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CircleMenu

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Requirements

  • iOS 8.0+
  • Xcode 7.2

Installation

Just add CircleMenuLib folder to your project.

or use CocoaPods with Podfile:

pod 'CircleMenu', '~> 0.0.5'

Usage

with storyboard
  1. Create a new UIButton inheriting from CircleMenu

  2. Add images for Normal and Selected state

  3. Use delegate method to configure buttons

func circleMenu(circleMenu: CircleMenu, willDisplay button: CircleMenuButton, atIndex: Int)
  1. Use properties to confiure CircleMenu
@IBInspectable var buttonsCount: Int = 3
@IBInspectable var duration: Double = 2 // circle animation duration
@IBInspectable var distance: Float = 100 // distance between center button and buttons
programmatically
let button = CircleMenu(
  frame: CGRect(x: 200, y: 200, width: 50, height: 50),
  normalIcon:"icon_menu",
  selectedIcon:"icon_close",
  buttonsCount: 4,
  duration: 4,
  distance: 120)
button.delegate = self
button.layer.cornerRadius = button.frame.size.width / 2.0
view.addSubview(button)
delegate methods
// configure buttons
optional func circleMenu(circleMenu: CircleMenu, willDisplay button: CircleMenuButton, atIndex: Int)

// call before animation
optional func circleMenu(circleMenu: CircleMenu, buttonWillSelected button: CircleMenuButton, atIndex: Int)

// call after animation
optional func circleMenu(circleMenu: CircleMenu, buttonDidSelected button: CircleMenuButton, atIndex: Int)

Licence

Circle menu is released under the MIT license. See LICENSE for details.

About

The project maintained by app development agency Ramotion Inc. See our other open-source projects or hire us to design, develop, and grow your product.

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