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combat-master's Issues

Directional movement

One idea for increasing the usability of movement without increasing complexity too much: allow users to tap an arrow in one of 8 directions (orthogonal/diagonal) and show that direction in the list.

Seems like a good step towards an eventual grid-based, visual movement system

Fix ActionScreen scrolling

Stop scrolling to top of the ActionScreen after selecting a new action. Likely caused by rerendering on select

Add bonus action back button popup

We talked it over and we think it would make more sense to have a little popup that tells the user they might lose data if they navigate away

icon

pick an icon for app

Real phone QA issues

  • Back icon is white on Android
  • On the InputBonusAction screen, adding a new action and clicking "add" results in a TypeError: Invalid attempt to spread non-iterable instance. In order to be iterable, non-array objects must have a [Symbol.iterator]() method this appears to be fixed?? we can no longer replicate. Might have been solved by #40
  • Some elements are moved around up/resized when the keyboard is onscreen:
    • "Save & return" on the profile screen
    • "Saved bonus actions" list on the input bonus actions screen
  • Some buttons are semi-transparent and should be opaque:
    • "Enter a new bonus action" button on both profile & bonus action page
    • Diagonal/Orthogonal buttons on the move screen
    • Buttons on the action screen
    • "Add" button on input bonus action screen
  • We have different strategies for the "Save & return" button on the input bonus action & profile screens. On the former, it hovers just below the content. On the latter, it's near the bottom of the screen.

Styling for launch

  • fixing the top and bottom bumps on the action screen
  • change load screen photo

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