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kumavis avatar kumavis commented on July 25, 2024

To be clear, this is about the requirement for transparent blocks, not flowing blocks

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max-mapper avatar max-mapper commented on July 25, 2024

yea transparent-ness is more difficult than flowing I think

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shama avatar shama commented on July 25, 2024

Both will be solved simultaneously by switching to ndarray/gl-now :)

Although the latest version of [email protected] does handle transparency quite a bit better.

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deathcap avatar deathcap commented on July 25, 2024

Porting to ndarray would be cool, but in the meantime, I think the three.js-based voxel.js is now only missing mesher support. With voxel-texture 0.5.7 or voxel-texture-shader 0.1.1, partially transparent water voxels are not looking too bad:

screen shot 2014-02-22 at 6 55 11 pm

but there is still the problem of meshing these voxels to fix the 'xray' effect when adjacent to opaque. Some existing progress on this (a 'transgreedy' mesher), filed a new issue here to track: max-mapper/voxel#16

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