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district's Issues

Add a method to hide Districts

I was thinking in addition to (or instead of) /district hide, Districts could autohide after a while (about ten seconds or so). How does that sound?

Claiming silently fails on certain District names

If you type /ds claim 15 a';b, it says the claim was successful, but /ds list fails to show the new District. Remember what I said about SQL injection? I think this is a potential route.

(I can't help wondering if /ds remove a'OR'b'='b' would work and cause all regions to be deleted?)

Add /setowner command

This would allow an admin to claim land for someone else. (Should require a special permission, otherwise someone with an alt could claim infinite land).

Showing districts crash client

Timberwolf_70 reported an issue in chat with his client crashing whenever he tried to show either of his districts (one was 15x15x15, the other was 19x19x19, I think). I couldn't find out what exact error message, if any, he was getting.

District has stopped working in the Nether

I'm not entirely sure why this is, but before Cheezetarts updated District to 1.10, it worked perfectly in the Nether. Now, Districts do show up in the Nether if you do /ds show, but they don't prevent block changes.

Make it possible to claim non-square regions.

I was thinking something along the lines of /ds claim 15x7x9 name, but it might be more user friendly to just do /ds claim name and have them click both corners (sort of like LWC).

Large regions crash server.

Running /district claim 150001 large will crash the server with an out-of-memory error. This doesn't make any sense, since a region is just two locations, one for each corner, right?

Walking on pressure plate spams chat.

How to reproduce:

  1. Find a district that you don't own.
  2. Walk on a pressure plate in that district.

Expected result: One "You can't edit this" message, if any.
Actual result: Chat is very quickly filled with "You can't edit this" messages.

I think this has to do with the PlayerInteract listener, since standing on a pressure plate fires lots of interact events.

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