- Implemented two types enemies:
- Enemy normal.
- Enemy Fly.
- Added System Collision.
- Added System Pathfinding.
- Added Brofiler.
- Implemented Particle Systems with Tiled.
- A - D to control the player (Run)
- A + ShiftLeft to walk
- D + ShiftLeft to walk
- SPACE to jump, and double click to float
- F1 Start from the very first level
- F2 Start from the beginning of the current level
- F5 Save the current state
- F6 Load the previous state
- F9 Show Collisions and Logic Pathfinding.
- F10 GodMode
- F11 Enable/Disble 30fps - 60fps
https://github.com/dreedcon/DEV-S.E
- Sergio Saez
- Elliot Jimenez