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audiopixels's Introduction

Dependencies

License

GPL v3

Use

This guy basically makes particles out of the pixels in a video and pushes them around, using an attractor moved by the frequences detected in an audio feed.

Here's how you set it up:

  • You name your video video.mp4 and you drop it in data/video/. Every pixel will become a particle, so be considerate when it comes to resolution. Or, you know, just load an 8k video on a PI and enjoy 1fps while frying an egg on the device.
  • g key toggles your gui, enabling you to fiddle with parameters
  • s save the current configuration to file
  • l reloads the last configuration you saved
  • by default the audio input comes from device 0 on your system, whatever it is; howerver, if you have multiple sound interfaces, you'll see them listed at the bottom of your gui. They will be in the [device_id] - [device_name] format; if you want to change your input just edit the <dev_id> tag in data/settings.xml with the device id you want to use.

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