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alex-keyes j0ruge

keyforge-arena's Issues

Instantiate Game Object

Find each player's selected deck, decide who goes first, shuffle the deck, and create the draw pile and starting hand.

Add instruction to manually `npm i` functions dir

I'm not sure if I only had this problem because of using Yarn instead of NPM, but I had to manually run npm i within the functions dir in order to get the deploy:functions script to run correctly.

Any plans to support i18n?

Are you planning to support other languages than english? If so I'd be happy to help with french translation. But it's something you'd wanna plan as early as possible.

A bit more detailed instructions

First of all, very promising work - keep it up!

A bit more detailed setup instructions would be really good. IMO the naming of the variables in the .env file isn't explicit enough.

Would you like to receive pull requests for that issue?

Challenge Connection

Add way for challenger to cancel the challenge and a way for the opponent to either accept or deny the challenge.

Drop Players into Game upon Successful Challenge

  • Build a basic game document with a reference to the associated lobby(ies).
  • Other open lobbies will be deleted for both players.
  • Add security rules to game documents and the subcollections.
  • User clients will be listening for game objects created that reference one of their current lobbies.

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