Comments (2)
@nirharpaz if you are trying to integrate the package into your project, the easiest way to do this is by following the instructions for acquiring packages via the Mixed Reality Feature Tool. The link that you provided for the Unity package manager is the link to the source code for this repo which won't get the spatialaudio package integrated into your project.
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Related Issues (15)
- Build status badges aren't properly displayed HOT 2
- Spatial Sound in Unity Microsoft.SpatialAudio.Spatializer.Unity Requires Dependencies HOT 13
- AudioSource GetOutputData and GetSpectrumData Issues HOT 4
- Binaries for x86 incorrectly built as x64
- UWP binaries are built incorrectly
- Sample is missing NuGet binaries HOT 1
- Sample project doesn't support latest Unity LTS (2019.4) HOT 1
- v1.0.36 isn't available in the Github releases page but is available on Nuget. HOT 2
- Can't change spatial sound format once activated
- Plugin package is missing symbols
- Unity app crashes at invalid_pointer_read_c0000005_audiopluginmicrosoftspatializer.dll!unitygetaudioeffectdefinitions HOT 5
- Incorrect plugin import settings for standalone x86_64 HOT 1
- Please update repository readme to reference the Mixed Reality Feature Tool HOT 2
- package update HOT 3
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