nesbox / emulator Goto Github PK
View Code? Open in Web Editor NEWEmulator of NES, Super Nintendo, Sega Mega Drive, GameBoy video consoles
Home Page: http://nesbox.com/emulator/
License: MIT License
Emulator of NES, Super Nintendo, Sega Mega Drive, GameBoy video consoles
Home Page: http://nesbox.com/emulator/
License: MIT License
can i add nesbox to my blog? (tumblr)
The graphics are all messed up do I need to modify something or is this game just broken on nesbox?
Hi!
Can the emulator load raw roms as text?
Thanks.
Hello,
I'd like to know if there is a way to make the emulator work within the simple HTML, like:
I tried the above code but the game did not work. What syntax should I use for URL to the game?
?
I want to play games with a controller, but whenever I press B it just sends me back to the nesbox menu. I tried to rebind the keys but whenever I exit the settings it just resets back to the default.
Reset button for nesbox ;-D
I have a yola website that I use for the emulator, but it only allows for 5 MB uploads at a time. Therefore, I can't upload any gameboy advanced games. So I am trying to host them from dropbox, which I have upload to, but I can't seem to make them work. The screen just loads black. This is my website. The game that I need help on is Pokemon Emerald.
When trying to embed NesBox in my Weebly site, I had some trouble, even after reading your instructions. Any suggestions would be a huge help.
At gbafun.com, there is is a similar emulator that looks like nesbox? Do you know the name of that emulator?
Hello i just want to embed the emulator into my website
this is my index page:
`
// the javascript:
var resizeOwnEmulator = function(width, height)
{
var emulator = $('#emulator');
emulator.css('width', width);
emulator.css('height', height);
}
$(function()
{
function embed()
{
var emulator = $('#emulator');
if(emulator)
{
var flashvars = {
system : 'nes',
url : "/roms/Metroid.nes"};
var params = {};
var attributes = {};
params.allowscriptaccess = 'sameDomain';
params.allowFullScreen = 'true';
params.allowFullScreenInteractive = 'true';
swfobject.embedSWF('bin/Nesbox.swf', 'emulator', '640', '480', '11.2.0', 'flash/expressInstall.swf', flashvars, params, attributes);
}
}
embed();
});
`
But it is not working.
The Emulator is displayed, but he just says Loading game 100%
But it doesnt matter where the rom is. If I say url:"asjdfkajs;dlkfja;lsdkjf;lkasjdf"
then he says Loading game 100%
If i let flashvars empty like this:
var flashvars = {};
The Emulator displays to and i can click on it and choose a rom and can play!
But of course i want to choose a rom in the code.
My Directories on the server is
index.php
Nesbox.as3proj
src
roms
-Metroid.nes
lib
flash
-expressInstall.swf
bin
-Nesbox.swf
-nes.swf
So Pls guys can someone help me out?
Hi.
I have been testing Nesbox with loading ROMs from websites. I have successfully used code that will get a rom, convert it into base 64, and convert the base 64 into a Data URI. Unfortunately, Nesbox does not support Data URIs. Is there another way to load roms from different websites, or use the base 64 with Nesbox?
Thanks!
http://colt05.github.io/nesbox/test3
I see you allow .gen files (Japanese Mega Drive) can you implement Sega Genesis (U) files as well? All my Sega Genesis games are in .bin format.
Thanks in advance and always happy to support for more functions.
Can this run on a local web server such as xampp? Also if I put this on a live website do i need to credit anyone?
The emulator needs to support the important SNES Mouse. Mario Paint is unplayable without it.
I have a github page, and I was planning to add NESbox. It's a fork of this project. But I can't figure out how to embed it.
Here's the repo: https://github.com/Alobex/nesbox
And here is the site: http://alobex.github.io/nesbox/
I tried most of the versions for the roms available for each game from mondemul.net :
Dragon Ball: Daimao Fukkatsu (japanese font not displayed properly, game running however)
Dragon Ball 3: Gokuden (japanese font not displayed properly, game running however)
Dragon Ball Z: Kyôshu! Saiyan (crash at splash screen)
Dragon Ball Z II: Gekishin Freeza (Running perfeclty with the [hFFE] release only, everything else is crashing on other releases)
Dragon Ball Z II: Ressen Jinzoningen (Running perfeclty with the [hFFE] release only, everything else is crashing on other releases)
Dragon Ball Z: Gaiden (crash in the main screen after the splash video)
All of theses games are from the same developper, it probably explain the issue here.
System : Windows 8.1 running NESbox Emulator.
steps to recreate issue:
The player was working perfectly when I had all my files locally, www.loveroms.com/r/...
Now that I've moved my files to dl2.loveroms.com/r/... the emulator loads fine, but the roms wont load. I also get an issue with something "crossdomain.xml", not sure if this is related to your emulator?
Example:
http://www.loveroms.com/play-online/super-nintendo/2020-super-baseball/16068
I noticed that when loading GBA games, the frame is quite small. Is there a way to adjust this? GBC is set as 320px by 288px. It will look nice if it can be as wide as 640px. If there is a way to do this, please point me in the right direction. I checked all source files (as3,js,) but can't find it.
I am trying to make a website with a bunch of games, some of them will be games I made others will be things like Super Mario Bros. 3. I was trying to add this to my website and I got confused on how all the files are supposed to go. So could you please make an folder that just has a working game so that I can edit it for my site?
Thanks!
Let's get some Game Genie support, I will donate for this feature.
Хотелось бы еще добавить поддержку приставок Sega master system и Sega Game Gear, ну или хотя бы Sega master system, без них картина не полная.
И в GAME BOY COLOR звук отключается по нажатию на соответствующую клавишу, но при повторном нажатии не включается.
Спасибо.
Is it possible to add support for saving the SRAM to the browser's cache by using in-game saving?
I noticed that in the coding there is a section that calls for emulator.css, in looking through all the files, I don't see any emulator.css file, is there suppose to be one?
Also, is there a way to "resize" the game itself? I tried resizing from with in the js
swfobject.embedSWF('files/Nesbox.swf', 'emulator', '700', '515', '11.2.0',
But that doesn't seem to work, is there some other way to resize the game itself?
I put the code in to the html and opened it but it said to download flash player which I already have.
I've installed Nesbox emulator on my Website. I'd like to customize the player:
Add a play button (png or flash" to start the game)
Remove some of the player icons and maybe change some of them
Could you do it?
Thanks
Best regards
JR
i followed all the steps , and even looked up some other steps to try and fix my issue but still dosent work, please help me out! i can give you my code so you can see if its right and my website, its on my website but i just get a blank white screen? what do i do?
I get this message when trying to Play Aladdin:
www.loveroms.com/play-online/sega-genesis/aladdin-e-/808
"Developed for use only with PAL and French Secam Mega Drive Systems"
Any idea how we can fix this?
How do you change the defaults keys to something else?
I want to play a game with a friend of mine, but we only have 1 joypad, so we want 1 of us to play with the keyboard and the other one to use the pad, but the game would automatically assume that the pad is player one and would not connect the other one of us.
Are the emulators based on other open source emulators? I can't find them other than the compiled js/swf files?
Did you write emulators for all these consoles from the ground up?
is there a source file for sega.swf and the players? I want to be able to edit them.
This can reduce the server pressure
When using the the keys number : "2,6,4,8", it reacts as the keys for player 1 along with "up,down,right,left".
Is their an hidden parameter in the flash object to separate them?
Thanks!
Hello. I have been trying to migrate from NesBox Flash version to VirtualBoy Advance, because it allows for more configuration options. However, no matter how hard I try I cannot load the Save State file from NesBox into VirtualBoy Advance, because it is failing with an error. Relative information also here: http://gaming.stackexchange.com/questions/264343/nesbox-to-virtualboy-advance-save-file-conversion . Can someone help me convert the state files or somehow save game data to an EEPROM file or else format?
Emulator can't detect ROM type by it extension when extension is in uppercase. Like "BattleCity.NES"
Bug found on : NES/SNES/Megadrive
A french release of a game plays at 60FPS in NTSC rather than locked at a PAL framerate of 50FPS.
(Using Fraps for Windows)
You can hear it with speedy music and a gameplay way too fast.
I fixed it by locking the NTSC framerate at 50 FPS but i think it could run better as a PAL game properly detected.
Games with this kind of issue :
NES (Dragon Ball: Le Secret du Dragon)
SNES (Dragon Ball Z : La Légende Saien)
Megadrive (Dragon Ball Z: L'Appel du Destin)
I know this seems obvious, but with the sound being somewhat mutated, it would make perfect sense to have a setting for mute/ no sound.
Good emulator,
one other problem i am having the game window is not the right size for the game and whats more i am losing some of the right and bottom edges of the screen.
Hi I'm trying to embed the emulator and nhl 94 into a blog post on Blogger. I'm using dropbox for the files and it looks like it loads to 100% and then fades to black. Am I supposed to put the snes.swf file in the embed as well?
Hello,
I would like to ask if you can add two more new graphics display filters to the emulator:
1.Blur filter.
2. 2xsai filter.
You can add a graphics switch button on the bottom menu, when each click will change the display mode (default will be standard).
You can also add a parameter to the html file in order to force the emulator to display a specific graphics filter.
Hello!
Is there any way that we could see nesbox running FDS titles like The Mysterious Murasame Castle?
Thank you!
I am trying to use Javascript to pull a value from a drop down list. (ex. './snes/Breath_of_Fire.zip') and use that as the URL variable for Flashvars.
I have managed to pull the variable, but when I try to added to flashvars, it doesn't recognize it.
Is there a certain way the variable has to be specified in flashvars?
Is this even possible?
The value is './snes/Breath_of_Fire.zip'
I did an alert(game) to show that the variable is being picked up.
Current Script:
var resizeOwnEmulator = function(width, height)
{
var emulator = $('#emulator');
emulator.css('width', width);
emulator.css('height', height);
}
$(function()
{
function embed()
{
var emulator = $('#emulator');
if(emulator)
{
var game = document.getElementById('chosegame').value;
alert(game);
var flashvars =
{
system : 'snes',
url : game
};
var params = {};
var attributes = {};
params.allowscriptaccess = 'sameDomain';
params.allowFullScreen = 'true';
params.allowFullScreenInteractive = 'true';
swfobject.embedSWF('bin/Nesbox.swf', 'emulator', '800', '600', '11.2.0', 'flash/expressInstall.swf', flashvars, params, attributes);
}
}
embed();
});
Thank You!
I have a site:
http://carlhalstead.tk/emulator.html
where the emulator loads but simply displays a white screen.
Any help would be great.
Tested here : http://nesbox.com/emulator/flash/
The bug doesn't occur in Google Chrome however, only on Mozilla Firefox.
Just realized this was my fault, ignore issue.
Hey,
I herd that at one point, this emulator had an awesome online multiplayer feature. I can't believe I missed such a cool thing so I am asking that the online multiplayer feature could be returned.
Many thanks again for the help and keep up the good work!
Hi,
All of the ROMs are zipped on my website. I would like to add the functionality to read .zip files that have all the compatiable files inside. It would be very helpful.
I am happy to donate to your cause and appreciate your continual work on this project. The faster the better 👍
Regards,
Jacob
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