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ourcraft's Introduction

ourCraft

It is the third time I have tried to make Minecraft from scratch. This time I want to add a lot of harder-to-implement features like transparent blocks, light shadows, and multi-player!

Go check out the videos on YouTube about it!

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Features and todos:

  • Rendering system

    • Basic features:
      • Camera
      • Texture atlas
      • Render block faces instanced
      • 3D models
      • Animations
      • Transparency
      • Skybox
    • Shaders:
      • Animated nice water ๐Ÿ˜ป
      • No visual artifacts on textures
      • PBR pipeline
      • Lights
      • Lights stored in cube maps
      • Sky Box reflection
      • SSR
      • HBAO / SSAO
      • HDR, ACES tone mapping
      • Bloom
      • Automatic exposure
      • Lens flare
      • Color grading
      • Fog
      • Underwater fog -(todo improve)
      • God rays
      • Fake Shadows for all light types (todo improve)
      • Shadows (todo optimize)
      • Cascaded shadow maps
      • Depth of field (maybe blur far stuff)
      • world curvature maybe?
  • Chunk system

  • Multy player

    • Connection to server and handshake
    • Server can validate moves
    • Server knows player position to optimize chunk logic stuff
    • Undo Stuff On client
    • Buffering
    • Rubber banding
    • Entities

ourcraft's People

Contributors

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ourcraft's Issues

License ?

What license is this project released under ? I would like to study it, it seems really well written to learn from. Thank you.

Use git submodules for third party repositories

Including third party repositories as raw files will increase the size of this repository, and it also counts as distribution (which some license may not allow).

A Git submodule is like a Windows shortcut but for repositories. It also means updating to a newer version of the library will be easier since you just need to do a git pull inside the library's folder.

Once submodules have been cloned it will be the same as it currently is expect you have the added benefits.

Linux support planed?

I would love to play our craft but I am on linux and sadly i dont know c++ enough to try to implement linux support

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