Space Madness is a demo game a wrote to test out websockets. I wanted to create a game which runs entirely server side and the browser is simply used a shell console for interacting.
The ship's modules will automatically make resources while they are online. Crew members can be assigned to a module to increase its output. The output drops as the health of the module falls. Crew members can be assigned to repair the health of a module. As the oxygen level drops, so does the crew's ability to work. Don't let your crew be over taken by space maddess or they will not listening to you.
Play it in the wild at http://murtnowski.com/uploads/madness/