This is a raytracer that is built following Peter Shirley's incredible book on ray tracing: Ray Tracing in One Weekend.
cargo run > image_file.ppm
It is highly suggested that the raytracer is run in release mode, as it is incerdibly slow otherwise.
- Implementing Perlin textures
- Implementing Quadrilaterals and light sources that will allow a Cornell Box
- (Unlikely) Implementing BVH to speed up the raytracer.