionOrder<GameController>(-20);//This should be -10
// Note that they will be disposed of in the reverse order given here
}
Describe the bug
When despawn LookupId to ZenPools, LookupId's Provider field may contain a reference to the injected instance, which will leak that reference.
To Reproduce
Just inject any instance with AsSingle scope, you will find that that instance will not be collected even it is out of scope.
For example, with the following Installer attached to a Scene Context, goto that scene, then switch to another scene, you will find that ShouldNotLeak still be referenced.
public class Installer : MonoInstaller
{
public override void InstallBindings()
{
Container.Bind<ShouldNotLeak>().AsSingle().NonLazy();
}
}
Expected behavior
Inject instance should be collected when out of scope.
Screenshots
(Heap captured by Heap Explorer)
Extenject and Unity info (please complete the following information):
Additional context
To fix this leak, simply add these two lines in the ZenPools.cs.
Index: Assets/Plugins/Zenject/Source/Util/ZenPools.cs
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
diff --git a/Assets/Plugins/Zenject/Source/Util/ZenPools.cs b/Assets/Plugins/Zenject/Source/Util/ZenPools.cs
--- a/Assets/Plugins/Zenject/Source/Util/ZenPools.cs (revision 072a4de9796b65eaa85dfc44ba8f91dc4d6e09a6)
+++ b/Assets/Plugins/Zenject/Source/Util/ZenPools.cs (date 1704437947544)
@@ -137,6 +137,8 @@
public static void DespawnLookupId(LookupId lookupId)
{
+ lookupId.BindingId = default;
+ lookupId.Provider = null;
_lookupIdPool.Despawn(lookupId);
}
Expected behaviour: this scene object is resolved in the object inside the project context.
Observed result: object is not injected into project context object.
See example: https://github.com/Syjgin/ZenjectTest
Hi, if you install the library through the Package Manager from git, an error occurs when specifying a specific version. If you do not specify the version, the git will return the maximum: 9.2.1.
Mistake:
[Package Manager Window] Error adding package: https://github.com/Mathijs-Bakker/Extenject.git?path=UnityProject/Assets/Plugins/Zenject/Source#9.2.1. Unable to add package [https://github.com/Mathijs-Bakker/Extenject.git?path=UnityProject/Assets/Plugins/Zenject/Source#9.2.1]: [https://github.com/Mathijs-Bakker/Extenject.git?path=UnityProject/Assets/Plugins/Zenject/Source#9.2.1] does not point to a valid package. No package manifest was found. Unity Editor.EditorApplication:Internal_Call Update Functions ()
Hard to keep track of the right version this way.
Also there are even more confusing some zombie files in this directory. Maybe they can be cleaned up?
https://github.com/Mathijs-Bakker/Extenject/blob/master/UnityProject/Assets/Plugins/Zenject/
especially
https://github.com/Mathijs-Bakker/Extenject/blob/master/UnityProject/Assets/Plugins/Zenject/Version.txt (saying 9.1.0)
and another package.json:
https://github.com/Mathijs-Bakker/Extenject/blob/master/UnityProject/Assets/Plugins/Zenject/package.json (saying 0.0.1)
Errors were reported while checking the connectivity of links.
Documentation/Async.md
Documentation/CheatSheet.md
License.md
NonUnityBuild/Zenject-Cecil/LICENSE.md
Documentation/Signals.md
OK ../README.md#binding
OK ../README.md#scene-parenting
OK ../README.md#unirx-integration
Documentation/MemoryPools.md
OK ../README.md#binding
OK Factories.md
OK Factories.md#abstract-factories
OK Images/PoolMonitor.png?raw=true
Documentation/CompositeInstaller.md
OK ./Images/CompositeInstaller/CompositeMonoInstallerCircularReference.jpg
OK ./Images/CompositeInstaller/CompositeMonoInstallerInspector.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerCircularReference.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerCreateAsset.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerInspector.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerInstall.jpg
Documentation/DecoratorBindings.md
OK ../README.md#binding
OK https://en.wikipedia.org/wiki/Decorator_pattern
Documentation/WritingAutomatedTests.md
OK https://docs.unity3d.com/Packages/[email protected]/manual/index.html
Documentation/SubContainers.md
OK ../README.md#scene-bindings
OK ../README.md#zenject-philophy
OK Images/ShipFacadeExample1.png?raw=true
OK https://en.wikipedia.org/wiki/Facade_pattern
Documentation/AutoMocking.md
OK https://github.com/moq/moq4
OK https://nsubstitute.github.io
OK https://www.nuget.org/packages/NSubstitute/
OK https://www.nuget.org/packages/moq
NonUnityBuild/Zenject-Cecil/README.md
OK http://www.dotnetfoundation.org/
OK https://ci.appveyor.com/api/projects/status/fmhutmhidy1fahl4?svg=true
OK https://ci.appveyor.com/project/jbevain/cecil
OK https://github.com/jbevain/cecil.samples
OK https://github.com/jbevain/cecil/wiki/Users
OK https://groups.google.com/group/mono-cecil
Documentation/Factories.md
OK ../README.md#binding
OK ../README.md#dicontainer-methods
OK ../README.md#object-graph-validation
OK ../README.md#theory
OK SubContainers.md
OK https://blog.ploeh.dk/2010/02/03/ServiceLocatorisanAnti-Pattern/
OK https://docs.microsoft.com/en-us/dotnet/api/system.type.getfields?redirectedfrom=MSDN&view=netcore-3.1#System_Type_GetFields
Documentation/ReleaseNotes.md
OK ../README.md#upgrading-from-zenject5
OK https://github.com/svermeulen/Zenject#optimization_notes
CONTRIBUTING.md
OK https://discord.gg/T5y5TD
OK https://forum.unity.com
OK https://github.com/ktaranov/naming-convention/blob/master/C%23%20Coding%20Standards%20and%20Naming%20Conventions.md
OK https://github.com/svermeulen/Extenject
OK https://github.com/svermeulen/Extenject/compare
OK https://github.com/svermeulen/Extenject/issues/new?template=bug_report.md
OK https://github.com/svermeulen/Extenject/issues/new?template=feature_request.md
OK https://stackoverflow.com/questions/tagged/zenject
ERROR https://help.github.com/articles/markdown-basics/#multiple-lines
Forbidden (HTTP error 403)
ERROR https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/about-pull-requests
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OK https://img.shields.io/badge/Projeny-181717?logo=GitHub&logoColor=white
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OK https://img.shields.io/static/v1?label=Public%20PDF&message=Modest%20Tree%20Filing%20Against%20Me&color=red&url=https://drive.google.com/open?id=1pVVCuwsJfhQ-jj2cIe5oF6zNwHITCHbF
OK https://img.shields.io/static/v1?label=Public%20PDF&message=My%20Defense%20Filing&color=success&url=https://drive.google.com/open?id=1CYy2g46b2XiDoIsWb75SgLJoIGakGiyz
OK https://paypal.me/stevevermeulen
OK https://www.patreon.com/extenject
README.md
OK Documentation/AutoMocking.md
OK Documentation/CheatSheet.md
OK Documentation/CompositeInstaller.md
OK Documentation/DecoratorBindings.md
OK Documentation/Factories.md
OK Documentation/Factories.md#custom-factories
OK Documentation/GamesThatUseZenject.md
OK Documentation/Images/AutoBind1.png?raw=true
OK Documentation/Images/ExtenjectMainHeader.png
OK Documentation/MemoryPools.md
OK Documentation/ReleaseNotes.md
OK Documentation/Signals.md
OK Documentation/SubContainers.md
OK Documentation/WritingAutomatedTests.md
OK http://en.wikipedia.org/wiki/Single_responsibility_principle
OK http://www.gamasutra.com/blogs/RubenTorresBonet/20180703/316442/A_better_architecture_for_Unity_projects.php
OK http://www.reddit.com/r/zenject
OK https://assetstore.unity.com/packages/templates/packs/push-the-squares-69780
OK https://assetstore.unity.com/packages/templates/packs/quick-golf-67900
OK https://assetstore.unity.com/packages/tools/utilities/extenject-dependency-injection-framework-157735
OK https://assetstore.unity.com/packages/tools/utilities/extenject-dependency-injection-ioc-157735
OK https://docs.unity3d.com/Manual/MultiSceneEditing.html
OK https://docs.unity3d.com/ScriptReference/Object.DontDestroyOnLoad.html
OK https://docs.unity3d.com/ScriptReference/Object.FindObjectsOfType.html
OK https://en.wikipedia.org/wiki/Facade_pattern
OK https://forum.unity.com/threads/request-for-world-addmanager.539271/#post-3558224
OK https://gist.github.com/svermeulen/8927b29b2bfab4e84c950b6788b0c677
OK https://gist.github.com/svermeulen/a6929e6e26f2de2cc697d24f108c5f85
OK https://github.com/Crabar/Craberoid-3.0
OK https://github.com/Mathijs-Bakker/Extenject
OK https://github.com/Mathijs-Bakker/Extenject/actions/workflows/main.yml
OK https://github.com/Mathijs-Bakker/Extenject/actions/workflows/main.yml/badge.svg
OK https://github.com/Mathijs-Bakker/Extenject/issues/2
OK https://github.com/Mathijs-Bakker/Extenject/releases
OK https://github.com/Mathijs-Bakker/Zenject-Hero
OK https://github.com/grofit/ecsrx.roguelike2d
OK https://github.com/jbevain/cecil
OK https://github.com/mob-sakai/UpmGitExtension
OK https://github.com/modesttree/Zenject/issues/168
OK https://github.com/modesttree/zenject
OK https://github.com/neuecc/UniRx
OK https://github.com/shiwano/submarine
OK https://github.com/ssannandeji/Zenject-2019/issues/275
OK https://github.com/ssannandeji/Zenject-2019/issues/301
OK https://github.com/starikcetin/Extenject/tree/upm
OK https://github.com/svermeulen/Extenject
OK https://github.com/svermeulen/Extenject/issues/24
OK https://github.com/svermeulen/Extenject/releases
OK https://github.com/svermeulen/Extenject/tree/0b4a15b1e6e680c94fd34a2d7420eb41e320b21b
OK https://github.com/svermeulen/Extenject/tree/dc019e31dbae09eb53c1638be00f7f002898956c
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OK https://github.com/svermeulen/IocPerformance
OK https://github.com/svermeulen/UnityCoroutinesWithoutMonoBehaviours
OK https://github.com/svermeulen/ZenjectSignalsOld
OK https://gitter.im/Extenject/community
OK https://gitter.im/Extenject/community?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge
OK https://grofit.gitbooks.io/development-for-winners/content/
OK https://groups.google.com/forum/#!forum/zenject/
OK https://img.shields.io/github/contributors/Mathijs-Bakker/Extenject
OK https://img.shields.io/github/last-commit/Mathijs-Bakker/Extenject
OK https://img.shields.io/github/license/Mathijs-Bakker/Extenject
OK https://img.shields.io/github/v/release/Mathijs-Bakker/Extenject?color=green
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OK https://img.shields.io/static/v1?style=for-the-badge&label=Unity%20Asset%20Store&labelColor=181717&message=Download&color=green&logo=Unity&logoColor=white
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OK https://stackoverflow.com/questions/ask
OK https://twitter.com/steve_verm
OK https://www.udemy.com/dependency-injection-in-unity3d-using-zenject/
OK https://www.youtube.com/watch?v=Bcj35ceGCn0&list=PLyH-qXFkNSxnJbZLrxF0jWGyHB-8Kcd5q
OK https://www.youtube.com/watch?v=IS2YUIb_w_M&list=PLKERDLXpXl_jNJPY2czQcfPXW4BJaGZc_
ERROR http://codemanship.co.uk/parlezuml/blog/?postid=934
Internal Server Error (HTTP error 500)
Documentation/GamesThatUseZenject.md
OK https://apps.apple.com/de/app/idle-farming-empire/id1018795567?mt=8&ign-mpt=uo%3D4
OK https://apps.apple.com/us/app/bedtimemath/id637910701
OK https://apps.apple.com/us/app/ingress-prime/id576505181
OK https://apps.apple.com/us/app/nova-black-holes/id1114574985
OK https://apps.apple.com/us/app/pokemon-go/id1094591345
OK https://apps.apple.com/us/app/slugterra-guardian-force/id1043738296
OK https://apps.apple.com/us/app/toy-clash-ar/id1274066398
OK https://beatsaber.com
OK https://bedtimemath.org/what-we-do/apps/
OK https://furylion.net
OK https://github.com/EcsRx/ecsrx
OK https://github.com/cgarciae/karma
OK https://github.com/ecsrx/ecsrx.unity
OK https://github.com/grofit/ecsrx.roguelike2d
OK https://github.com/shiwano/submarine
OK https://github.com/svermeulen/Extenject/issues/179
OK https://itunes.apple.com/gb/app/stick-soccer-2/id1104214157?mt=8
OK https://itunes.apple.com/us/app/id1404769349
OK https://kafkaris.com/2019/03/08/spinifex-group-jasper-dome/
OK https://kafkaris.com/2019/12/15/spinifex-group-honda-mobile-product-guide/
OK https://kafkaris.com/2020/01/15/spinifex-group-gpj-yonex-australian-open/
OK https://misfitlabs.itch.io/space-shooter
OK https://play.google.com/store/apps/details?id=com.SmoreGames.WordWinner
OK https://play.google.com/store/apps/details?id=com.futureplay.boots
OK https://play.google.com/store/apps/details?id=com.nerdcorps.slugthree&hl=en
OK https://play.google.com/store/apps/details?id=com.nianticlabs.pokemongo&hl=en
OK https://play.google.com/store/apps/details?id=com.nianticproject.ingress&hl=en_US
OK https://play.google.com/store/apps/details?id=com.twofours.bedtimemath
OK https://pokemongolive.com/
OK https://store.playstation.com/en-cz/product/EP5067-CUSA14143_00-BEATSABERFULL000
OK https://store.playstation.com/en-sg/product/HP3823-CUSA11820_00-0000000000000000
OK https://store.steampowered.com/app/620360/Toy_Clash/
OK https://store.steampowered.com/app/620980/Beat_Saber/
OK https://toyclash.com/
OK https://user-images.githubusercontent.com/7645831/95634748-e5142780-0a8a-11eb-9a90-37474824cc85.png
OK https://user-images.githubusercontent.com/7645831/95634750-e6455480-0a8a-11eb-8586-2d9aad47d83f.png
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OK https://www.farmawaygame.com
OK https://www.ingress.com
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ERROR https://play.google.com/store/apps/details?id=com.fiveminlab.toyclash.daydream
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Documentation/Async.md
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OK https://user-images.githubusercontent.com/7645831/95665336-a09e8f80-0b4f-11eb-9f04-460ceb038c0a.png
OK https://user-images.githubusercontent.com/7645831/95665337-a1372600-0b4f-11eb-9c6b-89c2af6bbf91.png
OK https://user-images.githubusercontent.com/7645831/95665339-a1cfbc80-0b4f-11eb-9389-6b156b7da0b6.png
OK https://user-images.githubusercontent.com/7645831/95665346-b613b980-0b4f-11eb-8111-6afa5d3410fb.png
OK https://user-images.githubusercontent.com/7645831/95665348-b744e680-0b4f-11eb-997e-1a28577676b7.png
OK https://user-images.githubusercontent.com/7645831/95665349-b744e680-0b4f-11eb-85ca-9b8c102f62b9.png
OK https://user-images.githubusercontent.com/7645831/95665350-b7dd7d00-0b4f-11eb-9463-03421cadaeee.png
OK https://user-images.githubusercontent.com/7645831/95665351-b8761380-0b4f-11eb-8483-5df5913b070d.png
OK https://user-images.githubusercontent.com/7645831/95665360-caf04d00-0b4f-11eb-907b-87947d657fb3.png
OK https://user-images.githubusercontent.com/7645831/95665361-cb88e380-0b4f-11eb-9f57-78b59277a927.png
OK https://user-images.githubusercontent.com/7645831/95665362-cc217a00-0b4f-11eb-8e81-4f6a08613df8.png
OK https://user-images.githubusercontent.com/7645831/95665364-cc217a00-0b4f-11eb-85ec-f1fcd112d304.png
OK https://user-images.githubusercontent.com/7645831/95665365-cd52a700-0b4f-11eb-9a25-ce285a02462f.png
OK https://user-images.githubusercontent.com/7645831/95665378-e2c7d100-0b4f-11eb-92cd-04eaa3819c50.png
OK https://user-images.githubusercontent.com/7645831/95665380-e3f8fe00-0b4f-11eb-98fe-26723822a03e.png
OK https://user-images.githubusercontent.com/7645831/95665381-e3f8fe00-0b4f-11eb-9e57-b4844d48e8e4.png
OK https://user-images.githubusercontent.com/7645831/95665382-e4919480-0b4f-11eb-8435-80f2db9eec50.png
OK https://user-images.githubusercontent.com/7645831/95665384-e5c2c180-0b4f-11eb-8408-672db63d6527.png
OK https://user-images.githubusercontent.com/7645831/95666017-ebbba100-0b55-11eb-863a-e9020be7c8af.png
OK https://user-images.githubusercontent.com/7645831/95666020-eeb69180-0b55-11eb-8ffd-c25515bfca1a.png
OK https://user-images.githubusercontent.com/7645831/95666022-efe7be80-0b55-11eb-9e46-186fbf922937.png
OK https://user-images.githubusercontent.com/7645831/95666023-efe7be80-0b55-11eb-9646-8fc42a630a85.png
OK https://user-images.githubusercontent.com/7645831/95666024-f0805500-0b55-11eb-9a74-09762c626bb6.png
OK https://user-images.githubusercontent.com/7645831/95672778-dd947180-0ba3-11eb-9144-c188ac7b2c17.png
OK https://user-images.githubusercontent.com/7645831/95672780-e08f6200-0ba3-11eb-9291-911e0c05da17.png
OK https://user-images.githubusercontent.com/7645831/95672782-e127f880-0ba3-11eb-9bfe-c9e64635081e.png
OK https://user-images.githubusercontent.com/7645831/95672783-e1c08f00-0ba3-11eb-9032-1e3a92fa74b9.png
OK https://user-images.githubusercontent.com/7645831/95672784-e2592580-0ba3-11eb-868a-4d202b7e5483.png
OK https://user-images.githubusercontent.com/7645831/95672798-f0a74180-0ba3-11eb-9263-9c63faa1a5b7.png
OK https://user-images.githubusercontent.com/7645831/95672799-f13fd800-0ba3-11eb-9db2-f2c82ff5c29f.png
OK https://user-images.githubusercontent.com/7645831/95672800-f1d86e80-0ba3-11eb-85ec-1c70b8dbeae6.png
OK https://user-images.githubusercontent.com/7645831/95672802-f3099b80-0ba3-11eb-8d38-22eecd86c6dd.png
OK https://user-images.githubusercontent.com/7645831/95672811-087ec580-0ba4-11eb-8994-dc383608a57f.png
OK https://user-images.githubusercontent.com/7645831/95672813-09175c00-0ba4-11eb-83f5-cf92f145ffd6.png
OK https://user-images.githubusercontent.com/7645831/95672814-09aff280-0ba4-11eb-8a2d-ced40e2188e0.png
OK https://user-images.githubusercontent.com/7645831/95672815-09aff280-0ba4-11eb-9a40-11f77b12cbf0.png
OK https://user-images.githubusercontent.com/7645831/95672816-0a488900-0ba4-11eb-840f-6781ab146068.png
OK https://user-images.githubusercontent.com/7645831/95672881-7e832c80-0ba4-11eb-98d7-08b23156e212.png
OK https://user-images.githubusercontent.com/7645831/95685582-fc712300-0bf8-11eb-81d7-4d01a617616e.png
OK https://user-images.githubusercontent.com/7645831/95685629-422deb80-0bf9-11eb-861e-ef8171c92137.png
OK https://user-images.githubusercontent.com/7645831/95685630-42c68200-0bf9-11eb-9e6c-39c8769ad28f.png
OK https://user-images.githubusercontent.com/7645831/95685633-51ad3480-0bf9-11eb-82c8-077a9e410a5a.png
OK https://user-images.githubusercontent.com/7645831/95685635-54a82500-0bf9-11eb-99cf-e7da86704197.png
OK https://www.airconsole.com/#!play=com.octopusgames.golfriends
OK https://www.buildawaygame.com
OK https://www.epicstoryinteractive.com
OK https://www.farmawaygame.com
OK https://www.ingress.com
OK https://www.microsoft.com/de-de/p/toy-clash/9pn9vbjl9ld4?ocid=badge&rtc=1&activetab=pivot:overviewtab
OK https://www.misfitlabs.dev
OK https://www.oculus.com/experiences/gear-vr/1407846952568081/
OK https://www.oculus.com/experiences/rift/1304877726278670/
OK https://www.pbslearningmedia.org/resource/nvbh-sci-blackholesguide/wgbh-nova-black-holes-app-educator-guide/
OK https://www.sticksports.com/stick-soccer-2/
ERROR https://play.google.com/store/apps/details?id=com.fiveminlab.toyclash.daydream
Not Found (HTTP error 404)
Instead of forcing to create a new class, it would be great if Exenject allowed to pass a closure that takes a DiContainer as input and returns a function that represents the factory.
I might submit a PR for this.
Describe the bug
Binding objects implementing IInitializable
or IDisposable
makes them initialized/disposed by the kernel. Binding a decorator via Container.Decorate<TContract>().With<TDecorator>()
decorates an already bound object. But binding a decorator which implements any of the former interfaces will not register them to the corresponding manager of the kernel.
To Reproduce
Bind a type via an interface. Then on top of that interface bind a decorator which implements IInitializable
or IDisposable
.
Expected behavior
Expected Initialize()
and Dispose()
methods of the decorator to be invoked, but these are not invoked, even if other methods implemented by the interface is properly decorated.
Extenject and Unity info (please complete the following information):
Describe the bug
When a DLL of an assembly definition is added to assemblies included in Reflection Baking, the DLL gets broken and is not executed.
To Reproduce
Steps to reproduce the behavior:
Error when modifying type 'Asteroid'
FileNotFoundException: Could not load file or assembly 'Zenject-usage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Unloading broken assembly Library/ScriptAssemblies/Beginner.dll, this assembly can cause crashes in the runtime
Detailed stack traces:
Error when modifying type 'Asteroid'
UnityEngine.Debug:LogError (object)
ModestTree.Log:ErrorException (string,System.Exception)
Zenject.ReflectionBaking.ReflectionBakingModuleEditor:TryEditType (Zenject.ReflectionBaking.Mono.Cecil.TypeDefinition,System.Type) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:158)
Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run () (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:84)
Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly (Zenject.ReflectionBaking.Mono.Cecil.ModuleDefinition,System.Reflection.Assembly,System.Collections.Generic.List`1<string>) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly (string) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:93)
Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled (string,UnityEditor.Compilation.CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[])
FileNotFoundException: Could not load file or assembly 'Zenject-usage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.Reflection.MonoMethod.GetCustomAttributes (System.Type attributeType, System.Boolean inherit) (at <695d1cc93cca45069c528c15c9fdd749>:0)
Zenject.Internal.ReflectionTypeAnalyzer+<>c__DisplayClass12_1.<GetMethodInfos>b__1 (System.Type a) (at <e711547f4dd74929ab297f402fe81f63>:0)
System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) (at <351e49e2a5bf4fd6beabb458ce2255f3>:0)
Zenject.Internal.ReflectionTypeAnalyzer+<>c.<GetMethodInfos>b__12_0 (System.Reflection.MethodInfo x) (at <e711547f4dd74929ab297f402fe81f63>:0)
System.Linq.Enumerable+WhereArrayIterator`1[TSource].ToList () (at <351e49e2a5bf4fd6beabb458ce2255f3>:0)
System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <351e49e2a5bf4fd6beabb458ce2255f3>:0)
Zenject.Internal.ReflectionTypeAnalyzer.GetMethodInfos (System.Type type) (at <e711547f4dd74929ab297f402fe81f63>:0)
Zenject.Internal.ReflectionTypeAnalyzer.GetReflectionInfo (System.Type type) (at <e711547f4dd74929ab297f402fe81f63>:0)
Zenject.ReflectionBaking.ReflectionBakingModuleEditor.TryEditType (Zenject.ReflectionBaking.Mono.Cecil.TypeDefinition typeDef, System.Type actualType) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:144)
UnityEngine.Debug:LogException(Exception)
ModestTree.Log:ErrorException(String, Exception)
Zenject.ReflectionBaking.ReflectionBakingModuleEditor:TryEditType(TypeDefinition, Type) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:158)
Zenject.ReflectionBaking.ReflectionBakingModuleEditor:Run() (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:84)
Zenject.ReflectionBaking.ReflectionBakingModuleEditor:WeaveAssembly(ModuleDefinition, Assembly, List`1) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Common/ReflectionBakingModuleEditor.cs:56)
Zenject.ReflectionBaking.ReflectionBakingBuildObserver:TryWeaveAssembly(String) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:93)
Zenject.ReflectionBaking.ReflectionBakingBuildObserver:OnAssemblyCompiled(String, CompilerMessage[]) (at Assets/Plugins/Zenject/OptionalExtras/ReflectionBaking/Unity/ReflectionBakingBuildObserver.cs:37)
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget, String[])
Expected behavior
Reflection is baked for Beginner.dll, the are no broken DLLs.
Extenject and Unity info (please complete the following information):
The reflection baking works fine for Zenject itself, and for Assembly-CSharp.dll, but not for in-project assembly definitions.
Describe the bug
Missing "Create -> Zenject -> Reflection Baking Settings" option.
To Reproduce
Try to create a Reflection Baking Settings asset but there is no option for it.
Expected behavior
A way to create a Reflection Baking Settings asset.
Extenject and Unity info (please complete the following information):
Additional context
I wonder if it is possible to create a Reflection Baking Settings asset in another way.
Currently TypeAnalyzer
class tries to get type info of all classes that are in UnityEngine namespaces. I think this is a waste of time since no component or behaviour in UnityEngine namespace uses injection.
I created this issue to discuss this potential change and see if anything breaks if we ignore everything from Unity.
Describe the bug
Unity does not build a WebGL project while zenject is imported. The Android build works fine.
To Reproduce
Import Extenject, run the build for WebGL.
Expected behavior
Build completed with a result of 'Completed'.
Extenject and Unity info (please complete the following information):
Additional context
Text errors:
Building Library\Bee\artifacts\WebGL\ManagedStripped failed with output:
E:\Programs\2022.1.1f1\Editor\Data\il2cpp\build\deploy\UnityLinker.exe --search-directory=E:/Programs/unity progect/Drone/Drone/UnityProject/Library/Bee/PlayerScriptAssemblies --search-directory=E:/Programs/2022.1.1f1/Editor/Data/PlaybackEngines/WebGLSupport/Managed --search-directory=E:/Programs/unity progect/Drone/Drone/UnityProject/Library/PackageCache/[email protected]/Runtime/AOT --search-directory=E:/Programs/unity progect/Drone/Drone/UnityProject/Assets/Plugins/Zenject/Source/Usage --search-directory=E:/Programs/unity progect/Drone/Drone/UnityProject/Library/PackageCache/[email protected]/Runtime/VisualScripting.Flow/Dependencies/NCalc --search-directory=E:/Programs/2022.1.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityaot-linux --search-directory=E:/Programs/2022.1.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityaot-linux/Facades --out=Library/Bee/artifacts/WebGL/ManagedStripped --include-link-xml=E:/Programs/unity progect/Drone/Drone/UnityProject/Temp/StagingArea/Data/Managed\MethodsToPreserve.xml --include-link-xml=E:/Programs/unity progect/Drone/Drone/UnityProject/Temp/StagingArea/Data/Managed\TypesInScenes.xml --include-link-xml=E:/Programs/unity progect/Drone/Drone/UnityProject/Temp/StagingArea/Data/Managed\SerializedTypes.xml --include-link-xml=E:\Programs\unity progect\Drone\Drone\UnityProject\Assets\Plugins\Zenject\Source\Runtime\link.xml --include-link-xml=E:\Programs\unity progect\Drone\Drone\UnityProject\Assets\Plugins\Zenject\Source\Usage\link.xml --include-directory=E:/Programs/unity progect/Drone/Drone/UnityProject/Library/Bee/PlayerScriptAssemblies --include-directory=E:/Programs/2022.1.1f1/Editor/Data/PlaybackEngines/WebGLSupport/Managed --include-directory=E:/Programs/unity progect/Drone/Drone/UnityProject/Library/PackageCache/[email protected]/Runtime/AOT --include-directory=E:/Programs/unity progect/Drone/Drone/UnityProject/Assets/Plugins/Zenject/Source/Usage --include-directory=E:/Programs/unity progect/Drone/Drone/UnityProject/Library/PackageCache/[email protected]/Runtime/VisualScripting.Flow/Dependencies/NCalc --include-directory=E:/Programs/2022.1.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityaot-linux --include-directory=E:/Programs/2022.1.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityaot-linux/Facades --dotnetprofile=unityaot-linux --dotnetruntime=Il2Cpp --architecture=EmscriptenJavaScript --platform=WebGL --use-editor-options --enable-engine-module-stripping --engine-modules-asset-file=E:/Programs/2022.1.1f1/Editor/Data/PlaybackEngines/WebGLSupport/modules.asset --editor-data-file=E:/Programs/unity progect/Drone/Drone/UnityProject/Temp/StagingArea/Data/Managed/EditorToUnityLinkerData.json --include-unity-root-assembly=E:/Programs/unity progect/Drone/Drone/UnityProject/Library/Bee/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll --include-unity-root-assembly=E:/Programs/unity progect/Drone/Drone/UnityProject/Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.dll --include-unity-root-assembly=E:/Programs/unity progect/Drone/Drone/UnityProject/Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.dll --include-unity-root-assembly=E:/Programs/unity progect/Drone/Drone/UnityProject/Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.dll --include-unity-root-assembly=E:/Programs/unity progect/Drone/Drone/UnityProject/Library/Bee/PlayerScriptAssemblies/Extenject-Async.dll --include-unity-root-assembly=E:/Programs/unity progect/Drone/Drone/UnityProject/Library/Bee/PlayerScriptAssemblies/Zenject.dll --print-command-line
Fatal error in Unity CIL Linker
Mono.Linker.LinkerFatalErrorException: E:\Programs\unity progect\Drone\Drone\UnityProject\Assets\Plugins\Zenject\Source\Editor\TestFramework\SceneTestFixture.cs(90,13): error IL1005: Zenject.SceneTestFixture.SetUp(): Error processing method 'Zenject.SceneTestFixture.SetUp()' in assembly 'Zenject-TestFramework.dll'
---> Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'nunit.framework, Version=3.5.0.0, Culture=neutral, PublicKeyToken=null'
at Unity.IL2CPP.Common.MissingMethodStubber.GetTypeModule(TypeReference type, IEnumerable`1 assemblies)
at Unity.Linker.Steps.AddUnresolvedStubsStep.MarkAssemblyOfType(UnityLinkContext context, TypeReference type)
at Unity.Linker.Steps.Marking.UnresolvedStubMarking.HandleUnresolvedType(TypeReference reference)
at Unity.Linker.Steps.UnityMarkStep.HandleUnresolvedType(TypeReference reference)
at Mono.Linker.Steps.MarkStep.MarkCustomAttributes(ICustomAttributeProvider provider, DependencyInfo& reason, IMemberDefinition sourceLocationMember)
at Mono.Linker.Steps.MarkStep.ProcessMethod(MethodDefinition method, DependencyInfo& reason)
at Unity.Linker.Steps.UnityMarkStep.ProcessMethod(MethodDefinition method, DependencyInfo& reason)
at Mono.Linker.Steps.MarkStep.ProcessQueue()
--- End of inner exception stack trace ---
at Mono.Linker.Steps.MarkStep.ProcessQueue()
at Mono.Linker.Steps.MarkStep.ProcessPrimaryQueue()
at Mono.Linker.Steps.MarkStep.Process()
at Mono.Linker.Steps.MarkStep.Process(LinkContext context)
at Unity.Linker.Steps.UnityMarkStep.Process(LinkContext context)
at Unity.Linker.UnityPipeline.ProcessStep(LinkContext context, IStep step)
at Mono.Linker.Pipeline.Process(LinkContext context)
at Unity.Linker.UnityDriver.UnityRun(Boolean noProfilerAllowed, ILogger customLogger)
at Unity.Linker.UnityDriver.RunDriverWithoutErrorHandling(ILogger customLogger, Boolean noProfilerAllowed)
at Unity.Linker.UnityDriver.RunDriver()
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
BuildFailedException: Incremental Player build failed!
UnityEditor.Modules.BeeBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at <93a8a0e4d90646a89754560ed9e0635a>:0)
UnityEditor.WebGL.WebGlBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:161)
UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <93a8a0e4d90646a89754560ed9e0635a>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <93a8a0e4d90646a89754560ed9e0635a>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Build completed with a result of 'Failed' in 17 seconds (17374 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002da] in <93a8a0e4d90646a89754560ed9e0635a>:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <93a8a0e4d90646a89754560ed9e0635a>:0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Describe the bug
When manually adding/removing objects to/from the TickableManager an Assert exceptiion is thrown when doing so in the same frame
To Reproduce
Note that there is an assertion exception saying "Assert hit! Duplicate task added to DependencyRoot with name XXX"
The task is marked asIsRemoved = TRUE
but it is still in the list,IsRemoved
is not checked by the assertion
Expected behavior
Since it can happen that objects get removed and added in the same frame I would expect that the TickableManager can handle this. When adding a Task which is already present and marked as IsRemoved
, IsRemoved
could be set to False
and simply return.
Extenject and Unity info (please complete the following information):
Additional context
I'm instantiating GameObjects dynamically via a asset pool factory, when an object gets instantiated it gets disabled instantly. When the pool is empty when a new object is required it creates a new object, disables iut and enables it in the same frame which leads to this described issue
Describe the bug
There is an issue when changing scenes and the newly loaded scene is trying to resolve its dependencies from the project context, on windows build only. Instances (monobehaviours) bound from the project context seems to be destroyed on scene change (this can be seen in the logs) even though they are present in the "DontDestroyOnLoad" scene.
The problem only occurs in windows builds. It works as intended in the editor itself.
To Reproduce
Expected behavior
Expected behaviour should be as the edtior behaviour. Player object should not be destroyed, and the scene context should be able to resolve its dependencies without trouble.
Extenject and Unity info (please complete the following information):
Additional context
When downgrading to old Zenject version (9.0.0) the bug is not present and the behaviour works as expected.
Describe the bug
Whenever I open my project or recompilation of zenject is triggered, I several screens of warnings from extenject.
This makes it harder to spot real problems in my repo.
To Reproduce
Open a fresh unity project.
Add extenject as a upm git dependency:
Wait for import and watch 54 warnings appear in the console.
"com.svermeulen.extenject": "https://github.com/Mathijs-Bakker/Extenject.git?path=/UnityProject/Assets/Plugins/Zenject",
These warnings re-appear on certain times when I develop without actually touching extenject. I'm not sure exactly why/when Unity sometimes decides to reimport extenject.
Expected behavior
A clean import with no warnings.
Screenshots
Extenject and Unity info (please complete the following information):
I made an attempt to fix this here: modesttree#220
It kind of stalled because maybe it broke asset store and or .unitypackage installation of samples and I didn't have the time to investigate and fix potential issues for a build system I was not going to use anyway.
However a lot has happened since then. The original svermeulen/extenject repo and its PRs was hijacked by modesttree after the lawsuit and then the zenject project was once again abandoned.
I'm not sure if all 4 installation options listed in the readme are still supported? It would certainly make fixing this issue a lot easier if we can drop the asset store path and focus on the upm distribution only.
Describe the bug
Importing Extenject into Unity from GitHub (via Packages/manifest.json) results in an error.
To Reproduce
"com.svermeulen.extenject": "https://github.com/Mathijs-Bakker/Extenject.git?path=UnityProject/Assets/Plugins/Zenject/#9.2.0"
Unable to parse file Packages/com.svermeulen.extenject/package.json.meta: [Parser Failure at line 9: Expect ':' between key and value within mapping]
This happens to extra newlines in package.json.meta
which this PR: #16 fixesExpected behavior
No errors in console.
Screenshots
Extenject and Unity info (please complete the following information):
Is your feature request related to a problem? Please describe.
It is impossible for other plugin developers to know if the project uses Zenject or not. It forces other libraries to have their own dependency management system.
Describe the solution you'd like
If we add a Scripting Define Symbol such as ZENJECT_9
to the Unity project, other plugin developers can check for this symbol and change their dependency management and instantiation to work with Zenject.
Describe alternatives you've considered
It's also possible to do this with the new package manager. If all plugins are provided via Unity's Package Manager, it is possible to add symbols when a particular package is present.
Additional context
Odin Inspector also does this too. In project which Odin Inspector is present, symbol ODIN_INSPECTOR
is defined. That way, other plugin developers can use Odin features only when user has Odin.
Describe the bug
Methods with the Inject
attribute are marked as unused by the C# code analyser.
We have observed this in both Visual Studio, and VS Code with Omnisharp.
This is undesirable as we get false-positives for unused methods from the analyser and have to either ignore the warnings; or explicitly disable them with an additional attribute on each such method.
To Reproduce
"RoslynExtensionsOptions": { "enableAnalyzersSupport": true }
; or use Visual Studio.For completeness we should also create an installer and bind to the class, but doing so does not change the outcome.
Expected behavior
The method should not be marked as unused since it will be called by Zenject.
Screenshots
Screenshots of the issue in VS Code.
Extenject and Unity info (please complete the following information):
Additional context
The Jetbrains annotations used by Zenject don't appear to be considered by the out-of-the-box C# analyser (which makes sense).
I've been unable to find an acceptable workaround.
Perhaps there is another analyser we should be using instead?
Any help with this would be greatly appreciated.
Why RemoveLate
does not exist?
Hi there! Guys, we need help, we launched our project and on some devices we get errors in the crash that the properties that we inject are null.
Errors are visible after users restore the session. As an example, the user minimized the application, opened it again after a couple of minutes and at that moment we get property errors
Describe the bug
Unity linker fail when building a project that use ZenjectTestFramework in project and stripping is enabled.
Building Library\Bee\artifacts\WinPlayerBuildProgram\ManagedStripped failed with output:
D:\Program Files\Unity\Hub\Editor\2022.2.3f1\Editor\Data\il2cpp\build\deploy\UnityLinker.exe --search-directory=D:/documents/dev/tests/buildissue/Test Build Issue/Library/Bee/PlayerScriptAssemblies --search-directory=D:/Program Files/Unity/Hub/Editor/2022.2.3f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/Variations/il2cpp/Managed --search-directory=D:/documents/dev/tests/buildissue/Test Build Issue/Library/PackageCache/com.svermeulen.extenject@8495d61ceb/Usage --search-directory=D:/documents/dev/tests/buildissue/Test Build Issue/Library/PackageCache/[email protected]/Runtime/VisualScripting.Flow/Dependencies/NCalc --search-directory=D:/documents/dev/tests/buildissue/Test Build Issue/Library/PackageCache/[email protected] --search-directory=D:/documents/dev/tests/buildissue/Test Build Issue/Library/PackageCache/[email protected]/Runtime/AOT --search-directory=D:/Program Files/Unity/Hub/Editor/2022.2.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unityaot-win32 --search-directory=D:/Program Files/Unity/Hub/Editor/2022.2.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unityaot-win32/Facades --out=Library/Bee/artifacts/WinPlayerBuildProgram/ManagedStripped --include-link-xml=D:/documents/dev/tests/buildissue/Test Build Issue/Temp/StagingArea/Data/Managed\MethodsToPreserve.xml --include-link-xml=D:/documents/dev/tests/buildissue/Test Build Issue/Temp/StagingArea/Data/Managed\TypesInScenes.xml --include-link-xml=D:/documents/dev/tests/buildissue/Test Build Issue/Temp/StagingArea/Data/Managed\SerializedTypes.xml --include-directory=D:/documents/dev/tests/buildissue/Test Build Issue/Library/Bee/PlayerScriptAssemblies --include-directory=D:/Program Files/Unity/Hub/Editor/2022.2.3f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/Variations/il2cpp/Managed --include-directory=D:/documents/dev/tests/buildissue/Test Build Issue/Library/PackageCache/com.svermeulen.extenject@8495d61ceb/Usage --include-directory=D:/documents/dev/tests/buildissue/Test Build Issue/Library/PackageCache/[email protected]/Runtime/VisualScripting.Flow/Dependencies/NCalc --include-directory=D:/documents/dev/tests/buildissue/Test Build Issue/Library/PackageCache/[email protected] --include-directory=D:/documents/dev/tests/buildissue/Test Build Issue/Library/PackageCache/[email protected]/Runtime/AOT --include-directory=D:/Program Files/Unity/Hub/Editor/2022.2.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unityaot-win32 --include-directory=D:/Program Files/Unity/Hub/Editor/2022.2.3f1/Editor/Data/MonoBleedingEdge/lib/mono/unityaot-win32/Facades --profiler-report --profiler-output-file=D:/documents/dev/tests/buildissue/Test Build Issue/Library/Bee/artifacts/unitylinker_dwek.traceevents --dotnetprofile=unityaot-win32 --dotnetruntime=Il2Cpp --platform=WindowsDesktop --use-editor-options --engine-modules-asset-file=D:/Program Files/Unity/Hub/Editor/2022.2.3f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/modules.asset --editor-data-file=D:/documents/dev/tests/buildissue/Test Build Issue/Temp/StagingArea/Data/Managed/EditorToUnityLinkerData.json --include-unity-root-assembly=D:/documents/dev/tests/buildissue/Test Build Issue/Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.dll --include-unity-root-assembly=D:/documents/dev/tests/buildissue/Test Build Issue/Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll --include-unity-root-assembly=D:/documents/dev/tests/buildissue/Test Build Issue/Library/Bee/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll --include-unity-root-assembly=D:/documents/dev/tests/buildissue/Test Build Issue/Library/Bee/PlayerScriptAssemblies/Game.dll --print-command-line --enable-analytics
Fatal error in Unity CIL Linker
Mono.Linker.LinkerFatalErrorException: .\Library\PackageCache\com.svermeulen.extenject@8495d61ceb\Editor\TestFramework\SceneTestFixture.cs(90,13): error IL1005: Zenject.SceneTestFixture.SetUp(): Error processing method 'Zenject.SceneTestFixture.SetUp()' in assembly 'Zenject-TestFramework.dll'
---> Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'nunit.framework, Version=3.5.0.0, Culture=neutral, PublicKeyToken=null'
at Unity.IL2CPP.Common.MissingMethodStubber.GetTypeModule(TypeReference type, IEnumerable`1 assemblies)
at Unity.Linker.Steps.AddUnresolvedStubsStep.MarkAssemblyOfType(UnityLinkContext context, TypeReference type)
at Unity.Linker.Steps.Marking.UnresolvedStubMarking.HandleUnresolvedType(TypeReference reference)
at Unity.Linker.Steps.UnityMarkStep.HandleUnresolvedType(TypeReference reference)
at Mono.Linker.Steps.MarkStep.MarkCustomAttributes(ICustomAttributeProvider provider, DependencyInfo& reason, IMemberDefinition sourceLocationMember)
at Mono.Linker.Steps.MarkStep.ProcessMethod(MethodDefinition method, DependencyInfo& reason)
at Unity.Linker.Steps.UnityMarkStep.ProcessMethod(MethodDefinition method, DependencyInfo& reason)
at Mono.Linker.Steps.MarkStep.ProcessQueue()
--- End of inner exception stack trace ---
at Mono.Linker.Steps.MarkStep.ProcessQueue()
at Mono.Linker.Steps.MarkStep.ProcessPrimaryQueue()
at Mono.Linker.Steps.MarkStep.Process()
at Unity.Linker.Steps.UnityMarkStep.Process(LinkContext context)
at Unity.Linker.UnityPipeline.ProcessStep(LinkContext context, IStep step)
at Mono.Linker.Pipeline.Process(LinkContext context)
at Unity.Linker.UnityDriver.UnityRun(UnityLinkContext context, UnityPipeline p, LinkRequest linkerOptions, TinyProfiler2 tinyProfiler, ILogger customLogger)
at Unity.Linker.UnityDriver.RunDriverWithoutErrorHandling(TinyProfiler2 tinyProfiler, ILogger customLogger)
at Unity.Linker.UnityDriver.RunDriverWithoutErrorHandling()
at Unity.Linker.UnityDriver.RunDriver()
To Reproduce
Download the attached project and build OR :
Extenject and Unity info (please complete the following information):
Additional context
The issue disappear when stripping is disabled. The error occure with any stripping level.
Describe the bug
While trying to bind MonoBehaviour in SubContainer (FromSubContainerResolve ByMethod) I cant inject anything (both field and method injection failed).
To Reproduce
Expected behavior
Scene validation succeeded
Extenject and Unity info (please complete the following information):
Gist with files to reproduce
https://gist.github.com/JChudinov/cc4867ef1aef3fb7597d3831a66bb202
Hey guys, I'm stuck on something about Zenject/Extenject. Any one has any idea how I can fix that ?
btw, sorry for filing an issue here, I can't get my answer from anywhere.
I have Player
gameObject with Game Object Context
which instantiate Character
prefab by factory and Charcater
has Game Object Context
. In CharacterController
which is a facade class on Character
I instantiate a few Scriptable Objects in this way:
private readonly DiContainer _container;
public ZenjectResourceFactory(DiContainer container)
{
_container = container;
}
public Object Instantiate(Object @object)
{
Object instance = Object.Instantiate(@object);
_container.QueueForInject(instance);
return instance;
}
In the Character
Installer CharacterBehavior
and CharacterPowerup
are bound by Container.Bind<CharacterBehaviorContext>().AsSingle().NonLazy();
and Container.Bind<CharacterPowerupContext>().AsSingle().NonLazy();
But the issue is CharacterBehavior
and CharacterPowerup
are not injected into those Scriptable Objects [Inject]
methods.
It looks like this is an actively maintained fork? But it's pretty hard to tell at first glance (i.e. it looks sort-of like it was just used for pull requests to svermeulen/extenject.)
Errors were reported while checking the connectivity of links.
Documentation/Async.md
License.md
Documentation/CheatSheet.md
Documentation/MemoryPools.md
OK ../README.md#binding
OK Factories.md
OK Factories.md#abstract-factories
OK Images/PoolMonitor.png?raw=true
Documentation/CompositeInstaller.md
OK ./Images/CompositeInstaller/CompositeMonoInstallerCircularReference.jpg
OK ./Images/CompositeInstaller/CompositeMonoInstallerInspector.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerCircularReference.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerCreateAsset.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerInspector.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerInstall.jpg
NonUnityBuild/Zenject-Cecil/LICENSE.md
Documentation/Signals.md
OK ../README.md#binding
OK ../README.md#scene-parenting
OK ../README.md#unirx-integration
Documentation/WritingAutomatedTests.md
OK https://docs.unity3d.com/Packages/[email protected]/manual/index.html
Documentation/SubContainers.md
OK ../README.md#scene-bindings
OK ../README.md#zenject-philophy
OK Images/ShipFacadeExample1.png?raw=true
OK https://en.wikipedia.org/wiki/Facade_pattern
Documentation/DecoratorBindings.md
OK ../README.md#binding
OK https://en.wikipedia.org/wiki/Decorator_pattern
Documentation/Factories.md
OK ../README.md#binding
OK ../README.md#dicontainer-methods
OK ../README.md#object-graph-validation
OK ../README.md#theory
OK SubContainers.md
OK https://blog.ploeh.dk/2010/02/03/ServiceLocatorisanAnti-Pattern/
OK https://docs.microsoft.com/en-us/dotnet/api/system.type.getfields?redirectedfrom=MSDN&view=netcore-3.1#System_Type_GetFields
Documentation/ReleaseNotes.md
OK ../README.md#upgrading-from-zenject5
OK https://github.com/svermeulen/Zenject#optimization_notes
Documentation/AutoMocking.md
OK https://github.com/moq/moq4
OK https://nsubstitute.github.io
OK https://www.nuget.org/packages/NSubstitute/
OK https://www.nuget.org/packages/moq
NonUnityBuild/Zenject-Cecil/README.md
OK http://www.dotnetfoundation.org/
OK https://ci.appveyor.com/api/projects/status/fmhutmhidy1fahl4?svg=true
OK https://ci.appveyor.com/project/jbevain/cecil
OK https://github.com/jbevain/cecil.samples
OK https://github.com/jbevain/cecil/wiki/Users
OK https://groups.google.com/group/mono-cecil
CONTRIBUTING.md
OK https://discord.gg/T5y5TD
OK https://forum.unity.com
OK https://github.com/ktaranov/naming-convention/blob/master/C%23%20Coding%20Standards%20and%20Naming%20Conventions.md
OK https://github.com/svermeulen/Extenject
OK https://github.com/svermeulen/Extenject/compare
OK https://github.com/svermeulen/Extenject/issues/new?template=bug_report.md
OK https://github.com/svermeulen/Extenject/issues/new?template=feature_request.md
OK https://stackoverflow.com/questions/tagged/zenject
ERROR https://help.github.com/articles/markdown-basics/#multiple-lines
Forbidden (HTTP error 403)
ERROR https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/about-pull-requests
Forbidden (HTTP error 403)
Documentation/lawsuit.md
OK https://drive.google.com/open?id=1CYy2g46b2XiDoIsWb75SgLJoIGakGiyz
OK https://drive.google.com/open?id=1pVVCuwsJfhQ-jj2cIe5oF6zNwHITCHbF
OK https://github.com/modesttree/Projeny
OK https://img.shields.io/badge/Projeny-181717?logo=GitHub&logoColor=white
OK https://img.shields.io/badge/Unity3dAsyncAwaitUtil-181717?logo=GitHub&logoColor=white
OK https://img.shields.io/static/v1?label=Public%20PDF&message=Modest%20Tree%20Filing%20Against%20Me&color=red&url=https://drive.google.com/open?id=1pVVCuwsJfhQ-jj2cIe5oF6zNwHITCHbF
OK https://img.shields.io/static/v1?label=Public%20PDF&message=My%20Defense%20Filing&color=success&url=https://drive.google.com/open?id=1CYy2g46b2XiDoIsWb75SgLJoIGakGiyz
OK https://paypal.me/stevevermeulen
OK https://www.patreon.com/extenject
Documentation/GamesThatUseZenject.md
OK https://apps.apple.com/de/app/idle-farming-empire/id1018795567?mt=8&ign-mpt=uo%3D4
OK https://apps.apple.com/us/app/bedtimemath/id637910701
OK https://apps.apple.com/us/app/ingress-prime/id576505181
OK https://apps.apple.com/us/app/nova-black-holes/id1114574985
OK https://apps.apple.com/us/app/pokemon-go/id1094591345
OK https://apps.apple.com/us/app/slugterra-guardian-force/id1043738296
OK https://apps.apple.com/us/app/toy-clash-ar/id1274066398
OK https://beatsaber.com
OK https://bedtimemath.org/what-we-do/apps/
OK https://furylion.net
OK https://github.com/EcsRx/ecsrx
OK https://github.com/cgarciae/karma
OK https://github.com/ecsrx/ecsrx.unity
OK https://github.com/grofit/ecsrx.roguelike2d
OK https://github.com/shiwano/submarine
OK https://github.com/svermeulen/Extenject/issues/179
OK https://itunes.apple.com/gb/app/stick-soccer-2/id1104214157?mt=8
OK https://itunes.apple.com/us/app/id1404769349
OK https://kafkaris.com/2019/03/08/spinifex-group-jasper-dome/
OK https://kafkaris.com/2019/12/15/spinifex-group-honda-mobile-product-guide/
OK https://kafkaris.com/2020/01/15/spinifex-group-gpj-yonex-australian-open/
OK https://misfitlabs.itch.io/space-shooter
OK https://play.google.com/store/apps/details?id=com.SmoreGames.WordWinner
OK https://play.google.com/store/apps/details?id=com.futureplay.boots
OK https://play.google.com/store/apps/details?id=com.nerdcorps.slugthree&hl=en
OK https://play.google.com/store/apps/details?id=com.nianticlabs.pokemongo&hl=en
OK https://play.google.com/store/apps/details?id=com.nianticproject.ingress&hl=en_US
OK https://play.google.com/store/apps/details?id=com.twofours.bedtimemath
OK https://pokemongolive.com/
OK https://store.playstation.com/en-cz/product/EP5067-CUSA14143_00-BEATSABERFULL000
OK https://store.playstation.com/en-sg/product/HP3823-CUSA11820_00-0000000000000000
OK https://store.steampowered.com/app/620360/Toy_Clash/
OK https://store.steampowered.com/app/620980/Beat_Saber/
OK https://toyclash.com/
OK https://user-images.githubusercontent.com/7645831/95634748-e5142780-0a8a-11eb-9a90-37474824cc85.png
OK https://user-images.githubusercontent.com/7645831/95634750-e6455480-0a8a-11eb-8586-2d9aad47d83f.png
OK https://user-images.githubusercontent.com/7645831/95634751-e6ddeb00-0a8a-11eb-9ee1-2a755fd72e81.png
OK https://user-images.githubusercontent.com/7645831/95634753-e7768180-0a8a-11eb-8768-e75801f05a76.png
OK https://user-images.githubusercontent.com/7645831/95634818-12f96c00-0a8b-11eb-8532-730fe0bb941c.png
OK https://user-images.githubusercontent.com/7645831/95634819-142a9900-0a8b-11eb-8b75-5847aa6e423c.png
OK https://user-images.githubusercontent.com/7645831/95634820-142a9900-0a8b-11eb-8605-1103bb78e491.png
OK https://user-images.githubusercontent.com/7645831/95634822-14c32f80-0a8b-11eb-9be8-d85d2974540e.png
OK https://user-images.githubusercontent.com/7645831/95634823-155bc600-0a8b-11eb-9f13-e809b48e6f97.png
OK https://user-images.githubusercontent.com/7645831/95634860-2c9ab380-0a8b-11eb-8cf9-f4876fcaa39a.png
OK https://user-images.githubusercontent.com/7645831/95634862-2d334a00-0a8b-11eb-9b97-85387a86a763.png
OK https://user-images.githubusercontent.com/7645831/95634863-2dcbe080-0a8b-11eb-860a-7aafadb32758.png
OK https://user-images.githubusercontent.com/7645831/95634866-2e647700-0a8b-11eb-8c85-b4669e570ff1.png
OK https://user-images.githubusercontent.com/7645831/95634895-3cb29300-0a8b-11eb-814f-69d13c522308.png
OK https://user-images.githubusercontent.com/7645831/95634900-3d4b2980-0a8b-11eb-8706-b0976a3bdc9d.png
OK https://user-images.githubusercontent.com/7645831/95634901-3de3c000-0a8b-11eb-8595-a1e7f7118016.png
OK https://user-images.githubusercontent.com/7645831/95634902-3de3c000-0a8b-11eb-814d-757af61e1dd5.png
OK https://user-images.githubusercontent.com/7645831/95634906-3e7c5680-0a8b-11eb-8bde-e4292b10ed0f.png
OK https://user-images.githubusercontent.com/7645831/95634931-4b994580-0a8b-11eb-86bf-e3419d182a67.png
OK https://user-images.githubusercontent.com/7645831/95634932-4c31dc00-0a8b-11eb-914f-4245841a1ee4.png
OK https://user-images.githubusercontent.com/7645831/95634933-4c31dc00-0a8b-11eb-8cce-4c9d0d5805af.png
OK https://user-images.githubusercontent.com/7645831/95634934-4cca7280-0a8b-11eb-8eab-114bb6b2ddd5.png
OK https://user-images.githubusercontent.com/7645831/95634952-55bb4400-0a8b-11eb-8204-b52c640868b5.png
OK https://user-images.githubusercontent.com/7645831/95634955-5653da80-0a8b-11eb-99d5-e360dfcbf164.png
OK https://user-images.githubusercontent.com/7645831/95634956-56ec7100-0a8b-11eb-9341-5c2f531be0c5.png
OK https://user-images.githubusercontent.com/7645831/95634957-56ec7100-0a8b-11eb-922f-e27d12ed1505.png
OK https://user-images.githubusercontent.com/7645831/95634959-57850780-0a8b-11eb-81cf-6b0650edec8e.png
OK https://user-images.githubusercontent.com/7645831/95651927-c7c47500-0aed-11eb-917a-676a1bf14ae4.png
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OK https://user-images.githubusercontent.com/7645831/95662826-f700d380-0b39-11eb-862a-d645dddc775d.png
OK https://user-images.githubusercontent.com/7645831/95662827-f7996a00-0b39-11eb-8881-2a059b5069d8.png
OK https://user-images.githubusercontent.com/7645831/95662829-f8320080-0b39-11eb-862e-5743b5e122fa.png
OK https://user-images.githubusercontent.com/7645831/95665315-8fee1980-0b4f-11eb-9567-fb27d6138267.png
OK https://user-images.githubusercontent.com/7645831/95665320-92507380-0b4f-11eb-8177-eb45f98ce142.png
OK https://user-images.githubusercontent.com/7645831/95665322-9381a080-0b4f-11eb-932e-c10602e5f8a7.png
OK https://user-images.githubusercontent.com/7645831/95665324-941a3700-0b4f-11eb-939c-9520bfc20432.png
OK https://user-images.githubusercontent.com/7645831/95665326-94b2cd80-0b4f-11eb-8c24-acc6411f773e.png
OK https://user-images.githubusercontent.com/7645831/95665336-a09e8f80-0b4f-11eb-9f04-460ceb038c0a.png
OK https://user-images.githubusercontent.com/7645831/95665337-a1372600-0b4f-11eb-9c6b-89c2af6bbf91.png
OK https://user-images.githubusercontent.com/7645831/95665339-a1cfbc80-0b4f-11eb-9389-6b156b7da0b6.png
OK https://user-images.githubusercontent.com/7645831/95665346-b613b980-0b4f-11eb-8111-6afa5d3410fb.png
OK https://user-images.githubusercontent.com/7645831/95665348-b744e680-0b4f-11eb-997e-1a28577676b7.png
OK https://user-images.githubusercontent.com/7645831/95665349-b744e680-0b4f-11eb-85ca-9b8c102f62b9.png
OK https://user-images.githubusercontent.com/7645831/95665350-b7dd7d00-0b4f-11eb-9463-03421cadaeee.png
OK https://user-images.githubusercontent.com/7645831/95665351-b8761380-0b4f-11eb-8483-5df5913b070d.png
OK https://user-images.githubusercontent.com/7645831/95665360-caf04d00-0b4f-11eb-907b-87947d657fb3.png
OK https://user-images.githubusercontent.com/7645831/95665361-cb88e380-0b4f-11eb-9f57-78b59277a927.png
OK https://user-images.githubusercontent.com/7645831/95665362-cc217a00-0b4f-11eb-8e81-4f6a08613df8.png
OK https://user-images.githubusercontent.com/7645831/95665364-cc217a00-0b4f-11eb-85ec-f1fcd112d304.png
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OK https://user-images.githubusercontent.com/7645831/95665378-e2c7d100-0b4f-11eb-92cd-04eaa3819c50.png
OK https://user-images.githubusercontent.com/7645831/95665380-e3f8fe00-0b4f-11eb-98fe-26723822a03e.png
OK https://user-images.githubusercontent.com/7645831/95665381-e3f8fe00-0b4f-11eb-9e57-b4844d48e8e4.png
OK https://user-images.githubusercontent.com/7645831/95665382-e4919480-0b4f-11eb-8435-80f2db9eec50.png
OK https://user-images.githubusercontent.com/7645831/95665384-e5c2c180-0b4f-11eb-8408-672db63d6527.png
OK https://user-images.githubusercontent.com/7645831/95666017-ebbba100-0b55-11eb-863a-e9020be7c8af.png
OK https://user-images.githubusercontent.com/7645831/95666020-eeb69180-0b55-11eb-8ffd-c25515bfca1a.png
OK https://user-images.githubusercontent.com/7645831/95666022-efe7be80-0b55-11eb-9e46-186fbf922937.png
OK https://user-images.githubusercontent.com/7645831/95666023-efe7be80-0b55-11eb-9646-8fc42a630a85.png
OK https://user-images.githubusercontent.com/7645831/95666024-f0805500-0b55-11eb-9a74-09762c626bb6.png
OK https://user-images.githubusercontent.com/7645831/95672778-dd947180-0ba3-11eb-9144-c188ac7b2c17.png
OK https://user-images.githubusercontent.com/7645831/95672780-e08f6200-0ba3-11eb-9291-911e0c05da17.png
OK https://user-images.githubusercontent.com/7645831/95672782-e127f880-0ba3-11eb-9bfe-c9e64635081e.png
OK https://user-images.githubusercontent.com/7645831/95672783-e1c08f00-0ba3-11eb-9032-1e3a92fa74b9.png
OK https://user-images.githubusercontent.com/7645831/95672784-e2592580-0ba3-11eb-868a-4d202b7e5483.png
OK https://user-images.githubusercontent.com/7645831/95672798-f0a74180-0ba3-11eb-9263-9c63faa1a5b7.png
OK https://user-images.githubusercontent.com/7645831/95672799-f13fd800-0ba3-11eb-9db2-f2c82ff5c29f.png
OK https://user-images.githubusercontent.com/7645831/95672800-f1d86e80-0ba3-11eb-85ec-1c70b8dbeae6.png
OK https://user-images.githubusercontent.com/7645831/95672802-f3099b80-0ba3-11eb-8d38-22eecd86c6dd.png
OK https://user-images.githubusercontent.com/7645831/95672811-087ec580-0ba4-11eb-8994-dc383608a57f.png
OK https://user-images.githubusercontent.com/7645831/95672813-09175c00-0ba4-11eb-83f5-cf92f145ffd6.png
OK https://user-images.githubusercontent.com/7645831/95672814-09aff280-0ba4-11eb-8a2d-ced40e2188e0.png
OK https://user-images.githubusercontent.com/7645831/95672815-09aff280-0ba4-11eb-9a40-11f77b12cbf0.png
OK https://user-images.githubusercontent.com/7645831/95672816-0a488900-0ba4-11eb-840f-6781ab146068.png
OK https://user-images.githubusercontent.com/7645831/95672881-7e832c80-0ba4-11eb-98d7-08b23156e212.png
OK https://user-images.githubusercontent.com/7645831/95685582-fc712300-0bf8-11eb-81d7-4d01a617616e.png
OK https://user-images.githubusercontent.com/7645831/95685629-422deb80-0bf9-11eb-861e-ef8171c92137.png
OK https://user-images.githubusercontent.com/7645831/95685630-42c68200-0bf9-11eb-9e6c-39c8769ad28f.png
OK https://user-images.githubusercontent.com/7645831/95685633-51ad3480-0bf9-11eb-82c8-077a9e410a5a.png
OK https://user-images.githubusercontent.com/7645831/95685635-54a82500-0bf9-11eb-99cf-e7da86704197.png
OK https://www.airconsole.com/#!play=com.octopusgames.golfriends
OK https://www.buildawaygame.com
OK https://www.epicstoryinteractive.com
OK https://www.farmawaygame.com
OK https://www.ingress.com
OK https://www.microsoft.com/de-de/p/toy-clash/9pn9vbjl9ld4?ocid=badge&rtc=1&activetab=pivot:overviewtab
OK https://www.misfitlabs.dev
OK https://www.oculus.com/experiences/gear-vr/1407846952568081/
OK https://www.oculus.com/experiences/rift/1304877726278670/
OK https://www.pbslearningmedia.org/resource/nvbh-sci-blackholesguide/wgbh-nova-black-holes-app-educator-guide/
OK https://www.sticksports.com/stick-soccer-2/
ERROR https://apps.apple.com/app/id1079852672
Not Found (HTTP error 404)
ERROR https://play.google.com/store/apps/details?id=com.fiveminlab.toyclash.daydream
Not Found (HTTP error 404)
ERROR https://play.google.com/store/apps/details?id=com.futureplay.city
Not Found (HTTP error 404)
README.md
OK Documentation/AutoMocking.md
OK Documentation/CheatSheet.md
OK Documentation/CompositeInstaller.md
OK Documentation/DecoratorBindings.md
OK Documentation/Factories.md
OK Documentation/Factories.md#custom-factories
OK Documentation/GamesThatUseZenject.md
OK Documentation/Images/AutoBind1.png?raw=true
OK Documentation/Images/ExtenjectMainHeader.png
OK Documentation/MemoryPools.md
OK Documentation/ReleaseNotes.md
OK Documentation/Signals.md
OK Documentation/SubContainers.md
OK Documentation/WritingAutomatedTests.md
OK http://en.wikipedia.org/wiki/Single_responsibility_principle
OK http://www.gamasutra.com/blogs/RubenTorresBonet/20180703/316442/A_better_architecture_for_Unity_projects.php
OK http://www.reddit.com/r/zenject
OK https://assetstore.unity.com/packages/templates/packs/push-the-squares-69780
OK https://assetstore.unity.com/packages/templates/packs/quick-golf-67900
OK https://assetstore.unity.com/packages/tools/utilities/extenject-dependency-injection-framework-157735
OK https://assetstore.unity.com/packages/tools/utilities/extenject-dependency-injection-ioc-157735
OK https://docs.unity3d.com/Manual/MultiSceneEditing.html
OK https://docs.unity3d.com/ScriptReference/Object.DontDestroyOnLoad.html
OK https://docs.unity3d.com/ScriptReference/Object.FindObjectsOfType.html
OK https://en.wikipedia.org/wiki/Facade_pattern
OK https://forum.unity.com/threads/request-for-world-addmanager.539271/#post-3558224
OK https://gist.github.com/svermeulen/8927b29b2bfab4e84c950b6788b0c677
OK https://gist.github.com/svermeulen/a6929e6e26f2de2cc697d24f108c5f85
OK https://github.com/Crabar/Craberoid-3.0
OK https://github.com/Mathijs-Bakker/Extenject
OK https://github.com/Mathijs-Bakker/Extenject/actions/workflows/main.yml
OK https://github.com/Mathijs-Bakker/Extenject/actions/workflows/main.yml/badge.svg
OK https://github.com/Mathijs-Bakker/Extenject/issues/2
OK https://github.com/Mathijs-Bakker/Extenject/releases
OK https://github.com/Mathijs-Bakker/Zenject-Hero
OK https://github.com/grofit/ecsrx.roguelike2d
OK https://github.com/jbevain/cecil
OK https://github.com/mob-sakai/UpmGitExtension
OK https://github.com/modesttree/Zenject/issues/168
OK https://github.com/modesttree/zenject
OK https://github.com/neuecc/UniRx
OK https://github.com/shiwano/submarine
OK https://github.com/ssannandeji/Zenject-2019/issues/275
OK https://github.com/ssannandeji/Zenject-2019/issues/301
OK https://github.com/starikcetin/Extenject/tree/upm
OK https://github.com/svermeulen/Extenject
OK https://github.com/svermeulen/Extenject/issues/24
OK https://github.com/svermeulen/Extenject/releases
OK https://github.com/svermeulen/Extenject/tree/0b4a15b1e6e680c94fd34a2d7420eb41e320b21b
OK https://github.com/svermeulen/Extenject/tree/dc019e31dbae09eb53c1638be00f7f002898956c
OK https://github.com/svermeulen/Extenject/tree/f0dd30ad451dcbc3eb17e636455a6c89b14ad537
OK https://github.com/svermeulen/IocPerformance
OK https://github.com/svermeulen/UnityCoroutinesWithoutMonoBehaviours
OK https://github.com/svermeulen/ZenjectSignalsOld
OK https://gitter.im/Extenject/community
OK https://gitter.im/Extenject/community?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge
OK https://grofit.gitbooks.io/development-for-winners/content/
OK https://groups.google.com/forum/#!forum/zenject/
OK https://img.shields.io/github/contributors/Mathijs-Bakker/Extenject
OK https://img.shields.io/github/last-commit/Mathijs-Bakker/Extenject
OK https://img.shields.io/github/license/Mathijs-Bakker/Extenject
OK https://img.shields.io/github/v/release/Mathijs-Bakker/Extenject?color=green
OK https://img.shields.io/static/v1?label=Gitter&labelColor=ED1965&message=Support&color=grey&logo=Gitter&logoColor=White&url=https://gitter.im/Extenject/community
OK https://img.shields.io/static/v1?style=for-the-badge&label=GitHub%20Releases&labelColor=181717&message=Downloads&color=green&logo=GitHub&logoColor=white
OK https://img.shields.io/static/v1?style=for-the-badge&label=Unity%20Asset%20Store&labelColor=181717&message=Download&color=green&logo=Unity&logoColor=white
OK https://img.shields.io/static/v1?style=for-the-badge&label=Unity%20Package&labelColor=181717&message=UPM&color=green&logo=Unity&logoColor=white
OK https://stackoverflow.com/questions/ask
OK https://www.udemy.com/dependency-injection-in-unity3d-using-zenject/
OK https://www.youtube.com/watch?v=Bcj35ceGCn0&list=PLyH-qXFkNSxnJbZLrxF0jWGyHB-8Kcd5q
OK https://www.youtube.com/watch?v=IS2YUIb_w_M&list=PLKERDLXpXl_jNJPY2czQcfPXW4BJaGZc_
ERROR http://codemanship.co.uk/parlezuml/blog/?postid=934
Internal Server Error (HTTP error 500)
ERROR https://twitter.com/steve_verm
Dialing to the given TCP address timed out
In commit 2c29dc2 the zip files used for auto-mocking in unit and integration tests were removed.
While those zip files did contain copies of the mocking libraries (Moq and NSubstitute), and those libraries can be obtained from other sources such as nuget (the docs were later updated to reflect that). However, the zip files also contained some Zenject-specific code to provide the extension methods that are discussed in the code samples in the auto-mocking documentation.
Currently it seems that the auto-mocking documentation cannot be followed as the extension methods are unavailable even when the third-party mocking libraries are installed. The documentation for auto-mocking should perhaps be removed, or possibly the necessary code should be added back into the repo from those zip files. I'm not sure if the latter option is possible as that code likely would not build unless the library it depends upon is present.
When i upgrade my unity project from 2018 to 2020 .I am getting issue related to zenject. So i update zenject from 6.0 to 9 version. I am also using zenjectsignalold in my project .Zenjectsignalold is now not supporting zenject. Is it possible you support the zenjectsignalold with new zenject version?
Describe the bug
An "ArgumentNullException: Value cannot be null." appears when SceneContext is added to a scene with UI Document (UI Toolkit component) in scene and the project is built for WebGL. Also, the injection does not seem to happen after that error appears.
To Reproduce
Steps to reproduce the behavior:
ArgumentNullException: Value cannot be null.
Parameter name: e
at UnityEngine.UIElements.UQueryExtensions.Query (UnityEngine.UIElements.VisualElement e)
Expected behavior
There should be no exception and the injection should happen
Extenject and Unity info:
Additional context
The sample repro project is attached:
UIToolkitIssue.zip
Errors were reported while checking the connectivity of links.
Documentation/Async.md
Documentation/MemoryPools.md
OK ../README.md#binding
OK Factories.md
OK Factories.md#abstract-factories
OK Images/PoolMonitor.png?raw=true
License.md
NonUnityBuild/Zenject-Cecil/LICENSE.md
Documentation/CheatSheet.md
Documentation/CompositeInstaller.md
OK ./Images/CompositeInstaller/CompositeMonoInstallerCircularReference.jpg
OK ./Images/CompositeInstaller/CompositeMonoInstallerInspector.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerCircularReference.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerCreateAsset.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerInspector.jpg
OK ./Images/CompositeInstaller/CompositeScriptableObjectInstallerInstall.jpg
Documentation/Signals.md
OK ../README.md#binding
OK ../README.md#scene-parenting
OK ../README.md#unirx-integration
Documentation/SubContainers.md
OK ../README.md#scene-bindings
OK ../README.md#zenject-philophy
OK Images/ShipFacadeExample1.png?raw=true
OK https://en.wikipedia.org/wiki/Facade_pattern
Documentation/DecoratorBindings.md
OK ../README.md#binding
OK https://en.wikipedia.org/wiki/Decorator_pattern
Documentation/WritingAutomatedTests.md
OK https://docs.unity3d.com/Packages/[email protected]/manual/index.html
Documentation/Factories.md
OK ../README.md#binding
OK ../README.md#dicontainer-methods
OK ../README.md#object-graph-validation
OK ../README.md#theory
OK SubContainers.md
OK https://blog.ploeh.dk/2010/02/03/ServiceLocatorisanAnti-Pattern/
OK https://docs.microsoft.com/en-us/dotnet/api/system.type.getfields?redirectedfrom=MSDN&view=netcore-3.1#System_Type_GetFields
Documentation/AutoMocking.md
OK https://github.com/moq/moq4
OK https://nsubstitute.github.io
NonUnityBuild/Zenject-Cecil/README.md
OK http://www.dotnetfoundation.org/
OK https://ci.appveyor.com/api/projects/status/fmhutmhidy1fahl4?svg=true
OK https://ci.appveyor.com/project/jbevain/cecil
OK https://github.com/jbevain/cecil.samples
OK https://github.com/jbevain/cecil/wiki/Users
OK https://groups.google.com/group/mono-cecil
Documentation/ReleaseNotes.md
OK ../README.md#upgrading-from-zenject5
OK https://github.com/svermeulen/Zenject#optimization_notes
README.md
OK Documentation/AutoMocking.md
OK Documentation/CheatSheet.md
OK Documentation/CompositeInstaller.md
OK Documentation/DecoratorBindings.md
OK Documentation/Factories.md
OK Documentation/Factories.md#custom-factories
OK Documentation/GamesThatUseZenject.md
OK Documentation/Images/AutoBind1.png?raw=true
OK Documentation/Images/ExtenjectMainHeader.png
OK Documentation/MemoryPools.md
OK Documentation/ReleaseNotes.md
OK Documentation/Signals.md
OK Documentation/SubContainers.md
OK Documentation/WritingAutomatedTests.md
OK http://codemanship.co.uk/parlezuml/blog/?postid=934
OK http://en.wikipedia.org/wiki/Single_responsibility_principle
OK http://www.gamasutra.com/blogs/RubenTorresBonet/20180703/316442/A_better_architecture_for_Unity_projects.php
OK http://www.reddit.com/r/zenject
OK https://assetstore.unity.com/packages/templates/packs/push-the-squares-69780
OK https://assetstore.unity.com/packages/templates/packs/quick-golf-67900
OK https://assetstore.unity.com/packages/tools/utilities/extenject-dependency-injection-framework-157735
OK https://assetstore.unity.com/packages/tools/utilities/extenject-dependency-injection-ioc-157735
OK https://docs.unity3d.com/Manual/MultiSceneEditing.html
OK https://docs.unity3d.com/ScriptReference/Object.DontDestroyOnLoad.html
OK https://docs.unity3d.com/ScriptReference/Object.FindObjectsOfType.html
OK https://drive.google.com/open?id=1CYy2g46b2XiDoIsWb75SgLJoIGakGiyz
OK https://drive.google.com/open?id=1pVVCuwsJfhQ-jj2cIe5oF6zNwHITCHbF
OK https://en.wikipedia.org/wiki/Facade_pattern
OK https://forum.unity.com/threads/request-for-world-addmanager.539271/#post-3558224
OK https://gist.github.com/svermeulen/8927b29b2bfab4e84c950b6788b0c677
OK https://gist.github.com/svermeulen/a6929e6e26f2de2cc697d24f108c5f85
OK https://github.com/Crabar/Craberoid-3.0
OK https://github.com/Mathijs-Bakker/Zenject-Hero
OK https://github.com/grofit/ecsrx.roguelike2d
OK https://github.com/jbevain/cecil
OK https://github.com/mob-sakai/UpmGitExtension
OK https://github.com/modesttree/Projeny
OK https://github.com/modesttree/Zenject/commit/2cbbf11b344d083cc697d8b248acf41520d72da3
OK https://github.com/modesttree/Zenject/issues/168
OK https://github.com/modesttree/zenject
OK https://github.com/neuecc/UniRx
OK https://github.com/shiwano/submarine
OK https://github.com/starikcetin/Extenject/tree/upm
OK https://github.com/svermeulen/Extenject
OK https://github.com/svermeulen/Extenject/issues/2
OK https://github.com/svermeulen/Extenject/issues/24
OK https://github.com/svermeulen/Extenject/releases
OK https://github.com/svermeulen/Extenject/tree/0b4a15b1e6e680c94fd34a2d7420eb41e320b21b
OK https://github.com/svermeulen/Extenject/tree/dc019e31dbae09eb53c1638be00f7f002898956c
OK https://github.com/svermeulen/Extenject/tree/f0dd30ad451dcbc3eb17e636455a6c89b14ad537
OK https://github.com/svermeulen/Extenject/workflows/Continuous%20Integration/badge.svg?branch=master
OK https://github.com/svermeulen/IocPerformance
OK https://github.com/svermeulen/UnityCoroutinesWithoutMonoBehaviours
OK https://github.com/svermeulen/ZenjectSignalsOld
OK https://gitter.im/Extenject/community
OK https://gitter.im/Extenject/community?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge
OK https://grofit.gitbooks.io/development-for-winners/content/
OK https://groups.google.com/forum/#!forum/zenject/
OK https://img.shields.io/badge/Projeny-181717?logo=GitHub&logoColor=white
OK https://img.shields.io/badge/Unity3dAsyncAwaitUtil-181717?logo=GitHub&logoColor=white
OK https://img.shields.io/github/contributors/svermeulen/Extenject
OK https://img.shields.io/github/last-commit/svermeulen/Extenject
OK https://img.shields.io/github/license/svermeulen/Extenject
OK https://img.shields.io/github/release-date/svermeulen/Extenject
OK https://img.shields.io/github/v/release/svermeulen/Extenject?color=green
OK https://img.shields.io/static/v1?label=Gitter&labelColor=ED1965&message=Support&color=grey&logo=Gitter&logoColor=White&url=https://gitter.im/Extenject/community
OK https://img.shields.io/static/v1?label=Public%20PDF&message=Modest%20Tree%20Filing%20Against%20Me&color=red&url=https://drive.google.com/open?id=1pVVCuwsJfhQ-jj2cIe5oF6zNwHITCHbF
OK https://img.shields.io/static/v1?label=Public%20PDF&message=My%20Defense%20Filing&color=success&url=https://drive.google.com/open?id=1CYy2g46b2XiDoIsWb75SgLJoIGakGiyz
OK https://img.shields.io/static/v1?style=for-the-badge&label=GitHub%20Releases&labelColor=181717&message=Downloads&color=green&logo=GitHub&logoColor=white
OK https://img.shields.io/static/v1?style=for-the-badge&label=Unity%20Asset%20Store&labelColor=181717&message=Download&color=green&logo=Unity&logoColor=white
OK https://img.shields.io/static/v1?style=for-the-badge&label=Unity%20Package&labelColor=181717&message=UPM&color=green&logo=Unity&logoColor=white
OK https://paypal.me/stevevermeulen
OK https://stackoverflow.com/questions/ask
OK https://twitter.com/steve_verm
OK https://www.patreon.com/extenject
OK https://www.udemy.com/dependency-injection-in-unity3d-using-zenject/
OK https://www.youtube.com/watch?v=Bcj35ceGCn0&list=PLyH-qXFkNSxnJbZLrxF0jWGyHB-8Kcd5q
OK https://www.youtube.com/watch?v=IS2YUIb_w_M&list=PLKERDLXpXl_jNJPY2czQcfPXW4BJaGZc_
ERROR https://github.com/modesttree/Zenject/issues/275#issuecomment-377619400
Not Found (HTTP error 404)
ERROR https://github.com/modesttree/Zenject/issues/301
Not Found (HTTP error 404)
CONTRIBUTING.md
OK https://discord.gg/T5y5TD
OK https://forum.unity.com
OK https://github.com/ktaranov/naming-convention/blob/master/C%23%20Coding%20Standards%20and%20Naming%20Conventions.md
OK https://github.com/svermeulen/Extenject
OK https://github.com/svermeulen/Extenject/compare
OK https://github.com/svermeulen/Extenject/issues/new?template=bug_report.md
OK https://github.com/svermeulen/Extenject/issues/new?template=feature_request.md
OK https://help.github.com/articles/markdown-basics/#multiple-lines
OK https://help.github.com/en/github/collaborating-with-issues-and-pull-requests/about-pull-requests
OK https://stackoverflow.com/questions/tagged/zenject
Documentation/GamesThatUseZenject.md
OK https://apps.apple.com/app/id1079852672
OK https://apps.apple.com/de/app/idle-farming-empire/id1018795567?mt=8&ign-mpt=uo%3D4
OK https://apps.apple.com/us/app/bedtimemath/id637910701
OK https://apps.apple.com/us/app/ingress-prime/id576505181
OK https://apps.apple.com/us/app/nova-black-holes/id1114574985
OK https://apps.apple.com/us/app/pokemon-go/id1094591345
OK https://apps.apple.com/us/app/slugterra-guardian-force/id1043738296
OK https://apps.apple.com/us/app/toy-clash-ar/id1274066398
OK https://beatsaber.com
OK https://furylion.net
OK https://github.com/EcsRx/ecsrx
OK https://github.com/cgarciae/karma
OK https://github.com/ecsrx/ecsrx.unity
OK https://github.com/grofit/ecsrx.roguelike2d
OK https://github.com/shiwano/submarine
OK https://github.com/svermeulen/Extenject/issues/179
OK https://itunes.apple.com/gb/app/stick-soccer-2/id1104214157?mt=8
OK https://itunes.apple.com/us/app/id1404769349
OK https://kafkaris.com/2019/03/08/spinifex-group-jasper-dome/
OK https://kafkaris.com/2019/12/15/spinifex-group-honda-mobile-product-guide/
OK https://kafkaris.com/2020/01/15/spinifex-group-gpj-yonex-australian-open/
OK https://misfitlabs.itch.io/space-shooter
OK https://play.google.com/store/apps/details?id=com.SmoreGames.WordWinner
OK https://play.google.com/store/apps/details?id=com.fiveminlab.toyclash.daydream
OK https://play.google.com/store/apps/details?id=com.futureplay.boots
OK https://play.google.com/store/apps/details?id=com.futureplay.city
OK https://play.google.com/store/apps/details?id=com.nerdcorps.slugthree&hl=en
OK https://play.google.com/store/apps/details?id=com.nianticlabs.pokemongo&hl=en
OK https://play.google.com/store/apps/details?id=com.nianticproject.ingress&hl=en_US
OK https://play.google.com/store/apps/details?id=com.twofours.bedtimemath
OK https://pokemongolive.com/
OK https://store.playstation.com/en-cz/product/EP5067-CUSA14143_00-BEATSABERFULL000
OK https://store.playstation.com/en-sg/product/HP3823-CUSA11820_00-0000000000000000
OK https://store.steampowered.com/app/620360/Toy_Clash/
OK https://store.steampowered.com/app/620980/Beat_Saber/
OK https://toyclash.com/
OK https://user-images.githubusercontent.com/7645831/95634748-e5142780-0a8a-11eb-9a90-37474824cc85.png
OK https://user-images.githubusercontent.com/7645831/95634750-e6455480-0a8a-11eb-8586-2d9aad47d83f.png
OK https://user-images.githubusercontent.com/7645831/95634751-e6ddeb00-0a8a-11eb-9ee1-2a755fd72e81.png
OK https://user-images.githubusercontent.com/7645831/95634753-e7768180-0a8a-11eb-8768-e75801f05a76.png
OK https://user-images.githubusercontent.com/7645831/95634818-12f96c00-0a8b-11eb-8532-730fe0bb941c.png
OK https://user-images.githubusercontent.com/7645831/95634819-142a9900-0a8b-11eb-8b75-5847aa6e423c.png
OK https://user-images.githubusercontent.com/7645831/95634820-142a9900-0a8b-11eb-8605-1103bb78e491.png
OK https://user-images.githubusercontent.com/7645831/95634822-14c32f80-0a8b-11eb-9be8-d85d2974540e.png
OK https://user-images.githubusercontent.com/7645831/95634823-155bc600-0a8b-11eb-9f13-e809b48e6f97.png
OK https://user-images.githubusercontent.com/7645831/95634860-2c9ab380-0a8b-11eb-8cf9-f4876fcaa39a.png
OK https://user-images.githubusercontent.com/7645831/95634862-2d334a00-0a8b-11eb-9b97-85387a86a763.png
OK https://user-images.githubusercontent.com/7645831/95634863-2dcbe080-0a8b-11eb-860a-7aafadb32758.png
OK https://user-images.githubusercontent.com/7645831/95634866-2e647700-0a8b-11eb-8c85-b4669e570ff1.png
OK https://user-images.githubusercontent.com/7645831/95634895-3cb29300-0a8b-11eb-814f-69d13c522308.png
OK https://user-images.githubusercontent.com/7645831/95634900-3d4b2980-0a8b-11eb-8706-b0976a3bdc9d.png
OK https://user-images.githubusercontent.com/7645831/95634901-3de3c000-0a8b-11eb-8595-a1e7f7118016.png
OK https://user-images.githubusercontent.com/7645831/95634902-3de3c000-0a8b-11eb-814d-757af61e1dd5.png
OK https://user-images.githubusercontent.com/7645831/95634906-3e7c5680-0a8b-11eb-8bde-e4292b10ed0f.png
OK https://user-images.githubusercontent.com/7645831/95634931-4b994580-0a8b-11eb-86bf-e3419d182a67.png
OK https://user-images.githubusercontent.com/7645831/95634932-4c31dc00-0a8b-11eb-914f-4245841a1ee4.png
OK https://user-images.githubusercontent.com/7645831/95634933-4c31dc00-0a8b-11eb-8cce-4c9d0d5805af.png
OK https://user-images.githubusercontent.com/7645831/95634934-4cca7280-0a8b-11eb-8eab-114bb6b2ddd5.png
OK https://user-images.githubusercontent.com/7645831/95634952-55bb4400-0a8b-11eb-8204-b52c640868b5.png
OK https://user-images.githubusercontent.com/7645831/95634955-5653da80-0a8b-11eb-99d5-e360dfcbf164.png
OK https://user-images.githubusercontent.com/7645831/95634956-56ec7100-0a8b-11eb-9341-5c2f531be0c5.png
OK https://user-images.githubusercontent.com/7645831/95634957-56ec7100-0a8b-11eb-922f-e27d12ed1505.png
OK https://user-images.githubusercontent.com/7645831/95634959-57850780-0a8b-11eb-81cf-6b0650edec8e.png
OK https://user-images.githubusercontent.com/7645831/95651927-c7c47500-0aed-11eb-917a-676a1bf14ae4.png
OK https://user-images.githubusercontent.com/7645831/95662777-a8ebd000-0b39-11eb-8fd2-07923e48a349.png
OK https://user-images.githubusercontent.com/7645831/95662778-a9846680-0b39-11eb-9cd9-ab8bd459f436.png
OK https://user-images.githubusercontent.com/7645831/95662779-aa1cfd00-0b39-11eb-9b27-566a8a600aae.png
OK https://user-images.githubusercontent.com/7645831/95662780-aab59380-0b39-11eb-81d0-431aab26d1db.png
OK https://user-images.githubusercontent.com/7645831/95662781-ab4e2a00-0b39-11eb-8bcd-f199dfe484c5.png
OK https://user-images.githubusercontent.com/7645831/95662811-dfc1e600-0b39-11eb-8558-d99f9fd126df.png
OK https://user-images.githubusercontent.com/7645831/95662814-e18ba980-0b39-11eb-8d36-d4ad5674ba79.png
OK https://user-images.githubusercontent.com/7645831/95662815-e2244000-0b39-11eb-8634-4f547e792c92.png
OK https://user-images.githubusercontent.com/7645831/95662816-e2bcd680-0b39-11eb-832a-fa288d3adc23.png
OK https://user-images.githubusercontent.com/7645831/95662817-e2bcd680-0b39-11eb-9ddd-0bb3e0788fac.png
OK https://user-images.githubusercontent.com/7645831/95662823-f5cfa680-0b39-11eb-97f5-8659089285cb.png
OK https://user-images.githubusercontent.com/7645831/95662825-f700d380-0b39-11eb-84ff-2211501667bc.png
OK https://user-images.githubusercontent.com/7645831/95662826-f700d380-0b39-11eb-862a-d645dddc775d.png
OK https://user-images.githubusercontent.com/7645831/95662827-f7996a00-0b39-11eb-8881-2a059b5069d8.png
OK https://user-images.githubusercontent.com/7645831/95662829-f8320080-0b39-11eb-862e-5743b5e122fa.png
OK https://user-images.githubusercontent.com/7645831/95665315-8fee1980-0b4f-11eb-9567-fb27d6138267.png
OK https://user-images.githubusercontent.com/7645831/95665320-92507380-0b4f-11eb-8177-eb45f98ce142.png
OK https://user-images.githubusercontent.com/7645831/95665322-9381a080-0b4f-11eb-932e-c10602e5f8a7.png
OK https://user-images.githubusercontent.com/7645831/95665324-941a3700-0b4f-11eb-939c-9520bfc20432.png
OK https://user-images.githubusercontent.com/7645831/95665326-94b2cd80-0b4f-11eb-8c24-acc6411f773e.png
OK https://user-images.githubusercontent.com/7645831/95665336-a09e8f80-0b4f-11eb-9f04-460ceb038c0a.png
OK https://user-images.githubusercontent.com/7645831/95665337-a1372600-0b4f-11eb-9c6b-89c2af6bbf91.png
OK https://user-images.githubusercontent.com/7645831/95665339-a1cfbc80-0b4f-11eb-9389-6b156b7da0b6.png
OK https://user-images.githubusercontent.com/7645831/95665346-b613b980-0b4f-11eb-8111-6afa5d3410fb.png
OK https://user-images.githubusercontent.com/7645831/95665348-b744e680-0b4f-11eb-997e-1a28577676b7.png
OK https://user-images.githubusercontent.com/7645831/95665349-b744e680-0b4f-11eb-85ca-9b8c102f62b9.png
OK https://user-images.githubusercontent.com/7645831/95665350-b7dd7d00-0b4f-11eb-9463-03421cadaeee.png
OK https://user-images.githubusercontent.com/7645831/95665351-b8761380-0b4f-11eb-8483-5df5913b070d.png
OK https://user-images.githubusercontent.com/7645831/95665360-caf04d00-0b4f-11eb-907b-87947d657fb3.png
OK https://user-images.githubusercontent.com/7645831/95665361-cb88e380-0b4f-11eb-9f57-78b59277a927.png
OK https://user-images.githubusercontent.com/7645831/95665362-cc217a00-0b4f-11eb-8e81-4f6a08613df8.png
OK https://user-images.githubusercontent.com/7645831/95665364-cc217a00-0b4f-11eb-85ec-f1fcd112d304.png
OK https://user-images.githubusercontent.com/7645831/95665365-cd52a700-0b4f-11eb-9a25-ce285a02462f.png
OK https://user-images.githubusercontent.com/7645831/95665378-e2c7d100-0b4f-11eb-92cd-04eaa3819c50.png
OK https://user-images.githubusercontent.com/7645831/95665380-e3f8fe00-0b4f-11eb-98fe-26723822a03e.png
OK https://user-images.githubusercontent.com/7645831/95665381-e3f8fe00-0b4f-11eb-9e57-b4844d48e8e4.png
OK https://user-images.githubusercontent.com/7645831/95665382-e4919480-0b4f-11eb-8435-80f2db9eec50.png
OK https://user-images.githubusercontent.com/7645831/95665384-e5c2c180-0b4f-11eb-8408-672db63d6527.png
OK https://user-images.githubusercontent.com/7645831/95666017-ebbba100-0b55-11eb-863a-e9020be7c8af.png
OK https://user-images.githubusercontent.com/7645831/95666020-eeb69180-0b55-11eb-8ffd-c25515bfca1a.png
OK https://user-images.githubusercontent.com/7645831/95666022-efe7be80-0b55-11eb-9e46-186fbf922937.png
OK https://user-images.githubusercontent.com/7645831/95666023-efe7be80-0b55-11eb-9646-8fc42a630a85.png
OK https://user-images.githubusercontent.com/7645831/95666024-f0805500-0b55-11eb-9a74-09762c626bb6.png
OK https://user-images.githubusercontent.com/7645831/95672778-dd947180-0ba3-11eb-9144-c188ac7b2c17.png
OK https://user-images.githubusercontent.com/7645831/95672780-e08f6200-0ba3-11eb-9291-911e0c05da17.png
OK https://user-images.githubusercontent.com/7645831/95672782-e127f880-0ba3-11eb-9bfe-c9e64635081e.png
OK https://user-images.githubusercontent.com/7645831/95672783-e1c08f00-0ba3-11eb-9032-1e3a92fa74b9.png
OK https://user-images.githubusercontent.com/7645831/95672784-e2592580-0ba3-11eb-868a-4d202b7e5483.png
OK https://user-images.githubusercontent.com/7645831/95672798-f0a74180-0ba3-11eb-9263-9c63faa1a5b7.png
OK https://user-images.githubusercontent.com/7645831/95672799-f13fd800-0ba3-11eb-9db2-f2c82ff5c29f.png
OK https://user-images.githubusercontent.com/7645831/95672800-f1d86e80-0ba3-11eb-85ec-1c70b8dbeae6.png
OK https://user-images.githubusercontent.com/7645831/95672802-f3099b80-0ba3-11eb-8d38-22eecd86c6dd.png
OK https://user-images.githubusercontent.com/7645831/95672811-087ec580-0ba4-11eb-8994-dc383608a57f.png
OK https://user-images.githubusercontent.com/7645831/95672813-09175c00-0ba4-11eb-83f5-cf92f145ffd6.png
OK https://user-images.githubusercontent.com/7645831/95672814-09aff280-0ba4-11eb-8a2d-ced40e2188e0.png
OK https://user-images.githubusercontent.com/7645831/95672815-09aff280-0ba4-11eb-9a40-11f77b12cbf0.png
OK https://user-images.githubusercontent.com/7645831/95672816-0a488900-0ba4-11eb-840f-6781ab146068.png
OK https://user-images.githubusercontent.com/7645831/95672881-7e832c80-0ba4-11eb-98d7-08b23156e212.png
OK https://user-images.githubusercontent.com/7645831/95685582-fc712300-0bf8-11eb-81d7-4d01a617616e.png
OK https://user-images.githubusercontent.com/7645831/95685629-422deb80-0bf9-11eb-861e-ef8171c92137.png
OK https://user-images.githubusercontent.com/7645831/95685630-42c68200-0bf9-11eb-9e6c-39c8769ad28f.png
OK https://user-images.githubusercontent.com/7645831/95685633-51ad3480-0bf9-11eb-82c8-077a9e410a5a.png
OK https://user-images.githubusercontent.com/7645831/95685635-54a82500-0bf9-11eb-99cf-e7da86704197.png
OK https://www.airconsole.com/#!play=com.octopusgames.golfriends
OK https://www.buildawaygame.com
OK https://www.epicstoryinteractive.com
OK https://www.farmawaygame.com
OK https://www.ingress.com
OK https://www.microsoft.com/de-de/p/toy-clash/9pn9vbjl9ld4?ocid=badge&rtc=1&activetab=pivot:overviewtab
OK https://www.misfitlabs.dev
OK https://www.oculus.com/experiences/gear-vr/1407846952568081/
OK https://www.oculus.com/experiences/rift/1304877726278670/
OK https://www.pbslearningmedia.org/resource/nvbh-sci-blackholesguide/wgbh-nova-black-holes-app-educator-guide/
OK https://www.sticksports.com/stick-soccer-2/
ERROR http://bedtimemath.org/bedtimemath-app/
Not Found (HTTP error 404)
Once creating game object for component via IInstantiator, like:
_instantiator.InstantiateComponent<MyComponent>(_executor, new object[] { task = task, onSuccess = onSuccess // <-- this is null });
ends with error indebug:
ZenjectException: Assert hit! Cannot include null values when creating a zenject argument list because zenject has no way of deducing the type from a null value. If you want to allow null, use the Explicit form.
what does the If you want to allow null, use the Explicit form
actually means? Cannot find any official docs on it.
Describe the bug
When building a project with Extenject I got three similar errors related to those classes HashSetPool
, DictionaryPool
, ListPool
.
RuntimeInitializeOnLoadMethodAttribute: Is not allowed on a Generic class DictionaryPool`2.ResetStaticValues
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
To Reproduce
Expected behavior
The app should build without errors.
Extenject and Unity info
Additional context
HashSetPool
.ResetStaticValues()
) that seems that they are never called. From what I understood they should be called when you Press play in the Unity Editor for instance.
EnterPlayModeSettings
or ReloadDomain
are enabled or not. (Edit
-> Project Settings
-> Editor
)ProjectContext
.ResetStaticValues()
)ResetStaticValues()
in the three classes seems to solve the problem, still I am not sure if that would break the fix that the aforementioned PR tried to solve.A declarative, efficient, and flexible JavaScript library for building user interfaces.
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