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goaperdemo's Issues

Split Demo Project and Plugin folder

It would be pretty useful if you split the plugin folder in one repo and the project in another with the plugin as git submodule

otherwise it's troublesome to contribute without using the integrated demo project

4.18 crash

1.new project
2.add plugin and build
3.create new GOAP AI Controller blueprint
4.open it
5.CRASH!

1.new project
2.add plugin and build
3.create new GOAP AI Controller blueprint
4.add GOAP states in project settings
4.open the AI controller
5.everything works!

TL;DR: if the GOAP states list is empty the engine crashes when opening the GOAP AI Controller blueprint

NOTE: I will try to fix this and then pull request

C++ Example?

Is it possible to get a C++ example? I'd rather use it than C++, but it's driving me a bit nuts trying to get to grips with the code.

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