This is project is my attempt to build simple renderer using rust. It's heavily inspired by Writing a Raytracer in Rust by Brook Heisler and Raytracer in One Weekend by Peter Shirley.
- Resolution: 1600px โ 1200px
- Samples: 1000
- Diffuse iterations: 4
- Light sources: 2
- Processor: 2.9 GHz Intel Core i7
- Render Time: 618 seconds
- Resolution: 1600px โ 1200px
- Samples: 1000
- Diffuse iterations: 4
- Light sources: 0
- Processor: 2.9 GHz Intel Core i7
- Render Time: 186 seconds
cd app; cargo run --release -- ./scenes/scene.json out.png