Yet another map editor—this time, I swear it will be good! This is a more advanced and better designed map editor for a build-style engine I need to refactor my code
Here is a video demo of the level/map editor
- Vertex Editing
- Move sectors
- Wall Editing
- Texture Changing
- Floor and Ceiling Changes
- 'Portals' between sectors (Doorways etc.)
- Wall Decals
- Object spawns
- Player spawns
- Entity spawns
- Texture Manager
- Saving and Loading files
- Key binds
I hope to be able to make a small FPS game when I have fully finished the editor and renderer, just to see how much I can do with this sort of project.
I use vcpkg for getting these dependencies
imgui-sfml
sfml
imgui
thor