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GT4Hooks

Gran Turismo 4 Online (US) code hooks using PS2 Plugin Injector

Features

  • HostFS - Loading files loose (except sound/movie files)
  • Class HOutput (which is stripped in release builds) was reimplemented to print debug messages
  • CameraSys::CameraOnBoard::GetCameraMountIndex edited to add three new cameras
  • Implemented adhoc method mStorageMC::getFileSize to proper save/load files from adhoc from memory card
  • Added new adhoc method mCarGarage::getPerformanceIndex to get the performance index of a car

Note

Game memsets 32mb of ram when starting, refer to BASE_ADDRESS comment in makefile & NOP in main

Building

git clone https://github.com/Nenkai/GT4Hooks
cd GT4Hooks
mkdir external
cd external
git clone https://github.com/ThirteenAG/ps2sdk
cd ps2sdk
git checkout fcb813152116579e7a44e800d64e17185f4c27b5 .
cd ../..

Then:

  1. Get GT4ElfBuilderTool
  2. GT4ElfBuilderTool.exe CORE.GT4 BASE_SCUS_974.36 - You should have BASE_SCUS_974.36 after this. Copy it to the main directory.
  3. Get ps2plugininjector, copy ps2plugininjector.exe to the main directory.
  4. build
  5. You should have SCUS_974.36.elf, ready for use with PCSX2.

When using it with PCSX2, ensure to link the original iso to the executable (Properties -> Disc Path).

You may also need to re-enable HostFS in Emulation -> Enable Host Filesystem everytime you rebuild the elf (different hash).

NOTE: If you get Unable to initialize device PRN when building, make sure that ps2plugininjector.exe & BASE_SCUS_974.36 are present.

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