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View Code? Open in Web Editor NEWRocksmith 2014 Launcher for playing without RealTone cable (nocable fix)
License: GNU General Public License v2.0
Rocksmith 2014 Launcher for playing without RealTone cable (nocable fix)
License: GNU General Public License v2.0
The game recognize the interface like a Real Tone Cable but when i try to calibrate or tunning the guitar i get wied noises...
like drone-pitch-shifted and distortioned sound.
Steam version
Windows 10
Hello,
I recently bought RockSmith 2012(from steam)edition, but I didn't get the Real Tone cable, I instead got another cable(Alesis GuitarLinkk Plus),is there anyone that can help me?
Thank you in Advance
First of all, thanks for your work.
I've noticed an issue when I try to use cdlc's.
To work, cdlc's needs a "d3dx9_42.dll" files.
The problem seems to come from the interaction between the patch and the dll files.
(there is no issue if the dll file is not present.)
2 options:
-it is specified that nocable is unable to find the offcet and later that it can't find process: Rocksmith 2014.exe
(this option is always the first to happen)
-the game crash directly
Hello guys, i hope you can help me.
Recently i format my computer and now i'm having problems with rocksmith, always when a try run the game i receive the message "Offsets Not Found", the game starts but my guitar link didn't work.
I tried put the offsets manually, tried to user the others versions of NoCableLauncher and nothing work.
Can you help me?
Windows 10 PC crashes everytime i open a lesson, sometimes when I tune or go in guitarecade
I've read the instructions and I'm confused.
It mentions an "EditSettings.bat" file to run, but actually there is no file like that in the release.
Can somebody help me?
Also I have no idea whether I need to copy this file to the same folder where the game was installed (steam), or whether the game should run already when I launch the patch, etc...
Thanks in advance!
Istvan
Hi,
Running Windows 10 x64 with downloaded version of rocksmith and this app here but it's not working. Stuck in calibrate screen. No output coming. But output is there in interface. Just not in rocksmith.
Please help.
After I launch my game, PC will shut down after 1 minute or less, no blue screen :/ it works before shuting down tho
The game is not recognizing the input fro usb, bur the setup setting is saving it correctly.
Using a 2x2 Audiobox interface, input1 is on the left channel, while input2 is on the right channel, but they both use a single recording device, if someone could figure out a way to emulate each side of the audio as an individual device, we could then use a single 2 input usb interface for multiplayer and that would be pretty awesome.
I am not sure if the libraries used have this ability or not but it would be a pretty neat quality of life update.
Using rocksmitg 2014 remastered via Steam. Audio is detected and passes config but tuning is all over the place so I cannot proceed. Using mic input on motherboard. Just two PC's. Same thing. Any ideas?
I am having problems with playback audio from the game going through this interface. Everything is played like it's underwater, and I'm pretty sure at a fraction of normal speed. I'm also having problems with input, with everything reported incorrectly. The tuner for example, it's way off... E being reported as C.
I have set the sampling rate to DVD quality, but that's just the input. I'm not sure what to do with the playback issue.
I think this error is only happening to me, so it won't be a problem for most of you. But when i try to open the EditSettings file it keeps saying that the Windows could not find NoCableLauncher.exe.
After update Scarlett 2i2 to a Beta 3.2.2 driver it doesn't work anymore
it says could not locate audio driver
I've tried to play RHCP songs from DLC 3/3 won't load.
EDIT: Same for AC/DC DLC
I don't have a real tone cable, I'm using an interface (Rig Kontrol 3) and I installed NoCableLauncher according to the readme manual, but I can't play because I keep getting this error:
Two Rocksmith Real Tone Cables have been detected. We don't know which cable you are using. Disconnect one of your Rocksmith Real Tone Cables.
Is there a known fix to this problem?
No idea what is going on, but I've tried everything conceivable to get this working with the remaster edition.
i have zoom b3 and i connect it with usb. i choose it from launcher but it was not working. it has sampling rate 44.1 how can i solve this problem
Horrible sound coming off speakers and doesn't show up on Input devices. Help would be appreciated.
The cable works
The game works
The speakers work
The guitar works
The patch half works
I bought the steam version of Rocksmith2014 on steam and I am using a third party USB to guitar cable.
This patch worked perfectly when I un-checked the steam game box, but when the steam game box is checked it brings up an error "Can't find process: Rocksmith2014.exe"
I want to run the game through steam but it keeps giving me that error please help!!!!
Hi, I am trying to use this with a Zoom G5 Multi FX unit and am having trouble. It seems the G5 presents itself as 2 devices but only one works. They are differentiated by an MI.
Rocksmith seems to be choosing the wrong one. Is there any way to add a feature where we can specify this?
I can't get to work with focusrite 2i2. I have 2 issues.
Any suggestions.
here is how my setting file:
-
steam://rungameid/221680
{0.0.1.00000000}.{74098ec1-ea64-4a8f-a8cc-3751adf7990c}
{0.0.1.00000000}.{14ae9d81-2d4f-4e64-8b4b-25486d71a4a2}
True
False
False
False
False
012DE6F4
012DE6EC
0000
0000
0000
0000
The game was updated today and the patch stopped working, in the new input settings it reads the interface as a microphone but no sound and in the "real tone cable" option doesn't recognize anything.
Thank you for the great work, I would be very thankfull if you could fix the issue.
Hi,
I don't have any idea is this a problem with NoCableLauncher or UMC22 but I can't hear guitar in the game.
The problem is with channel selection by Rocksmith 2014. There is any way to invert channel (left to right), e.g. change values in the memory of Rocksmith process?
It gets stuck on the calibrate sceen.
I think this is because the interface has 2 input. The first being for a microphone and the second for the guitar. Is there any way to select inputs?
Hi , my problem is it seems like for me NoCableLauncher stops working randomly while in game ,
i'm playing without problems , and suddently no signal is sent to the game and i'm forced to unplug et plug it back to make it work again , whn it happens IN a song it's not cool :'(
Is there any way to make it use ASIO?
In Amplitube I can get much better lower latency by using the ASIO4ALL driver rather than directx for input (using Realtek line in).
If not then I would request it be added if possible. Thanks.
Hi,
I'm trying to get the remastered edition to work with Behringer U-Phoria UM2 but I just cant.
Disable all inputs but the behringer, set it to 16bit 48k, I am using the left channel (microphone one) but still it is not not working, keeps asking for real tone cable.
I dont know what else to do to make it work, I even renamed the interface as rocksmit cable from regedit.
hello, im trying to use this program with the steam version of rocksmith with no crack applied
in wine. when i run the bat file, nothing happens. except wine complains that the exec order was ignored. no other program does this. another strange thing is that when i launch the program for whatever reason it launches steam..
Hi,
I'm using Steinberg ci2+ for my Steam version of rocksmith 2014.
Plug my guitar to Input 1 (which have Hi-Z input).
I can open the game just fine but the patch doesnt seem to work.
I have tried selecting real tone or microphone in game, both didnt work
Do you have any idea what went wrong?
Downloaded all the files but there was no exe for the nocable launcher. the settings.bat wont work due to not having the exe there i searched through all the files but couldnt find it
Is there any luck to make you to build mac os version? Please
Tried this out... now two different machines will no longer detect my guitar at all. Not even in recording devices. I can hit the strings as hard as I want and use different cables - no signal is ever detected.
Feature for automatic offcets search (by signature).
Need test with different Rocksmith2014.exe versions.
UPD: Automatic offcet search setted by default. If you want to set your values manually, check "Manual Offcets" box.
I have a Tascam US-122MKII, set both input and output to 16 bit, 48000Hz. Disabled all my other audio devices. Plugged in my guitar in the left most slot (Line in L). Only the Real Tone cable shows up under microphones in Rocksmith Remastered. I am using "NoCableLauncher-m-binary" from the release window and I ran it as administrator.
What could be going wrong?
OFFCETS NOT FOUND!
I just bought the game and figured I would be able to use NoCableLauncher along with my M-Audio FastTrack Pro instead of buying a Real Tone cable. After plugging in my FastTrack, making sure the power is on, and opening EditSettings.bat, my device isn't found as an active input device. I looked up the VID and PID in the Device Manager to set them manually. I found (VID) 0763 and (PID) 2012, but after entering those numbers and clicking "Save" I get an error "Object reference not set to an instance of an object." I'm not sure if this is an error on my part or if it is on the program, or my computer.
Attached an image to show what happened. Top left is what I found in Device Manager, right is what I entered in NoCableLauncher, and bottom left is the error dialog box.
I have the USB cable from my Boss Katana 100 Amplifier supplying audio to the guitar software with this patch. This allows a very simple connection and use of my amplifier simultaneously.
However, I have to disable the second Katana USB audio input device that also supplies audio via my USB cable (this one is after the effects in the amp). If I do not disable this in my audio setup, then it is seen by the guitar software as a second cable. If I disable this device, then I can no longer connect to the amp via it's software.
So, how can I keep the other Katana USB audio device active without the guitar software seeing it as a second cable?
You can see my write up here:
http://customsforge.com/topic/41749-boss-katana-rocksmith-possible/
I have the game for steam and I want to play it for my Chinese USB as I have to do help
p/d:I also want to know what is the configuration of the ini so there is no latency and I have no problems in the tuning part of the game
It has been about a month since I used it, today I tried using it again and it doesn't work anymore. I tried redownloading and resetting, and uninstalling and reinstalling the adapter. Nothing works
Since the remastered patch the no cable patch doesn't work. Any chance you could update it, would really appreciate it, thanks.
I'm playing the Steam version of Rocksmith 2014 Edition - Remastered.
Setup seems fine...
I've even tried disabling other input devices (even though they aren't connected).
I've set the driver to 48 kHz, but I can't set to 16 bit or mono.
Rocksmith won't detect this as a Real Tone Cable. Grrr. (I hate Ubisoft for this!)
Sometimes the launcher works, sometimes it doesn't. As of late it crashes more often than it works. Tried re-downloading it, same issue. This is with the latest build of the launcher.
Time of this report: 5/8/2017, 20:19:14
Machine name: XXXXX
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.161007-0600)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 04/14/11 16:10:38 Ver: 08.00.15
Processor: AMD Phenom(tm) II X6 1100T Processor (6 CPUs), ~3.3GHz
Memory: 16384MB RAM
Available OS Memory: 16384MB RAM
Page File: 5961MB used, 26803MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode
Card name: NVIDIA GeForce GTX 560 Ti
Manufacturer: NVIDIA
Chip type: GeForce GTX 560 Ti
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1200&SUBSYS_23821462&REV_A1
Display Memory: 6983 MB
Dedicated Memory: 3912 MB
Shared Memory: 3071 MB
Current Mode: 1680 x 1050 (32 bit) (59Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: Acer AL2216W
Monitor Id: ACRAD74
Native Mode: 1680 x 1050(p) (59.954Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 21.21.0013.7633 (English)
Driver Version: 21.21.13.7633
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 12/11/2016 19:37:18, 17436808 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-5140-11CF-036A-8F031BC2D835}
Vendor ID: 0x10DE
Device ID: 0x1200
SubSys ID: 0x23821462
Revision ID: 0x00A1
Driver Strong Name: oem1.inf:NVIDIA_Devices.NTamd64.6.1:Section001:21.21.13.7633:pci\ven_10de&dev_1200
Rank Of Driver: 00E62001
Description: Speakers (VIA High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_104383C5&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: viahduaa.sys
Driver Version: 6.00.0001.7600 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 10/20/2009 20:30:32, 1270784 bytes
Other Files:
Driver Provider: VIA Technologies, Inc.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: Line In (VIA High Definition Audio)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: viahduaa.sys
Driver Version: 6.00.0001.7600 (English)
Driver Attributes: Final Retail
Date and Size: 10/20/2009 20:30:32, 1270784 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
Any help would be appreciated. If by any chance the no-cable leaves a log somewhere when it crashes I can post that too if you let me know where to look.
@Alexx7 created this issue #20 on CDLC not workin with NoCableLauncher. I ran across the same issue and managed to find a way to get CDLC working with the NoCableLauncher...
According to this youtube tutorial https://www.youtube.com/watch?v=mE0l5He5i_M there are 2 ways to play CDLC. One is d3dx9_42.dll, but RockSmith2014 crashes on startup when using this DLL (NoCableLauncher or not).
Second way is by starting the game with the RockSmith2014_patcher.exe (link in the tutorial, or here : https://www.dropbox.com/s/uyrleja4y6793av/Rocksmith2014_patcher.exe?dl=0).
Find out that putting the RockSmith2014_patcher.exe in the game folder, and selecting this exe to start the game instead of the usual RockSmith2014.exe (via EditSettings.bat) make the CDLC playable for me.
Thought this info could help some of you guys.
Also, thank you very much @Maxx53 for the great work on the NoCableLauncher, I actualy own a Realtone cable but can't get it properly installed on my new PC, under Windows10, so I Googled and found this NoCableLauncher, amazing work!
Hi,
this is working perfectly with my focusrite saffire 56 using channel 1 as my input channel. However.. I would like to use a different channel, is this possible and how would I go about doing this?
working... thanks phobos2077
rocksmith ask for RealTone cable
I get an error popup when I try to play custom songs. I added an .dll file to the root directory of the game to get the custom songs to work but now noCableLauncher throws an error at me saying No Offcets Found!.
Works perfectly without the .dll file but then custom songs won't work.
Thanks
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