mrrobinofficial Goto Github PK
Name: MrRobin
Type: User
Bio: Student at BTH - Blekinge Institute of Technology. I like to code and develop games.
Twitter: MrRobinOfficial
Location: Sweden
Name: MrRobin
Type: User
Bio: Student at BTH - Blekinge Institute of Technology. I like to code and develop games.
Twitter: MrRobinOfficial
Location: Sweden
[WIP] A semi-realistic vehicle library for Unity. Developed by using Drifter C# Wrapper.
A collection of easing functions for smooth transitions in animations, user interfaces, and more. It supports multiple programming languages and game development frameworks.
This repository is designed to help developers learn how to get started with dear-imgui. This project includes tutorials and examples for using dear-imgui with the Unity.
This repository is designed to help developers learn how to get started with Facepunch/Steamworks Networking and Unity Netcode For GameObjects.
This repository is designed to help developers learn how to get started with Unreal Engine and C++.
[WIP, It's using below ECS 1.0] A car game built in Unity using the Entity Component System (ECS). This game is designed to showcase the efficiency of ECS for creating a high-performance car game.
[WIP] Developer console for Unity, that allows you to create custom commands and customize the appearance of the console.
Extension tool for the Unity Input System that adds support for the Logitech G29 steering wheel and provides additional functionality for handling input.
Tool for Unity that helps developers easily serialize and deserialize Unity-specific data types by using custom JSON converters. This system offers a variety of JSON settings to customize the serialization process, and is designed to make it easy to work with JSON data in Unity projects. Developed by using Newtonsoft JSON.
A friendly parsing system for Unity. This system supports a wide range of data types, and offers try-parse methods.
[WIP] A multiplayer poker game built in Unity, designed to serve as a learning resource for developers and students.
A modular and performance-oriented save system for Unity, designed to help developers easily store and retrieve data in their games. This system uses JSON and encryption/decryption to securely save data, and utilizes the Unity-JSON plugin to ensure compatibility and efficiency.
A collection of tools for Unity. These tools include features such as trigger zones and component validation for GameObjects.
Unreal Engine plugin that provides an editor view for editing DateTime and Timespan values.
Read/Write an .Ini file the unreal way!
[WIP] A plugin for Unreal Engine, which extends Chaos Vehicle plugin.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.