- Plan out game, then review plan with one of the three of us
- Text adventure
- Have rooms the user can navigate
- Player can move to a new room
- Player has an inventory
- Could require keys to get into room
- Could have weapon to face monsters
- Food where every step costs food. Player loses if they run out of food
- Player should be able to win or lose
- Win example: Win by getting to the exit
- Lose example: Player is eaten by a monster in a room
- Should be able to save and load their game
Have fun with your topic for this adventure game! Here are a few examples to get your creative juices flowing: