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Durability Notifier

About

Notifying you whenever your tools hit a certain percentage of durability since 2017.

License

  • Durability Notifier is licensed under the MIT License
    • (c) 2020 Mrbysco
    • License

Downloads

Downloads are available at CurseForge

durability-notifier's People

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durability-notifier's Issues

[Crash Report]: Needing me to install fabric when I already have it

General Info

  • I am running a modpack
  • I can reproduce this issue consistently in single-player
  • I can reproduce this issue consistently in multi-player
  • I have searched for this issue previously and it was either (1) not previously reported, or (2) previously fixed and I am having the same problem.
  • I am crashing and can provide my crash report(s)
  • I am using the latest version of the mod

Forge version

Latest Fabric Version

Mod version

1.3.1

Java version

Java 8 Verson 351

Issue Description

I have fabric downloaded and whenever I try to open minecraft with this mod, it's wanting me to download any version of fabric.

image_2023-03-07_094858208
image_2023-03-07_094928477

Additional Information

Incompatible mod set!
net.fabricmc.loader.impl.FormattedException: Mod resolution encountered an incompatible mod set!
A potential solution has been determined:
- Install fabric, any version.
Unmet dependency listing:
- Mod 'Durability Notifier' (durabilitynotifier) 1.3.1 requires any version of fabric, which is missing!
at net.fabricmc.loader.impl.FormattedException.ofLocalized(FormattedException.java:51)
at net.fabricmc.loader.impl.FabricLoaderImpl.load(FabricLoaderImpl.java:192)
at net.fabricmc.loader.impl.launch.knot.Knot.init(Knot.java:148)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:68)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)

Exit Code: 1

[Suggestion]: Editable Warning Message

General Info

  • I would like to propose new content
  • I would like to propose changes
  • I would like to propose another thing

Suggestion Description

would be cool if you could give us an option to change the warning message to our liking. currently you are using three seperate strings to concat the message. it would be better to use a single string and introduce %item% and %percent% tokens.

then we could edit the message however we want:

"Warning! %item% has dropped below %percent% durability."
"%item% durability has dropped below %percent%"
"Your %item% is approaching its breaking point!"

and so on :)

Crash on 1.16.3

From some version Forge now requires license field in mods.toml, without it mod will just crash.
I tried adding 'license="MIT"' after 'loaderVersion' and after that mod works fine.

[Suggestion]: Don't allow sound to play after the first time durability drops below the configured percent

General Info

  • I would like to propose new content
  • I would like to propose changes
  • I would like to propose another thing

Suggestion Description

The sound rapidly plays any time you hold the use button, which can spam the noise 20 times per second, making it annoying

I propose adding code that only plays the sound once it drops below the configured durability, then don't play the sound again until the weapon has been repaired above the configured durability and drops below it again.

[Suggestion]: Add compatibility to Crayfish's Gun Mod, which uses a separate durability system

General Info

  • I would like to propose new content
  • I would like to propose changes
  • I would like to propose another thing

Suggestion Description

Crayfish's Gun Mod is using its own custom "durability" system to demonstrate the ammunition of weapons. This mod is unable to alert me when my weapon's ammo is down underneath the percentage. It would be very convenient if you could add compatibility in some fashion, though I have a feeling this would require making an optional dependency with the mod since its durability system is custom.

[Bug]: Not functional on multiplayer servers even if mod is installed server side

General Info

  • I am running a modpack
  • I can reproduce this issue consistently in single-player
  • I can reproduce this issue consistently in multi-player
  • I have searched for this issue previously and it was either (1) not previously reported, or (2) previously fixed and I am having the same problem.
  • I am crashing and can provide my crash report(s)
  • I am using the latest version of the mod

Forge version

1.16.5-36.2.22

Mod version

1.0.1-1.16.3

Java version

Java 8 Update 51

Issue Description

This mod does not work entirely when playing on a multiplayer server, even if the mod is installed server side. It is possible your mod does not read properly from dedicated server type packets for item durability

Additional Information

No response

also check and warn about elytra?

General Info

  • I would like to propose new content
  • I would like to propose changes
  • I would like to propose another thing

Suggestion Description

Thanks for a useful mod :)

It seems the mod is not warning when worn elytra reaches 10% durability,
it would be great if this feature was included.

[Bug]: Does not work while hitting an entity

General Info

  • I am running a modpack
  • I can reproduce this issue consistently in single-player
  • I can reproduce this issue consistently in multi-player
  • I have searched for this issue previously and it was either (1) not previously reported, or (2) previously fixed and I am having the same problem.
  • I am crashing and can provide my crash report(s)
  • I am using the latest version of the mod

Forge version

Fabric

Mod version

1.2

Java version

17.0.2

Issue Description

Im at my skeleton grinder, and hitting them with an iron sword, and the durability ping does not happen unless i hit (or right click) a block. This is on a Paper server with Fabric client, with minor visual (no gameplay) client side modifications.

Additional Information

hitting a wall (ping, as expected):
image
hitting the skeletons (no ping, unexpected):
image

1.16.1

are ya planning for a 1.16.1 forge release? :D

[Bug]: Recognizes Unbreakable NBT tag as 0 durability

General Info

  • I am running a modpack
  • I can reproduce this issue consistently in single-player
  • I can reproduce this issue consistently in multi-player
  • I have searched for this issue previously and it was either (1) not previously reported, or (2) previously fixed and I am having the same problem.
  • I am crashing and can provide my crash report(s)
  • I am using the latest version of the mod

Forge version

fabric, latest 1.18.2

Mod version

latest

Java version

Java 18

Issue Description

When I use an item that is Unbreakable:1b, I keep getting the notifier that my item is bellow 1% durability (I have this mod set to notify me at 1%) although the item is full durability, unused.

Additional Information

No response

[Suggestion]: notify when under a given number of uses

General Info

  • I would like to propose new content
  • I would like to propose changes
  • I would like to propose another thing

Suggestion Description

I'd like to configure the mod so that it starts sounding when under a threshold number of uses (rather than a %).
For example, if I have 25 uses left on a tool, it will sound.

The reason is that 10% on a diamond pick is still a lot of uses, while 30% of a wooden one is just a couple digs. If one sets something sensible for a netherite tool (say 1% warn), it renders the mod useless for wood tools (or shears, or other low durabitly items) as they get destroyed without sounding more than once, if at all.

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