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'Jet-Lagged Engine' is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.

License: GNU General Public License v3.0

C++ 91.89% GLSL 2.72% C 1.35% CMake 1.68% HTML 0.30% Lua 1.69% Objective-C++ 0.37%
2d-graphics 3d-graphics cross-platform game game-development game-engine game-engines game-framework opengl webassembly

jle's Introduction

Johan Lind (Mormert) 💥

I like game & engine development, real time rendering and a bunch of other fun stuff! :octocat:

C++ Cross-Platform 3D Game Engine Project

The engine jle powers one of my unannounced games, but the engine itself is made open source.

Engine Editor

Games Where I Contributed

This list is non exhaustive

Contact

Add me on LinkedIn: https://www.linkedin.com/in/johaanlind/

jle's People

Contributors

mls-m5 avatar mormert avatar

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jle's Issues

Build issues (might just be me)

Hey,
After watching your showcase on youtube I tried to build you engine by following the README but there does not appear to be a CMakeList file at the top level. Is this expected? Maybe I just understood your intructions wrong?

Build failed on FreeBSD: version script assignment of 'local' to symbol 'gz_intmax' failed: symbol not defined

Hi,
i would like port this engine to FreeBSD but I have problem with zlib:

FreeBSD clang version 17.0.6 (https://github.com/llvm/llvm-project.git llvmorg-17.0.6-0-g6009708b4367)
Target: x86_64-unknown-freebsd13.3
Thread model: posix
InstalledDir: /usr/bin


/home/maxfx/Documents/jle/engine/3rdparty/zlib/uncompr.c:86:13: warning: a function definition without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype]
   86 | int ZEXPORT uncompress(dest, destLen, source, sourceLen)
      |             ^
2 warnings generated.
[  3%] Building C object gametemplate/3rdparty/zlib/CMakeFiles/zlib.dir/zutil.o
/home/maxfx/Documents/jle/engine/3rdparty/zlib/zutil.c:135:22: warning: a function definition without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype]
  135 | const char * ZEXPORT zError(err)
      |                      ^
/home/maxfx/Documents/jle/engine/3rdparty/zlib/zutil.c:307:22: warning: a function definition without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype]
  307 | voidpf ZLIB_INTERNAL zcalloc(opaque, items, size)
      |                      ^
/home/maxfx/Documents/jle/engine/3rdparty/zlib/zutil.c:317:20: warning: a function definition without a prototype is deprecated in all versions of C and is not supported in C2x [-Wdeprecated-non-prototype]
  317 | void ZLIB_INTERNAL zcfree(opaque, ptr)
      |                    ^
3 warnings generated.
[  3%] Linking C shared library libz.so
ld: error: version script assignment of 'local' to symbol 'gz_intmax' failed: symbol not defined
cc: error: linker command failed with exit code 1 (use -v to see invocation)
gmake[2]: *** [gametemplate/3rdparty/zlib/CMakeFiles/zlib.dir/build.make:321: gametemplate/3rdparty/zlib/libz.so.1.2.13] Error 1
gmake[1]: *** [CMakeFiles/Makefile2:713: gametemplate/3rdparty/zlib/CMakeFiles/zlib.dir/all] Error 2

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