respawntimer's People
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Its broken with the new Update
Here is the error in the console:
[ERROR] [Exiled.API] Plugin "RespawnTimer" threw an exception while enabling: System.TypeLoadException: Could not resolve type with token 01000041 from typeref (expected class 'CustomEventHandler' in assembly '')
Update?
Will there be an update to exiled 7 and SCP:SL 13.0 ?
Error reporting
Log:
[2024-04-05 11:43:07.270 +08:00] [Error] [RespawnTimer-NW] System.ArgumentNullException: Value cannot be null.
Parameter name: key
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <75633565436c42f0a6426b33f0132ade>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValuevalue) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
at RespawnTimer.API.Features.TimerView.TryGetTimerForPlayer (PluginAPI.Core.Player player, RespawnTimer.API.Features.TimerViewtimerView) [0x00010] in <ce7b22deba6942be8a2b2d4c0b92008d>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x000f9] in <ce7b22deba6942be8a2b2d4c0b92008d>:0
Respawn Timer does not work with Serpents Hand or UIU Rescue Squad.
Before I start. I want to mention I am using my own version of Respawn Timer that was updated to Exiled 8, but this issue has existed since Exiled 7.
Due to heavy reworks for Exiled 7 Serpents Hand and UIU Rescue Squad updates, API calls from both SH and UIU have changed. Using https://github.com/NikkiGardiner1/SerpentsHand and https://github.com/NikkiGardiner1/UIURescueSquad APIs there should be an update for Respawn Timer that brings back the functionality of saying CI/MTF/SH/UIU respawn instead of CI/MTF
Startup Issues
I have a SCP SL server and wanted to use this timer plugin. After Installing the plugin and using it with EXILED it says plugin loaded but then [RespawnTimer] ExampleTimer directory does not exist! how can I fix this.
[SUGGESTION] Respawn timer appear at specific time
Add a configuration to make the respawn timer only show up when it would be about 20 ish seconds before the respawn, or when it would normally say who is going to spawn (MTF or CI)
Warhead Status
Timer suggestion
Could you add an option to have the timer only update every X seconds (configurable), like every minutes for exemple - but still stay on screen at all time.
To limit the metagaming while still providing the informations.
Timer doesn't show up with Exiled.rc-5
As the name of the issue - Timer no longer shows up with Exiled.rc-5.
Would there be a potentional update coming soon perhaps?
Dictionary/API errors
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <9577ac7a62ef43179789031239ba8798>:0
at RespawnTimer.API.Features.TimerView.TryGetTimerForPlayer (Exiled.API.Features.Player player, RespawnTimer.API.Features.TimerView& timerView) [0x00092] in <44b132b5da044d95ab33087976085d8e>:0
at RespawnTimer.EventHandler+d__4.MoveNext () [0x00171] in <44b132b5da044d95ab33087976085d8e>:0
[2023-04-23 23:45:54.140 +00:00] [ERROR] [RespawnTimer] System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
Support for Serpent's Hand and UIURescueSquad
The respawn timer no longer seems to detect whether the Serpents Hand or UIU Rescue Squad are going to spawn, and will always appear as Nine-Tailed Fox or Chaos Insurgency.
Console error with latest respawntimer and exiled versions
Plugin Version: v4.0.2
Exiled Version: 7.2.0
[2023-07-11 17:54:25.474 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:26.485 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:27.493 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:28.501 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:29.536 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:30.548 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:31.554 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:32.554 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:33.562 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:34.569 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:35.577 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:36.562 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:37.598 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:38.595 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:39.588 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:40.594 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:41.601 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
[2023-07-11 17:54:42.609 +02:00] [ERROR] [RespawnTimer] System.NullReferenceException: Object reference not set to an instance of an object
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.API.get_UiuSpawnable () [0x00000] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0001a] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable`1[T] spectatorCount) [0x0000c] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable`1[T] spectatorCount) [0x0002d] in <bc5d0a02a57b483088e60eb935c8a333>:0
at RespawnTimer.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x00125] in <bc5d0a02a57b483088e60eb935c8a333>:0
Does not work with latest SCP-SL/Exiled Version
Respawn Timer along With Serpents Hand do not work with the Latest Version of Exiled. Even when recompiled. Instead throwing the error:
Plugin "RespawnTimer" threw an exception while enabling: System.TypeLoadException: Could not resolve type with token 01000043 from typeref (expected class 'CustomEventHandler' in assembly '') at Exiled.Loader.Loader.EnablePlugins () [0x000c6] in <e50966ad59b94987b8c6651c9f3d0ecb>:0
Can someone fix this for both Respawn Timer and Serpents Hand?
Broken with RUEL compatibility from #testing-releases
Negative tickets cause integer underflow
If MTF/CI tickets are in the negatives (like -1) then the amount will show up as max uint32 (4294967295)
NwAPI Version, Timer disappearing on 13.1
Timer seems to disappear when multiple people are online. Console gets this error
[2023-06-25 19:01:11.360 -05:00] [STDOUT] at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <05089c1b6989455fb1452c627044bac4>:0
[2023-06-25 19:01:11.360 -05:00] [STDOUT] at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <05089c1b6989455fb1452c627044bac4>:0
[2023-06-25 19:01:11.360 -05:00] [STDOUT] at RespawnTimer_NorthwoodAPI.API.Features.TimerView.TryGetTimerForPlayer (PluginAPI.Core.Player player, RespawnTimer_NorthwoodAPI.API.Features.TimerView& timerView) [0x00011] in <d4616607b31a493e83b5ae0bce287a6b>:0
[2023-06-25 19:01:11.360 -05:00] [STDOUT] at RespawnTimer_NorthwoodAPI.EventHandler+<TimerCoroutine>d__5.MoveNext () [0x0010d] in <d4616607b31a493e83b5ae0bce287a6b>:0
[2023-06-25 19:01:11.360 -05:00] [STDOUT] at MEC.Timing.Update () [0x0043c] in <d6e13a150b65499097796d79a708146f>:0```
[SUGGESTION] Delay before timer is shown
Could you perhaps add a configuration option to delay the RespawnTimer hint after someone dies? I use CedMod and when someone gets teamkilled, it displays a hint that the players need to see.
#shows the RespawnTimer after a few seconds
timer_delay: 20
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