Comments (4)
Seems to be Z-buffer issues that are also affecting some other games.
from melonds.
should be fixed by da31af9
from melonds.
Still broken. Can be seen really easy in the backcourt.
from melonds.
ok now ad58a68 seems to fix this shit for good
from melonds.
Related Issues (20)
- (DSi) TLoZ: Four Swords Anniversary Edition emulation problems HOT 2
- Assertion failure on OpenBSD/i386 HOT 3
- Update to newest version of MelonDS and compile. HOT 1
- Error when changing DSi NAND
- Changing window using alt+tab while pressing a key blocks the key on the emulator
- Four Swords Anniversary cant connect. HOT 5
- Are there nightly builds? HOT 1
- Anyway to auto play on melonDS? HOT 1
- [Feature Request] Ability to change RTC during gameplay
- Using the DSP in a homebrew application crashes melonDS on linux HOT 10
- Booting 1.0J NAND immediately goes to the "An error has occurred" screen HOT 3
- MelonDS crashes whenever a ROM is opened HOT 2
- melonDS corrupting my DS firmware after changing WFC setting. HOT 2
- 9.5 pokemon blaze black save file isn't recognized HOT 3
- Change screen sizes with "emphasize top" HOT 1
- Pokemon Pearl 2 Underground Problems HOT 1
- Playing Mahjong Hao DS Special (Japan) using this engine through retroarch may cause the game to freeze or crash in certain situations. HOT 1
- bug(DevTools): break on startup has no effect HOT 4
- (Bug) UV Mapping Off-By-One HOT 5
- Hasn't been an update in over 1 years HOT 2
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from melonds.