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vulkan-guide's Introduction

Vulkan Guide

Vulkan logo Khronos logo

The Vulkan Guide is designed to help developers get up and going with the world of Vulkan. It is aimed to be a light read that leads to many other useful links depending on what a developer is looking for. All information is intended to help better fill the gaps about the many nuances of Vulkan.

Logistics Overview

Using Vulkan

When and Why to use Extensions

These are supplemental references for the various Vulkan Extensions. Please consult the Vulkan Spec for further details on any extension

  • Cleanup Extensions
    • VK_EXT_4444_formats, VK_KHR_bind_memory2, VK_KHR_create_renderpass2, VK_KHR_dedicated_allocation, VK_KHR_driver_properties, VK_KHR_get_memory_requirements2, VK_KHR_get_physical_device_properties2, VK_EXT_host_query_reset, VK_KHR_maintenance1, VK_KHR_maintenance2, VK_KHR_maintenance3, VK_KHR_separate_depth_stencil_layouts, VK_KHR_depth_stencil_resolve, VK_EXT_separate_stencil_usage, VK_EXT_sampler_filter_minmax, VK_KHR_sampler_mirror_clamp_to_edge, VK_EXT_ycbcr_2plane_444_formats
  • Device Groups
    • VK_KHR_device_group, VK_KHR_device_group_creation
  • External Memory and Sychronization
    • VK_KHR_external_fence, VK_KHR_external_memory, VK_KHR_external_semaphore
  • Ray Tracing
    • VK_KHR_acceleration_structure, VK_KHR_ray_tracing_pipeline, VK_KHR_ray_query, VK_KHR_pipeline_library, VK_KHR_deferred_host_operations
  • Shader Features
    • VK_KHR_8bit_storage, VK_KHR_16bit_storage, VK_KHR_relaxed_block_layout, VK_KHR_shader_atomic_int64, VK_EXT_scalar_block_layout, VK_KHR_shader_clock, VK_EXT_shader_demote_to_helper_invocation, VK_KHR_shader_draw_parameters, VK_KHR_shader_float16_int8, VK_KHR_shader_float_controls, VK_KHR_shader_non_semantic_info, VK_EXT_shader_stencil_export, VK_EXT_shader_subgroup_ballot, VK_KHR_shader_subgroup_extended_types, VK_EXT_shader_subgroup_vote, VK_KHR_shader_terminate_invocation, VK_EXT_shader_viewport_index_layer, VK_KHR_spirv_1_4, VK_KHR_storage_buffer_storage_class, VK_EXT_subgroup_size_control, VK_KHR_uniform_buffer_standard_layout, VK_KHR_variable_pointers, VK_KHR_vulkan_memory_model, VK_KHR_workgroup_memory_explicit_layout, VK_KHR_zero_initialize_workgroup_memory
  • Translation Layer Extensions
    • VK_EXT_custom_border_color, VK_EXT_depth_clip_enable, VK_EXT_provoking_vertex, VK_EXT_transform_feedback
  • VK_EXT_descriptor_indexing
  • VK_EXT_inline_uniform_block
  • VK_EXT_memory_priority
  • VK_KHR_descriptor_update_template
  • VK_KHR_draw_indirect_count
  • VK_KHR_image_format_list
  • VK_KHR_imageless_framebuffer
  • VK_KHR_sampler_ycbcr_conversion
  • VK_KHR_timeline_semaphore
  • VK_KHR_shader_subgroup_uniform_control_flow

Contributing

License

Code of conduct

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