Comments (1)
Try this:
Filter Not HasAnyHealth Chance [Percentage] {
CreatureMessage "lose a limb" "loses a limb"
ChooseRandom {
InjureBodyPart LEG
InjureBodyPart ARM
...
}
This will do almost the same thing as the regular attack code. You can choose to include BACK or TORSO depending on whether you want the attack to be lethal.
Please reopen if something doesn't work.
from keeperrl.
Related Issues (20)
- Hands are not feet HOT 3
- Healing spells should heal steeds (especially area spells)
- consider unhardcoding stairs furniture generated by the placement
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- Compiling error Theora HOT 1
- Archers "clinging" during training HOT 1
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- Incorrect adoxium armor description HOT 4
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from keeperrl.