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WorldEngine's PyQt based GUI
For example after the precipations simulation switch to the precipitation view
Importing the issue from Mindwerks/worldengine#42
Fill the README (Screenshots!) and in the wiki
https://www.youtube.com/watch?v=uc4Dwo6aBgE
^-- just need a placeholder for when we re-do the GUI :)
Moved from WorldEngine: Mindwerks/worldengine#57
Traceback (most recent call last):
File "C:\Python27\Scripts\worldenginegui-script.py", line 9, in <module>
load_entry_point('worldengine==0.5.4', 'console_scripts', 'worldenginegui')()
File "C:\Python27\lib\site-packages\pkg_resources\__init__.py", line 519, in load_entry_point
return get_distribution(dist).load_entry_point(group, name)
File "C:\Python27\lib\site-packages\pkg_resources\__init__.py", line 2630, in load_entry_point
return ep.load()
File "C:\Python27\lib\site-packages\pkg_resources\__init__.py", line 2310, in load
return self.resolve()
File "C:\Python27\lib\site-packages\pkg_resources\__init__.py", line 2316, in resolve
module = __import__(self.module_name, fromlist=['__name__'], level=0)
File "build\bdist.win-amd64\egg\worldengine\gui\main.py", line 27, in <module>
ImportError: No module named views.PrecipitationsView
As reported by Ryan
I want this... take terrain data and render it in real time. This also includes track-ball movement.
I'm thinking we can embed a OSG (openscenegraph) viewer into a PyQt child window.
http://forum.openscenegraph.org/viewtopic.php?t=3491
http://wiki.qt.io/Using_3D_engines_with_Qt
http://forum.openscenegraph.org/viewtopic.php?t=1735
If that fails, there is this:
https://github.com/skylark13/osgboostpython
If that fails, there is always Glumpy which I have a working prototype for.
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