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🎮 MrRobin

Programmer, music producer, content creator

Welcome to my GitHub profile! My name is Robin Johannesson, and I am a 22-year-old male from Sweden. I am currently a student at BTH - Blekinge Institute of Technology, where I am studying web development. In my spare time, I love exploring new programming projects, especially in the realm of video game development. I am also passionate about making music and have been using FL Studio to create my own tracks since 2017. In addition to all of this, I enjoy sharing my knowledge and experience through tutorial videos on YouTube, where I hope to help others with their projects and provide valuable insights and advice.

On this profile, you will find a selection of my projects and some tools that I have created. Thank you for visiting, and I hope you find something interesting or helpful as you browse through my work. If you have any questions or just want to say hello, please don't hesitate to reach out!

If you are going to learn something, make it a valuable lesson

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⚒️ Languages and Tools

unrealengine      unity      cplusplus      csharp      python      git      linux      php      html5      css3      javascript      github      bash symfony latex docker blender mysql sqlite

⚔️ Projects/Repos

Unreal Engine Guide Unity Steam Netcode For GameObjects guide Unity Dear ImGui guide Unity Drifter Unity Inputter Unreal .Ini Parser Unity Parser Unity Debugger Unity JSON Unity Saveable Unity Tools Unity Car ECS Unity Poker

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🔴 How to Use C++ in Unreal Engine - Beginner Tutorial🔴 How to Use C++ in Unreal Engine - Beginner Tutorial HUGE UPDATES To This Channel!HUGE UPDATES To This Channel! 🔴 Working on a project in Unreal Engine🔴 Working on a project in Unreal Engine 🔴 Coding "DRIFTER" vehicle sim tool IN C++🔴 Coding "DRIFTER" vehicle sim tool IN C++ How To Install Dear ImGui Inside UnityHow To Install Dear ImGui Inside Unity 🔴Playing Ghostrunner for the first time!!🔴Playing Ghostrunner for the first time!!

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guide-unrealengine's Issues

A couple tiny typos

This has two words to change: "The repo is very detail and explain how..." The "detail" needs "ed" added and "explain" needs an "s" added, as in: "The repo is very detailed and explains how..."

A couple typos, "for being", and a singular

* `TEXT`: The `TEXT()` macro is used for specifying wide-character (UTF-16) encoding. This makes the string literal for being platform independent. Without this macro, you are using ANSI encoding (which can cause issue on other machines).

The "This makes the string literal for being platform independent" is odd with the words "for being". I think it means "This makes the string literal platform independent."

The "which can cause issue on other machines" needs an "s" to make "issue" plural, as in: "which can cause issues on other machines".

Consider replacing the word notorious

The current use is "Some of the notorious classes...". I think it means "notable." As in, "Some of the notable classes..." The word notorious is more of a negative connotation like referring to a villain or something disliked.

Consider replacing the word conjugation

The word conjugation is used repeatedly like "This section was written in conjugation with ChatGPT." Generally, "conjugate" means changing a verb based on tense. Like, "to walk" is walk, walking, walked. So, it doesn't seem to fit.

Sometimes the word "conjunction" is used when working together. So, it could be "This section was written in conjunction with ChatGPT." It's still a little odd sounding. Perhaps the word "cooperation"? As, "This section was written in cooperation with ChatGPT." I suppose we don't "cooperate" with a computer service, only another person. Maybe use "This section was written with help from ChatGPT."

Up to you, of course. :)

A few more typos "an", a singular, and an "s"

Guide-UnrealEngine/README.md

Lines 2942 to 2946 in 0f0a9eb

In Unreal Engine, instead of writing `signed long long` for an 64-bit integer, you can now write `int64` instead. These alias are called **typedefs**, which you can read more about [typedef keyword in C++ docs](https://en.cppreference.com/w/cpp/language/typedef).
You can read more about C++ typedefs in [this section](#typedefs).
Here is s full list of Unreal Engine's typedefs:

The "an 64-bit integer" should be "a 64-bit integer".

The "These alias are called" needs the "alias" to be plural as in "These aliases are called".

Replace the "s" in "Here is s full list" with "a" as in "Here is a full list".

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