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christapheno's Introduction

Christapheno

Yet another map editor—this time, I swear it will be good! This is a more advanced and better designed map editor for a build-style engine I need to refactor my code

Video Demos

Here is a video demo of the level/map editor

Goals

  • Vertex Editing
  • Move sectors
  • Wall Editing
  • Texture Changing
  • Floor and Ceiling Changes
  • 'Portals' between sectors (Doorways etc.)
  • Wall Decals
  • Object spawns
  • Player spawns
  • Entity spawns
  • Texture Manager
  • Saving and Loading files
  • Key binds

I hope to be able to make a small FPS game when I have fully finished the editor and renderer, just to see how much I can do with this sort of project.

Requirements

I use vcpkg for getting these dependencies

  • imgui-sfml
  • sfml
  • imgui
  • thor

christapheno's People

Contributors

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Stargazers

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Watchers

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Forkers

laudrup

christapheno's Issues

Transparent grid?

Might be nice to have a transparent grid over the top of everything

concave shapes, issues

Can't render concave shapes
this is an issue within SFML as they only support convex shapes, which happen to work for some cases where the shape is concaved.
image

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