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staffgenerator's Issues

Action Required: Fix Renovate Configuration

There is an error with this repository's Renovate configuration that needs to be fixed. As a precaution, Renovate will stop PRs until it is resolved.

Error type: Cannot find preset's package (github>whitesource/merge-confidence:beta)

Error running solution patcher

For the spell zz02HolyRay "Holy Ray" 82DC39:Colorful_Magic_SE.esp,
selected 0001StaffEnchHolyRay "Holy Ray" 0F4CEE:Colorful_Magic_SE.esp from the other possibilities:
Overlord_Ench_Staff_Napalm "Napalm" 30D02F:OverlordMagic.esp
ODN_Des_Fire4_Ench_WallOfFlames "Wall Of Flames" 029B5D:Skyrim.esm
ODN_Des_Fire4_Ench_Wildfire "Wildfire" 26B469:Odin - Skyrim Magic Overhaul.esp
Overlord_Ench_StaffAinzUpgrade_Napalm "Napalm" 4FE0E7:OverlordMagic.esp
ODN_Des_Fire2_Ench_TaldamsScorcher "Taldam's Scorcher" 26B463:Odin - Skyrim Magic Overhaul.esp

For the spell _SRE_TeleShove "Force Stagger" 9104F1:Heritage.esp,
selected _SIC_staff_2 "Warp Space" 70C282:Skyrim Immersive Creatures Special Edition.esp from the other possibilities:
_00DwemerTAStaffEnch_PC "Warp Space" 09C4CE:Skyrim Immersive Creatures Special Edition.esp
_SIC_staff "Warp Space" 70C27D:Skyrim Immersive Creatures Special Edition.esp
_00DwemerTAStaffEnchBoss_PC "Warp Space" 165D6F:Skyrim Immersive Creatures Special Edition.esp

For the spell _SRE_TeleTrip "Force Trip" 9104F5:Heritage.esp,
selected _00DwemerTAStaffEnch_PC "Warp Space" 09C4CE:Skyrim Immersive Creatures Special Edition.esp from the other possibilities:
_SIC_staff "Warp Space" 70C27D:Skyrim Immersive Creatures Special Edition.esp
_00DwemerTAStaffEnchBoss_PC "Warp Space" 165D6F:Skyrim Immersive Creatures Special Edition.esp

Synthesis.Bethesda.Execution.CliUnsuccessfulRunException: Error running solution patcher
at Synthesis.Bethesda.Execution.Patchers.Running.Solution.SolutionPatcherRunner.Run(RunSynthesisPatcher settings, CancellationToken cancel)
at Synthesis.Bethesda.Execution.Patchers.Running.Solution.SolutionPatcherRun.Run(RunSynthesisPatcher settings, CancellationToken cancel)
at Synthesis.Bethesda.Execution.Running.Runner.RunAPatcher.Run(ModKey outputKey, PatcherPrepBundle prepBundle, CancellationToken cancellation, Nullable`1 sourcePath, String persistencePath)

I tried running with those mod only and they run fine but they don't show those above messages

Dependency Dashboard

This issue lists Renovate updates and detected dependencies. Read the Dependency Dashboard docs to learn more.

Rate-Limited

These updates are currently rate-limited. Click on a checkbox below to force their creation now.

  • chore(deps): update actions/setup-dotnet action to v4
  • chore(deps): update paambaati/codeclimate-action action to v8
  • ๐Ÿ” Create all rate-limited PRs at once ๐Ÿ”

Open

These updates have all been created already. Click a checkbox below to force a retry/rebase of any.

Detected dependencies

github-actions
.github/workflows/ci-dev.yaml
  • actions/checkout v3
  • actions/setup-dotnet v3
  • actions/cache v3
  • actions/checkout v3
  • alstr/todo-to-issue-action v4.8.1
  • actions/checkout v3
  • actions/setup-dotnet v3
  • actions/cache v3
  • paambaati/codeclimate-action v3.2.0
.github/workflows/ci-prod.yaml
  • actions/checkout v3
  • actions/setup-dotnet v3
  • actions/cache v3
  • actions/checkout v3
  • alstr/todo-to-issue-action v4.8.1
  • actions/checkout v3
  • actions/setup-dotnet v3
  • actions/cache v3
  • paambaati/codeclimate-action v3.2.0
  • actions/checkout v3
  • actions/setup-node v3
  • actions/cache v3
nuget
StaffGenerator/StaffGenerator.csproj
  • Mutagen.Bethesda.FormKeys.SkyrimSE 2.1.0
  • Mutagen.Bethesda.Synthesis 0.22.1
  • Mutagen.Bethesda 0.36.3
Tests/Tests.csproj
  • coverlet.collector 3.2.0
  • xunit.runner.visualstudio 2.4.5
  • xunit 2.4.2
  • Microsoft.NET.Test.Sdk 17.4.0

  • Check this box to trigger a request for Renovate to run again on this repository

Patch fails with Attemted to allocate a duplicate unique FormKey

Below is the exception:

System.Data.ConstraintException: Attempted to allocate a duplicate unique FormKey for StaffEnchMAG_DisintegrationRune at Mutagen.Bethesda.Plugins.Allocators.BaseFormKeyAllocator.GetNextFormKey(String editorID) at Mutagen.Bethesda.Plugins.Records.AMod.GetNextFormKey(String editorID) at Mutagen.Bethesda.IGroupMixIns.AddNew[TMajor](IGroupCommon1 group, String editorID)
at StaffGenerator.Program.RunPatch() in C:\Users\Kat\AppData\Local\Temp\Synthesis\l5wflbxl.agh\Git\ghoaarbr.2ks\Runner\StaffGenerator\Program.cs:line 319
at StaffGenerator.Program.RunPatch(IPatcherState2 state) in C:\Users\Kat\AppData\Local\Temp\Synthesis\l5wflbxl.agh\Git\ghoaarbr.2ks\Runner\StaffGenerator\Program.cs:line 74 at Mutagen.Bethesda.Synthesis.SynthesisPipeline.<>c__DisplayClass12_02.<b__0>d.MoveNext() in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 101
--- End of stack trace from previous location ---
at Mutagen.Bethesda.Synthesis.SynthesisPipeline.Run(RunSynthesisMutagenPatcher args, ModKey exportKey, IFileSystem fileSystem) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 507
at Mutagen.Bethesda.Synthesis.SynthesisPipeline.Run(RunSynthesisMutagenPatcher args, IFileSystem fileSystem) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 428
at Mutagen.Bethesda.Synthesis.SynthesisPipeline.<>c__DisplayClass36_0.<b__1>d.MoveNext() in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\SynthesisPipeline.cs:line 400
Synthesis.Bethesda.Execution.CliUnsuccessfulRunException: Error running solution patcher
at Synthesis.Bethesda.Execution.Patchers.SolutionPatcherRun.Run(RunSynthesisPatcher settings, CancellationToken cancel)
at Synthesis.Bethesda.Execution.Runner.Run[TKey](String workingDirectory, ModPath outputPath, String dataFolder, IEnumerable1 loadOrder, GameRelease release, IEnumerable1 patchers, IRunReporter1 reporter, CancellationToken cancellation, ModPath sourcePath, PersistenceMode persistenceMode, String persistencePath)

I've never been able to get this to run successfully. Any thoughts?

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